Glowbal
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f252b2c96f
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advanced medical JIP improvements
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2015-03-22 17:04:42 +01:00 |
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Felix Wiegand
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be4f21ea2e
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Merge pull request #215 from KoffeinFlummi/medical-itemcheck
Medical itemcheck
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2015-03-21 22:41:06 +01:00 |
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KoffeinFlummi
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f6f910fb8a
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Replace vanilla items with ours.
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2015-03-21 21:59:08 +01:00 |
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Glowbal
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d73f16861b
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Merge pull request #213 from KoffeinFlummi/medical-advanced
Medical advanced
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2015-03-21 21:02:35 +01:00 |
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Nicolás Badano
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f8ea603977
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Added dynamic actions to unload patients (unconscious) from vehicles
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2015-03-21 15:32:32 -03:00 |
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Glowbal
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1d63e94fff
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canTreatCached
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2015-03-21 16:33:14 +01:00 |
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Glowbal
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1da67d7b48
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First draft of triage card
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2015-03-10 21:12:35 +01:00 |
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Glowbal
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85cbe5eb5f
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Added support for locality switch and killed units
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2015-03-08 17:50:06 +01:00 |
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Glowbal
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d016874583
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Expanded the medical settings
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2015-03-08 12:05:52 +01:00 |
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Glowbal
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5718649639
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Added medic, medical vehicle and medical facility modules
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2015-03-07 13:25:28 +01:00 |
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Glowbal
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1c05f3578c
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Added moduleMedicalSettings
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2015-03-07 13:06:33 +01:00 |
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Glowbal
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a724fb406a
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Added triage status
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2015-03-05 20:55:38 +01:00 |
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Glowbal
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f690e54af3
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Added displayPatientInformation draft
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2015-03-01 16:04:53 +01:00 |
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Glowbal
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91a52a4b76
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Added support for JIP injury synchronizing
Enabled heart beat sounds
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2015-03-01 12:33:05 +01:00 |
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Glowbal
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fb763a9d57
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Added load and unload actions
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2015-03-01 10:44:08 +01:00 |
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KoffeinFlummi
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309d42f2e6
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God damnit
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2015-02-28 21:02:15 +01:00 |
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KoffeinFlummi
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46cb963630
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Merge branch 'medical-rewrite' of https://github.com/KoffeinFlummi/ACE3 into medical-rewrite
Conflicts:
addons/medical/XEH_preInit.sqf
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2015-02-28 20:58:19 +01:00 |
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KoffeinFlummi
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f5fe57232c
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Derp 2: The Rederpening
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2015-02-28 20:56:55 +01:00 |
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KoffeinFlummi
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7f9daeb2f6
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Merge branch 'medical-rewrite' of https://github.com/KoffeinFlummi/ACE3 into medical-rewrite
Conflicts:
addons/medical/XEH_preInit.sqf
addons/medical/functions/fnc_init.sqf
addons/medical/functions/fnc_treatmentAdvanced_fullHealLocal.sqf
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2015-02-28 20:50:59 +01:00 |
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Glowbal
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18998bb619
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Split up the openWounds through the ACE event system
Based upon the suggestions from Jaynus
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2015-02-28 20:48:34 +01:00 |
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KoffeinFlummi
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424f156977
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Various Cleanups
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2015-02-28 20:46:36 +01:00 |
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Glowbal
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451f8b6d0b
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Fixed advanced medical handleDamage chain. Now supports killing units.
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2015-02-28 19:22:46 +01:00 |
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Glowbal
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f1445a4c45
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Fixed script errors
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2015-02-28 18:59:37 +01:00 |
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Glowbal
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05d2d9de6b
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Merge branch 'medical-rewrite' of github.com:KoffeinFlummi/ACE3 into medical-rewrite
Conflicts:
addons/medical/XEH_preInit.sqf
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2015-02-28 11:43:38 +01:00 |
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Glowbal
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49e04ae7bb
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Added more treatment options and variables to init
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2015-02-28 11:41:27 +01:00 |
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KoffeinFlummi
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daff184f75
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More work on basic callbacks.
