commy2
2e147b37f0
fix formating of CBA version check ( #4511 )
2016-10-05 13:06:21 -05:00
PabstMirror
97c02c306b
Disable FCS on RHS helicopters ( #4509 )
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* Disable FCS on RHS helicopters - Close #4495
* Cleanup
2016-10-05 13:03:52 -05:00
PabstMirror
1779099b71
Cleanup old common macros ( #4507 )
2016-10-04 05:29:37 +02:00
bux578
bc4177d4ff
Merge pull request #4503 from acemod/fixTables
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Make wide tables scrollable on mobile, close #3115
2016-10-03 11:42:50 +02:00
bux578
c57e2e1cd0
make wide tables scrollable on mobile
2016-10-03 07:02:50 +02:00
commy2
05d30c5573
convert log macros to cba versions ( #4282 )
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* convert log macros to cba versions
* Add changes to AB
* remove obsolete macro
2016-10-02 12:55:31 +02:00
Pawel W
ddd036f5bd
Removed aiDispersionCoef for vanilla weapons ( #4484 )
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When merged this pull request will restore default aiDispersionCoef for vanilla weapons.
2016-10-01 10:27:34 +02:00
PabstMirror
95da004370
Fix Ambient Sounds ( #4470 )
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Fix #4418
- Remove leading `\` for configfile sounds
- Cleanup randomized location code
2016-10-01 10:27:00 +02:00
PabstMirror
bfc5af32f3
Add model.cfg for medical blood ( #4489 )
2016-09-30 16:29:48 -05:00
PabstMirror
6ad15e02c7
Fix spotting rifle loudness ( #4488 )
2016-09-30 15:10:20 -05:00
jonpas
8458cb2339
Replace ace_common_fnc_stringRemoveWhiteSpace with CBA_fnc_removeWhitespace ( #4222 )
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* Replace FUNC(stringRemoveWhiteSpace) with CBA_fnc_removeWhitespace, Depreacte ACE's
* Use QFUNC
* Bump required CBA version
* Change remove version to 3.110.0
2016-09-30 15:51:03 +02:00
PabstMirror
a5d106c116
Fix cookoff event calling ( #4487 )
2016-09-29 18:44:48 -05:00
jonpas
dad4293216
Revert "Update showHud setter for Squad Radar" ( #4485 )
2016-09-29 17:53:17 -05:00
jonpas
1bd7a66888
Merge pull request #4085 from acemod/apexShowHud
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Update showHud setter for Squad Radar
2016-09-29 21:11:15 +02:00
PabstMirror
3c7ac5a3e4
Fix medical blood locality / bleeding in vehicles ( #4469 )
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* Fix medical blood locality / bleeding in vehicles
- Fix ace_setting
- Don't run on headless if enabledFor = 1
- Don't create blood for non-local units
- Don't create blood when mounted (except static weapons)
* Add readme
2016-09-29 10:42:56 -05:00
PabstMirror
85c4a1f021
Fix frag - reflectionsEnabled ( #4475 )
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PFEH never exited
2016-09-29 10:42:21 -05:00
Nicolás Badano
2fda3e3471
Merge pull request #4480 from acemod/esteldunedain-fix4476
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Remove visible id from the dog tag item
2016-09-28 20:52:49 -03:00
Nicolás Badano
0fda1b0c3d
Fix #4476
2016-09-28 19:37:54 -03:00
ace3mod
85a1ce6d83
[Docs] Update component dependencies
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Automatically committed through Travis CI.
[ci skip]
2016-09-28 13:16:04 +02:00
commy2
1219d3df23
remove deprecated sitting module ( #4458 )
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* remove deprecated sitting module
* Update sitting documentation for removal
* Remove ACE3 sitting doc, redirect to ACEX and add note
* Fix wording
2016-09-28 13:14:50 +02:00
KoffeinFlummi
72899643bd
Merge branch 'master' into japanesestringtables
2016-09-27 20:54:17 +02:00
classicarma
1fe8cc03db
translate realisticnames
2016-09-28 01:38:19 +09:00
classicarma
52bf52d4aa
translate compat_adr_97
2016-09-28 01:27:17 +09:00
classicarma
3f79d47fb4
translate zeus
2016-09-28 01:27:05 +09:00
classicarma
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translate yardage450
2016-09-28 01:26:50 +09:00
classicarma
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translate winddeflection
2016-09-28 01:26:42 +09:00
classicarma
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2016-09-28 01:26:31 +09:00
classicarma
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2016-09-28 01:26:17 +09:00
classicarma
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2016-09-28 01:26:08 +09:00
classicarma
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translate vehicle
2016-09-28 01:25:57 +09:00
classicarma
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translate vehiclelock
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classicarma
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classicarma
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classicarma
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classicarma
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classicarma
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classicarma
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classicarma
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classicarma
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classicarma
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classicarma
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classicarma
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classicarma
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classicarma
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classicarma
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classicarma
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classicarma
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classicarma
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classicarma
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classicarma
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translate refuel
2016-09-28 01:21:49 +09:00