Commit Graph

68 Commits

Author SHA1 Message Date
PabstMirror
043fee03bd Return Valid bool for keybind 2015-05-11 22:48:03 -05:00
PabstMirror
05f1b884fa Localization/ headers 2015-05-10 15:17:50 -05:00
PabstMirror
f7ff4a2f36 Base Device Handler Framework
Multiple devices share Home/Ctrl-home keys
2015-05-10 14:59:53 -05:00
commy2
f0cca5b33e ignore ace in checkPBO module, also fix #1020 2015-05-09 16:01:53 +02:00
commy2
57131496f2 check for outdated pbo files 2015-05-09 13:25:19 +02:00
Glowbal
67370f3340 Handles waking up 2015-04-30 20:49:38 +02:00
Nou
7c857a5a7e Make sure load spawns the function, not calls it. 2015-04-25 00:52:51 -07:00
Nou
c8e6e7018c Moved infinite spawned loop to Loaded event for handing save game loads. Events for the win! diag_activeSQFScripts as of this build returns empty on a bare mission. 2015-04-25 00:49:47 -07:00
commy2
ea368511b7 ace extensions class for modularity 2015-04-20 18:48:58 +02:00
commy2
14214090dc manual merge 2015-04-20 18:22:17 +02:00
commy2
c9a2505031 Merge pull request #755 from acemod/fixoptics2
Fix for PIP scopes, fix #547
2015-04-19 07:46:41 +02:00
jaynus
dccc869a6a Merge pull request #753 from acemod/fixSettingsLocalization
Fix settings localization is done by the server instead of client
2015-04-18 20:09:56 -07:00
commy2
7ac7bc3f29 eventhandler for creating and deleting cameras 2015-04-18 22:06:42 +02:00
jaynus
f5705a91e6 oops. 2015-04-18 12:04:48 -07:00
Glowbal
54a70f26b1 Moved to own function. 2015-04-18 20:06:01 +02:00
jaynus
93d03b404f JIP Sync events complete. 2015-04-17 19:26:27 -07:00
jaynus
da09b74fe4 Don't JIP check server side, but still have it fire for HC. 2015-04-17 18:27:35 -07:00
jaynus
8fa0c91632 Added PlayerJIP event, handled full requests on JIP. 2015-04-17 18:23:26 -07:00
commy2
708a2aa374 check if ddls are present on mission start 2015-04-18 01:44:53 +02:00
jaynus
2be38c493c ACE JIP synchronized event infastructure. 2015-04-17 10:21:41 -07:00
commy2
54f29d75f5 functions to mute unit 2015-04-12 10:05:49 +02:00
commy2
e27c91710c Revert "Fixed: numerous player-based events were repeat invalid firing for null player object. This is now limited to only appropriate null-friendly events."
This reverts commit 6864529d9c.
2015-04-04 16:26:32 +02:00
jaynus
6864529d9c Fixed: numerous player-based events were repeat invalid firing for null player object. This is now limited to only appropriate null-friendly events. 2015-04-02 16:20:22 -07:00
PabstMirror
ec59397e4f Fix playerTurretChanged event 2015-04-02 11:15:31 -05:00
Nicolás Badano
1def2bd2b4 Fix bugs with interaction with vehicles and passengers 2015-03-31 18:09:29 -03:00
commy2
66c026d4a0 refueling the uav didn't work on UAVs local to server or HC 2015-03-28 00:30:51 +01:00
commy2
53a61eb001 Merge branch 'master' of https://github.com/KoffeinFlummi/ACE3 into mediccarry 2015-03-24 20:10:11 +01:00
commy2
749352f0a8 animations, onUnconscious events 2015-03-24 19:07:39 +01:00
commy2
941d98a88d disable all self actions inside vehicles on default 2015-03-24 16:45:10 +01:00
commy2
bdc60c074a cleaning up in common 2015-03-24 16:01:53 +01:00
commy2
4ea6b91e47 use eventhandlers instead of PFH 2015-03-18 15:42:33 +01:00
commy2
ac8ff45d44 lock / unlock events 2015-03-18 11:29:58 +01:00
commy2
ab39608e4d change height when carrying, fix most cases of floating objects 2015-03-18 01:36:56 +01:00
commy2
6d868d1bd1 fix collisions when releasing, fix crate fliping in buildings 2015-03-17 11:44:41 +01:00
commy2
27404fed1b function to drop object, fix position event 2015-03-16 19:25:29 +01:00
commy2
2744f46bd2 spelling 2015-03-15 16:12:37 +01:00
commy2
b5f307919e replace canInteract with canInteractWith 2015-03-15 13:00:10 +01:00
commy2
4dab0b73d5 add conditions on post init 2015-03-15 09:26:16 +01:00
Glowbal
37031b5002 Replaced execRemoteFnc by ACE event system 2015-02-24 18:10:40 +01:00
Nicolás Badano
ff5c5a5bac scopes: Code cleaned up, removed spawns, added standard headers. 2015-02-10 01:22:10 -03:00
Nicolás Badano
1b9d0aa635 ACE_Settings: do not load client settings on dedi servers or HC 2015-02-08 18:29:49 -03:00
Nicolás Badano
658f30b9a2 ACE_Settings: various fixes 2015-02-03 02:37:13 -03:00
Nicolás Badano
2c0d2013d4 ACE_Settings: Added a function to change settings on runtime (e.g. for modules) 2015-02-03 01:45:04 -03:00
Nicolás Badano
99cf0a75ee Merge branch 'master' of git@github.com:KoffeinFlummi/ACE3.git into aceSettings 2015-02-03 00:45:29 -03:00
Nicolás Badano
37199f2ba2 Load client setable settings from profile 2015-02-02 21:14:16 -03:00
PabstMirror
9a616a85fc VehicleSetFuel event
setFuel says it needs to be local, so switching to event.
Put event in common
2015-01-28 14:38:04 -06:00
Glowbal
c57cf88965 Merge pull request #85 from KoffeinFlummi/cse_medical_port
PORT: CSE Medical
2015-01-27 17:06:22 +01:00
Nicolás Badano
33485f6d3f common: remove AGM key handling routines and remaining stuff from AGM options menu 2015-01-24 15:32:06 -03:00
Thomas Kooi
8d34f98909 Moved relevant functions from common to medical.
Removed unnecessary event function.
2015-01-24 17:18:38 +01:00
Thomas Kooi
bbf9ce61f0 Changed QGVAR(isDead) to ACE_isDead
Minor improvements to debug function
2015-01-21 15:52:11 +01:00