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2015-02-24 22:09:31 +01:00 |
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Glowbal
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65eb69fece
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Added examine actions
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2015-02-23 20:35:36 +01:00 |
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Glowbal
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df710235d5
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Added useItems
Fixed header on hasItems
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2015-02-22 19:50:14 +01:00 |
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Glowbal
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8b3e5ac8e2
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Added hasItems function
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2015-02-22 18:38:06 +01:00 |
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Glowbal
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ab6bc998c2
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Added canAccessMedicalEquipment check
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2015-02-22 15:01:31 +01:00 |
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Glowbal
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bdaec01112
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Added medication overdose and wearoff.
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2015-02-22 10:27:57 +01:00 |
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Glowbal
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e091ba1fd1
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Added hasMedicalEnabled
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2015-02-22 00:49:38 +01:00 |
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Glowbal
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1781629c13
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Added isMedic, isMedicalVehicle, isInMedicalFacility and hasTourniquetAppliedTo functions.
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2015-02-22 00:44:11 +01:00 |
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Glowbal
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b9213e8abc
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Added use and has item functions for medical
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2015-02-22 00:34:16 +01:00 |
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Glowbal
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e5941e55fc
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Added reactionToDamage and onTreatmentCompleted event
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2015-02-21 23:14:21 +01:00 |
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Glowbal
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925aa094c7
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Added place in bodybag function
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2015-02-21 21:53:07 +01:00 |
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Glowbal
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46f28763b6
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Added triage card and activity log
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2015-02-21 21:47:10 +01:00 |
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Glowbal
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95ff4b151c
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Added addHeartRateAdjustment function
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2015-02-21 21:32:25 +01:00 |
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Glowbal
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909a87fdd3
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Added tourniquet treatment functions
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2015-02-21 21:26:39 +01:00 |
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Glowbal
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ead5f2ee79
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Added new injury and treatment systems for advanced medical
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2015-02-21 21:10:57 +01:00 |
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Glowbal
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b3e7431e67
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Added new treatment framework
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2015-02-21 21:09:57 +01:00 |
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KoffeinFlummi
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3482633fb1
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Basic treatment structure
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2015-02-20 22:04:01 +01:00 |
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Glowbal
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4896198ec2
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Merge branch 'medical-rewrite' of github.com:KoffeinFlummi/ACE3 into medical-rewrite
Conflicts:
addons/medical/functions/fnc_handleDamage.sqf
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2015-02-13 22:57:43 +01:00 |
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Glowbal
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a609d00730
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Implemented a setDead function. Allows for interception of all kills and using a revive script instead.
Added playInjuredSound for damaged units.
Fixed some mistakes with variable names.
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2015-02-08 13:18:08 +01:00 |
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Glowbal
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a3c4c60b7f
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Added possibility to add unconscious conditions.
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2015-02-08 13:06:44 +01:00 |
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Glowbal
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0a161319d2
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Added initial draft of setUnconscious
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2015-02-08 10:25:03 +01:00 |
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Glowbal
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35de875382
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Added cardiac arrest
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2015-02-08 00:08:36 +01:00 |
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KoffeinFlummi
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35386f19d6
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Merge branch 'medical-rewrite' of https://github.com/KoffeinFlummi/ACE3 into medical-rewrite
Conflicts:
addons/medical/XEH_preInit.sqf
addons/medical/functions/fnc_handleDamage.sqf
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2015-02-06 13:48:28 +01:00 |
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KoffeinFlummi
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a2ee41f01d
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First draft of basic damage handling.
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2015-02-06 13:47:17 +01:00 |
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Glowbal
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596d018f45
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Added function PREPs.
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2015-02-03 21:48:53 +01:00 |
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