Nicolás Badano
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eee5ff604a
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Merge pull request #122 from KoffeinFlummi/ExplosivesHeaderFix
Fixed the headers of the explosives system to be the correct style.
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2015-02-03 15:12:00 -03:00 |
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Garth L-H de Wet
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9c20706c83
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Added a event handler for player vehicle changing. As well as covered the canInteract in key handler.
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2015-02-03 11:51:16 +02:00 |
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Garth L-H de Wet
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b4d1d6b230
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Removed the PFH when the player vehicle is no longer a parachute.
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2015-02-03 11:50:33 +02:00 |
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Garth L-H de Wet
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c08494cc43
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Made use of time instead of diag_ticktime, to take care of time acceleration and so forth.
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2015-02-03 11:50:11 +02:00 |
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PabstMirror
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4156143ecf
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Captives Progress
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2015-02-03 00:42:34 -06:00 |
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Nicolás Badano
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74d0ae95ff
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Change ACE_Settings from modules
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2015-02-03 02:53:02 -03:00 |
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Nicolás Badano
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92d21af8c6
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ACE_Settings: function for updating settings from modules
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2015-02-03 02:52:07 -03:00 |
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Nicolás Badano
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66045b8d51
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ACE_Settings: setSettings tab to space, casting
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2015-02-03 02:51:41 -03:00 |
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Nicolás Badano
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051ad00806
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ACE_Settings: added function to add settings at runtime
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2015-02-03 02:37:38 -03:00 |
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Nicolás Badano
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658f30b9a2
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ACE_Settings: various fixes
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2015-02-03 02:37:13 -03:00 |
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Nicolás Badano
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2c0d2013d4
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ACE_Settings: Added a function to change settings on runtime (e.g. for modules)
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2015-02-03 01:45:04 -03:00 |
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Nicolás Badano
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857b45453a
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ACE_Settings: fix option to reset user setable settings to default
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2015-02-03 01:03:26 -03:00 |
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Nicolás Badano
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99cf0a75ee
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Merge branch 'master' of git@github.com:KoffeinFlummi/ACE3.git into aceSettings
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2015-02-03 00:45:29 -03:00 |
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Nicolás Badano
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91cfb40e6f
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ACE_Settings: updated optionsmenu to use the the new system
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2015-02-03 00:44:34 -03:00 |
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Nicolás Badano
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173169bc3d
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Fix in goggles
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2015-02-03 00:44:06 -03:00 |
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Nicolás Badano
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354b261677
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ACE_Settings: added sample setting entry for documentation
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2015-02-03 00:43:53 -03:00 |
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Nicolás Badano
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67f7842722
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ACE_Settings: store settings data on a list
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2015-02-03 00:43:23 -03:00 |
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PabstMirror
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b38bd016f5
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Semicolon and bad p3d data paths
P3d's had bad \data\ folder, Models not actually used anywhere, but
pboProject complains
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2015-02-02 20:15:45 -06:00 |
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PabstMirror
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982f3b230a
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Captives First Pass
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2015-02-02 20:04:50 -06:00 |
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PabstMirror
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3865598095
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AGM_Captives
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2015-02-02 19:48:33 -06:00 |
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Nicolás Badano
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37199f2ba2
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Load client setable settings from profile
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2015-02-02 21:14:16 -03:00 |
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Nicolás Badano
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0600a72147
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Fixes
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2015-02-02 21:13:31 -03:00 |
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bux578
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d339b9567d
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add header & PFH
WIP
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2015-02-02 23:28:27 +01:00 |
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Garth L-H de Wet
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9e1cd9a194
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Fixed headers to be more consistent with ACE.
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2015-02-03 00:05:03 +02:00 |
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Garth L-H de Wet
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aca1c0c6cf
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Converted to use CBA PFH's and MACROs.
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2015-02-02 23:58:24 +02:00 |
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Garth L-H de Wet
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966cb6ffdf
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Performed initial conversion from AGM to ACE. Added necessary boilerplate files.
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2015-02-02 22:52:08 +02:00 |
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Garth L-H de Wet
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03cef93ac7
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Initiated AGM_Parachute merge.
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2015-02-02 22:31:48 +02:00 |
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bux578
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869e36eb5f
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added email address
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2015-02-02 19:22:07 +01:00 |
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Garth L-H de Wet
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c96882dd02
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Fixed incorrect header comment for explosives.
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2015-02-02 11:42:14 +02:00 |
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Garth L-H de Wet
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7acd7854b7
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Updated headers of the goggles to be as required.
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2015-02-02 11:04:53 +02:00 |
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Garth L-H de Wet
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2440e4fa69
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Fixed incorrect indenting with headers in explosives.
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2015-02-02 10:35:17 +02:00 |
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PabstMirror
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fa002b4db6
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Formating and Headers
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2015-02-01 14:56:19 -06:00 |
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PabstMirror
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5958aab66f
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Update AUTHORS.txt
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2015-02-01 14:21:30 -06:00 |
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PabstMirror
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01ee35d6c5
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Geforces: Fix "Error Zero divisor"
Adds some simple checks before dividing.
Before dropping uniform or playing as a dog would throw script error.
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2015-02-01 13:09:17 -06:00 |
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Garth L-H de Wet
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eafc9e659c
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Fixed the headers of the explosives system to be the correct style.
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2015-02-01 20:38:15 +02:00 |
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PabstMirror
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1921c73ee8
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Merge pull request #99 from KoffeinFlummi/agmUAVRechargePort
Port AGM: Logistics-UAV refuel/recharage
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2015-02-01 11:59:40 -06:00 |
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PabstMirror
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42bc8eff1a
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wirecutter typenames to lowercase
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2015-02-01 11:56:54 -06:00 |
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PabstMirror
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58a71e6a66
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Merge pull request #97 from KoffeinFlummi/agmWirecutterPort
Port: AGM Wirecutters
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2015-02-01 11:03:20 -06:00 |
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Glowbal
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0419b7cbe5
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Formatting
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2015-02-01 11:17:15 +01:00 |
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Glowbal
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96e0d0e758
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Removed rouge debug code & dead code
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2015-02-01 11:14:21 +01:00 |
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Glowbal
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3f0b6650e0
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Added weapon resting & weapon jam sounds
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2015-02-01 11:11:51 +01:00 |
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PabstMirror
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8ceb2aabc1
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Attach Stuff
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2015-01-31 11:43:58 -06:00 |
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PabstMirror
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3f9d96abd3
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Placement rewrite
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2015-01-31 03:05:07 -06:00 |
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Nicolás Badano
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96b7c0d30c
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ACE_Settings: replace all ACE_Options
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2015-01-30 19:19:45 -03:00 |
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PabstMirror
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7519fefee9
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Fix Interaction
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2015-01-30 16:11:16 -06:00 |
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Nicolás Badano
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981978d043
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ACE_Settings: replace all ACE_Parameters
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2015-01-30 19:06:25 -03:00 |
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Nicolás Badano
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e277b05aff
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ace_settings: first draft
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2015-01-30 18:56:45 -03:00 |
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PabstMirror
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08763b6b9f
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Initial port of old pull
Still some problem with interaction...
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2015-01-30 14:32:21 -06:00 |
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Glowbal
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2deb5ffacb
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Merge pull request #98 from KoffeinFlummi/cseBasicBallisticsPort
PORT: CSE basic ballistics
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2015-01-30 12:44:14 +01:00 |
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Thomas Kooi
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b2b6591fdd
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Merge branch 'master' into cseBasicBallisticsPort
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2015-01-30 12:33:00 +01:00 |
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