Commit Graph

1348 Commits

Author SHA1 Message Date
954fad615a Reformatted to follow ACE3 coding guidelines. 2015-09-29 06:36:36 -04:00
8619f02538 Take into account wounds that do no cause blood loss. 2015-09-29 06:19:49 -04:00
a864a3411c Clarified a comment. 2015-09-28 21:32:04 -04:00
488541bba6 Fix for Arma wounds not being healed with healHitPointAfterAdvBandage. 2015-09-28 20:08:07 -04:00
4521df0a57 Add synchronizedObjects vehicle support to assignObjectsInList with an optional parameter 2015-09-28 16:17:12 +02:00
db2572acfd Merge branch 'master' into parseList
Conflicts:
	addons/medical/functions/fnc_moduleAssignMedicalVehicle.sqf
2015-09-28 16:06:32 +02:00
74805caa5d Merge pull request #2565 from acemod/medVehAssignFix
assign vehicle module fix for prefilled veh
2015-09-28 15:02:48 +02:00
07774647e9 delay setUnconscious until the settings are inited, fix #148 2015-09-26 19:30:13 +02:00
f7787730e1 fix Littergeneric fly over ground(add Landcontact Points) 2015-09-23 20:17:16 +02:00
3471ebef16 Merge https://github.com/dudakov/ACE3 into russian-merge 2015-09-23 19:17:52 +02:00
10296d2883 PAK and Surgical Kit strings normalized inside modules.
Signed-off-by: alganthe <alganthe@live.fr>
2015-09-23 15:50:50 +02:00
f93538eb9a #2423 - assign vehicle module fix for prefilled veh 2015-09-21 21:44:52 -05:00
079d88ded7 Merge pull request #2509 from acemod/miscFixNilFunctions
Fix some nil functions
2015-09-21 20:36:09 -05:00
bbccfbaa35 pl medical string 2015-09-22 01:04:46 +02:00
45e44251b6 Merge branch 'release'
Conflicts:
	addons/repair/stringtable.xml
2015-09-21 17:14:53 -05:00
2e3014daa3 Merge branch 'master' into parseList
Conflicts:
	addons/common/functions/fnc_assignObjectsInList.sqf
2015-09-21 22:46:01 +02:00
6b93760f9b Merge pull request #2557 from alganthe/torso_diag_fix
Torso diag fix
2015-09-21 22:27:13 +02:00
1d5217d165 Medical - delayedUnconsicous fix waitAndExecute 2015-09-21 12:43:35 -05:00
86fae2c251 #2528 - addToLog date / missing string fullHeal 2015-09-20 13:19:51 -05:00
7687374fcf Merge branch 'master' into miscFixNilFunctions
Conflicts:
	addons/common/functions/fnc_resetAllDefaults.sqf
2015-09-20 11:25:33 -05:00
aabc437314 Remove: pain diagnosis on dead patients 2015-09-20 17:37:33 +02:00
4265b11d51 wrong target fixed
Signed-off-by: alganthe <alganthe@live.fr>
2015-09-20 14:13:22 +02:00
35d94e8d5c Fix medical litter scopeCurator values
Solves #2526 where medical litter would appear in zeus with no name.
2015-09-19 19:37:38 +01:00
5f0d73bab6 Cleanup more stuff 2015-09-18 14:24:20 -05:00
c62ea5e406 Fix some nil functions 2015-09-18 13:47:19 -05:00
a621a0c693 Fixes to spanish translations 2015-09-18 13:36:57 -03:00
3422f5a7f1 Merge branch 'master' of https://github.com/Legolasindar/ACE3 into spanish-translation
Conflicts:
	addons/medical/stringtable.xml
	addons/repair/stringtable.xml
2015-09-18 13:20:22 -03:00
7336e694c1 Merge pull request #2480 from acemod/340doanim2tweak
tweak doAnimation switchMove to do no akward camera jumps whenever possible
2015-09-17 22:46:54 +02:00
7faee2e6ff Merge pull request #2492 from acemod/fixCPR
Fix CPR params
2015-09-17 12:37:45 -05:00
5fc127e94c #2491 - fix params 2015-09-17 11:34:32 -05:00
067b08611e Fix missing newlines 2015-09-17 12:54:26 +02:00
a09ca8fb80 tweak doAnimation switchMove to do no akward camera jumps whenever possible, fix #2474 2015-09-17 12:23:56 +02:00
4d2707eae2 Russian Translations - Update 2015-09-17 12:21:21 +03:00
341e122e4c Russian Translations - Update 2015-09-17 11:43:14 +03:00
49e0befbaf added diagnose to torso
Signed-off-by: alganthe <alganthe@live.fr>
2015-09-16 19:44:44 +02:00
463e21dd91 330 2015-09-16 12:40:30 +02:00
a66f4d0e09 Merge remote-tracking branch 'origin/master' into pl-translation-8 2015-09-16 11:44:35 +02:00
7e5ab07e32 Merge pull request #2387 from acemod/FixHCPPE
Fix that PPEffects Throw a error on HC
2015-09-15 21:04:37 +02:00
478b618e4b Merge pull request #2429 from MikeMatrix/feature/switchToLogMacros
Feature/switch to log macros
2015-09-15 14:51:23 +02:00
d52cc917ea Merge pull request #2419 from acemod/FixBBTexturePath2
Fix Bandage Texture Path and UV
2015-09-14 23:26:00 +02:00
7b7ad6eea8 fixed tweak to basic bandage 2015-09-14 23:18:20 +02:00
10ac127159 Fixed incorrect new damage value in handleDamage advanced.
The new handleDamage from BI added a new value to the parameters that we didn't account for in handleDamage advanced.
2015-09-14 21:15:57 +02:00
33ac78dbac Addresses the large amount of bandages required in basic medical
This should restore the bandaging behavior back to how it is before the adjustments made to basic medical
2015-09-14 21:14:56 +02:00
8c60e76979 Tweaks made to improve determine if fatal algorithm 2015-09-14 21:13:58 +02:00
37639066c2 Include missing frame in the caching execution 2015-09-14 15:19:58 +02:00
6d4744b9ea Increased duration of knock down for basic medical 2015-09-14 15:19:18 +02:00
032dd6c87c Tweaked visual effects. 2015-09-14 15:18:56 +02:00
fb75f6ad9e Fix Bandage Texture Path and UV 2015-09-13 18:57:07 +02:00
89eb98a248 Added: IT more translation, medic partial
Fixed: dup entries (from gienkov)
2015-09-12 23:16:57 +02:00
d4cb290930 Tweaked: shorter sentence, fixed "pressione" 2015-09-12 22:00:43 +02:00