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mirror of https://github.com/acemod/ACE3.git synced 2024-08-30 18:23:18 +00:00
Commit Graph

2819 Commits

Author SHA1 Message Date
esteldunedain
faa7513a79 Merge branch 'streamlinedBasicDiagnosis' of github.com:KoffeinFlummi/ACE3 into simpleDiagnosis 2015-04-17 20:09:04 -03:00
esteldunedain
15720dce31 Yellow and Red medical crosses 2015-04-17 20:08:30 -03:00
esteldunedain
cba00e7b5d Merge remote-tracking branch 'origin/master' into simpleDiagnosis 2015-04-17 20:03:04 -03:00
esteldunedain
c423e9d743 Merge remote-tracking branch 'origin/medicalFixes' into simpleDiagnosis
Conflicts:
	addons/medical/ACE_Medical_Actions.hpp
	addons/medical/ACE_Medical_SelfActions.hpp
2015-04-17 20:02:51 -03:00
esteldunedain
a5c3e86cd3 Fixes 2015-04-17 20:00:43 -03:00
esteldunedain
cce9e1f04c Simple diagnose 2015-04-17 19:38:03 -03:00
esteldunedain
1d208b4efc Modify Function for medical actions 2015-04-17 19:36:03 -03:00
ulteq
b32a2b7495 Merge branch 'master' of https://github.com/KoffeinFlummi/ACE3 2015-04-18 00:12:04 +02:00
ulteq
314b0d23d6 ATragMX Feature Expansion:
*Added Gun and Ammo Data Screen
*Added Atomospheric and Environmental Data Screen
*Added Target Data Screen
*Added support for coriolis- and spin drift
*Added a second option (AT) to enter atmospheric data
*Target data is now saved/restored in/from the profileNamespace
*Atmosphere data is now saved/restored in/from the profileNamespace
*Selected gun profile is now saved/restored in/from the profileNamespace
*Fixed several bugs in the dual-/imperial unit systems
*Minor bug fixes in the target range assist screen
*Minor bug fix in the target speed assist screen
2015-04-18 00:11:53 +02:00
Glowbal
d1a09ae7fc fixed vehicle crashes for adv 2015-04-17 23:15:41 +02:00
Glowbal
bc4d102d08 changed variable initialization - everything is now done local 2015-04-17 22:43:31 +02:00
Glowbal
cbc3584f9d removed duplicate condition attribute 2015-04-17 22:24:42 +02:00
Glowbal
9670267d20 Fixed wrong classnames for IV treatments 2015-04-17 22:21:54 +02:00
Glowbal
f5effca216 fixed handleDamage basic 2015-04-17 22:21:15 +02:00
Glowbal
6d18e484c1 Cache condition for target instead of caller 2015-04-17 22:02:43 +02:00
Glowbal
0e858be1b1 Changed conditions for body parts are now always true.
This way the medical information is always available, and should help a bit with performance as well.
2015-04-17 22:00:07 +02:00
Grzegorz Sikora
7489e514ce PL translation 2015-04-17 21:48:04 +02:00
Glowbal
fa7bb5f9c6 Added unconscious state check 2015-04-17 21:28:47 +02:00
Glowbal
008c36ac76 fixes 2015-04-17 21:27:57 +02:00
Glowbal
eb731b1169 fixes 2015-04-17 21:07:09 +02:00
Glowbal
31bc09a9a3 fixed AI standing up before being killed
Doesn't matter if we enable AI again on dead units
2015-04-17 21:06:30 +02:00
Glowbal
9b4435827e Added setting for unconscious animations on treatment 2015-04-17 20:51:57 +02:00
Glowbal
80139521bc fixes 2015-04-17 20:49:24 +02:00
Glowbal
b333e6e662 Keep units longer unconscious, instead of quickly fading in/out 2015-04-17 20:40:24 +02:00
Glowbal
847ee7e229 Moved unconscious event, so it won't conflict in case the unit is still being carried 2015-04-17 20:38:02 +02:00
Glowbal
0234eedd54 Changed, only drop unit is player goes unconscious, otherwise keep carrying/dragging unit 2015-04-17 20:33:13 +02:00
commy2
0e90199e23 remove debug message 2015-04-17 20:29:01 +02:00
Glowbal
8b7e46c45f fixes 2015-04-17 20:26:28 +02:00
Glowbal
c86be12668 fixes 2015-04-17 20:24:05 +02:00
Glowbal
111a350a84 Merge branch 'master' into advMedicalEventSync 2015-04-17 20:11:53 +02:00
PabstMirror
6e077de829 Medical - Use default value instead of 0 for getVar
 - should prevent people getting knocked out from any damage source
if the variables are undefined
2015-04-17 12:13:23 -05:00
PabstMirror
bb2383cffd - ProgressBar Visual Improvement 2015-04-17 09:51:47 -05:00
jaynus
e83ab4049f Fixed: Tabs everywhere. 2015-04-17 07:30:55 -07:00
KoffeinFlummi
1d93589ebc Merge branch 'master' of https://github.com/acemod/ACE3 2015-04-17 15:45:22 +02:00
KoffeinFlummi
20e4858a0d Merge https://github.com/ramius86/ACE3 into italian-merge 2015-04-17 15:44:50 +02:00
commy2
f8f2748d28 Merge pull request from acemod/wireCuttersSoundEffect
Wire cutters sound effect
2015-04-17 15:40:42 +02:00
commy2
7e275a43f4 Merge pull request from acemod/parafix
hide height / velocity while parachuting, freefallig in expert mode, fix 
2015-04-17 15:40:34 +02:00
commy2
77b057e188 Merge pull request from acemod/dispofix
disposable cleanup, fix 
2015-04-17 15:40:28 +02:00
EpMAK
c2214efeb1 Russian stringtables finished
Filled all the missing lines, little errors fixed.
2015-04-17 14:54:28 +03:00
commy2
26944ea84e make altimeter actually usable with parachutes 2015-04-17 13:01:38 +02:00
commy2
73fd9ac62e Merge branch 'master' of https://github.com/KoffeinFlummi/ACE3 into parafix 2015-04-17 12:55:07 +02:00
commy2
558a4fb363 Merge pull request from Tenga/altimeter-fix
Altimeter fix, division by zero when no time has passed (game paused, etc.)
2015-04-17 12:49:06 +02:00
commy2
45d639b395 disposable cleanup, fix 2015-04-17 12:28:06 +02:00
ulteq
e04a0c438a Fixed deprecated delete_gun function 2015-04-17 11:05:24 +02:00
commy2
20565e8b02 hide height / velocity while parachuting, freefallig in expert mode, fix 692 2015-04-17 11:02:01 +02:00
ruPaladin
e38a6fc62b one more russian fix 2015-04-17 12:01:01 +03:00
esteldunedain
54daa02aa4 Weather: headers + privates 2015-04-17 01:44:38 -03:00
PabstMirror
7d5a70246b Remove unnecessary cfgSounds 2015-04-16 22:10:33 -05:00
esteldunedain
9de834e156 Prototype of simplified diagnosis for basic medical. The left gui is completely scraped. Instead, the medical interaction points are color coded to reflect theier damage (bleeding rate). 2015-04-17 00:04:27 -03:00
esteldunedain
bdd3422150 Allow to dynamically modify actions at runtime. An optional code entry called modifierFunction can be added. That code is called before evaluating the action, allowing to dynamically change the actions name, icon, etc 2015-04-16 23:53:54 -03:00