Glowbal
429c85c9f1
fixed missing parameters for non local unit
2015-05-20 17:15:22 +02:00
Glowbal
913c938a9d
Added force unconscious parameter #1205
2015-05-20 17:15:21 +02:00
Glowbal
6439bf4e3a
Adjusted item mass #1226
2015-05-20 17:15:20 +02:00
Glowbal
808bb6d048
fixes #1195 units do not display injuries
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Is caused because the system thinks medical is disabled for basic units, while this obviously is not the case.
2015-05-20 17:15:20 +02:00
Glowbal
104fcdc589
fixes #1155
2015-05-20 17:15:19 +02:00
jaynus
d57b93c1a4
woops. tabs. path.
2015-05-20 17:15:19 +02:00
jaynus
5b5ea907d2
Custom fonts for ACE.
2015-05-20 17:15:18 +02:00
Glowbal
d6cc1d4b76
Proposed fix for #1158
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Sent directly to extension instead of splitting it
2015-05-20 10:26:32 +02:00
ulteq
10df66f218
Merge pull request #1312 from acemod/scopeIncrement
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Elevation and windage can now have different adjustment increments:
2015-05-20 10:20:22 +02:00
ulteq
c81446400c
Grammar
2015-05-20 10:14:10 +02:00
PabstMirror
ebeba23834
Nametag Size Option, selectionPosition for tag pos
2015-05-19 16:57:47 -05:00
PabstMirror
6dc81796b5
ambientBrightness effects tag distance
2015-05-19 16:18:10 -05:00
ulteq
28c8aba9bd
Added missing !
2015-05-19 20:46:55 +02:00
ulteq
57c37ecb9a
Reorder/Rewrite of some advanced ballistics module options:
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* alwaysSimulateForSnipers -> simulateForSnipers
* alwaysSimulateForGroupMembers -> simulateForGroupMembers
* onlyActiveForLocalPlayers -> simulateForEveryone
2015-05-19 20:46:13 +02:00
ulteq
bd3b84901f
Merge pull request #1309 from gienkov/patch-17
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PL translation for new advanced ballistics option
2015-05-19 20:23:34 +02:00
ulteq
458daad5bb
Elevation and windage can now have different adjustment increments:
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* ACE_ScopeAdjust_VerticalIncrement
* ACE_ScopeAdjust_HorizontalIncrement
2015-05-19 20:13:31 +02:00
Nicolás Badano
0e7e4e112c
Merge pull request #1311 from acemod/viewDistanceFix
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Fix for the viewDistance module
2015-05-19 15:03:37 -03:00
esteldunedain
e022499068
- Default viewDistance to video settings
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- Add 500m and 100m as optional view distances
2015-05-19 14:48:29 -03:00
Grzegorz
e3aabe2c42
PL translation for new advanced ballistics option
2015-05-19 18:52:17 +02:00
jaynus
c4393862aa
Merge pull request #1293 from acemod/nametagFireteamColors
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Add assignedTeam color propagation to nametags from the leader
2015-05-19 09:19:48 -07:00
jaynus
6eec702263
Added isNull check wrapper to nametag color propagation.
2015-05-19 09:19:03 -07:00
PabstMirror
7c8505592b
Chunk Data to Extension, add some extra diag info
2015-05-19 01:57:41 -05:00
PabstMirror
4d877196e4
Missing Parenthesissies
2015-05-19 00:36:54 -05:00
Glowbal
572b46a473
fix for #1297 Being near Campfires messes up basic medical and causes large fps lag
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Should only do a max of 1 PFH at a time. If new damage is received before the PFH is completed, it will reset.
2015-05-19 07:23:44 +02:00
PabstMirror
942066b04a
Nametags - Use EyePos of target
2015-05-19 00:09:49 -05:00
PabstMirror
c4e5e9a7ac
#1298 - Reset handcuffs on respawn
2015-05-18 22:02:50 -05:00
PabstMirror
b727fd79c4
Call Ext Directly
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CBA_fnc_split problems
2015-05-18 19:29:39 -05:00
PabstMirror
bace23c331
Button to dump array info to clipboard
2015-05-18 18:44:52 -05:00
ViperMaul
0a743d847c
Set version number to 3.0.1
2015-05-18 15:42:53 -07:00
Glowbal
5b65d4117d
fixed wrong macro for addEventhandler
2015-05-18 23:02:46 +02:00
Glowbal
539ed2dc79
Fix debug message and prevent Instant death inside vehicles
2015-05-18 22:22:57 +02:00
PabstMirror
559f3cbd0f
#1171 - Safe get variables if settings not defined
2015-05-18 21:34:57 +02:00
esteldunedain
fc5c529772
Fixed object actions not working
2015-05-18 21:34:39 +02:00
esteldunedain
0d0347d3fa
Bandaid for #1281 , until we properly solve unreliable init handlers.
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1- Menus for CAManBase are precomputed on preInit
2- Class action menus for all men are supposed to be equal to those of CAManBase
Note: we loose the capability of defining actions for specific classes from config (which we don't do on ACE annyway)
2015-05-18 21:34:29 +02:00
PabstMirror
8b4cc835d8
#1181 - Reset BFT_markers array each time
2015-05-18 21:34:17 +02:00
Glowbal
771b62ed04
Fix medical vehicle return value
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Could fix #1142
2015-05-18 21:33:35 +02:00
PabstMirror
c6991fde54
re-add brackets
2015-05-18 21:33:24 +02:00
Glowbal
2621c5a36c
fixed incorrect private var name
2015-05-18 21:33:12 +02:00
Glowbal
c76e22463a
consistent usage of brackets
2015-05-18 21:32:58 +02:00
PabstMirror
5a4ef610ec
Use PFEH array instead of setVariable
2015-05-18 21:32:47 +02:00
PabstMirror
2c3a5b0603
Start vital tracking after treatment
2015-05-18 21:32:22 +02:00
PabstMirror
f511de0a49
Calculate vitals interval on first run
2015-05-18 21:32:05 +02:00
Glowbal
853c654b4d
fixes #1195 units do not display injuries
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Is caused because the system thinks medical is disabled for basic units, while this obviously is not the case.
2015-05-18 21:00:32 +02:00
Glowbal
fc99d07f7c
fixes #1155
2015-05-18 21:00:18 +02:00
jaynus
c17df2acb8
Change to execNextFrame.
2015-05-18 21:00:06 +02:00
jaynus
1c69f4faa4
Fixed: Litter spawning at huge radius, floating litter over water. Fixes #1112
2015-05-18 20:59:56 +02:00
jaynus
98df03ca27
Changed: checkFiles extension check prints version returned by extension
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Changed: Build changed to SSE2 instead of defaulting to AVX.
2015-05-18 20:59:00 +02:00
VKing
1cab51156a
Made better with Pabstology (tm)
2015-05-18 20:58:16 +02:00
VKing
5c7e59fd29
Hacked order to fix order of comanche zoom levels
2015-05-18 20:58:03 +02:00
jaynus
d8b4b53b80
Added: Monitor 5sec interval to propegate assignedTeams from leader, allowing team colors to be assigned by the team leader and show in the group. Uses vanilla team assignment. Closes #1279
2015-05-18 08:31:29 -07:00