ACE3/addons/slideshow
vabene1111 b5eb4ac834 Fixed Slideshow action numbering (#6198)
Slideshow Action names would not be named on clients because counting was only done on the server, this would result in all actions on one object showing up in the same slideshow set
2018-03-17 18:12:33 +01:00
..
functions Fixed Slideshow action numbering (#6198) 2018-03-17 18:12:33 +01:00
UI Added Slideshow module icon 2015-06-29 21:22:59 +02:00
$PBOPREFIX$ Added Slideshow mission tool 2015-06-27 04:11:57 +02:00
CfgEventHandlers.hpp precompile on game start 2016-02-22 15:20:36 +01:00
CfgVehicles.hpp Revert slideshow module to scope = 2 2017-12-12 10:54:48 -05:00
config.cpp add 'name' to components 2016-06-19 09:38:39 +02:00
README.md README.md files added to all modules 2015-08-19 04:18:33 +02:00
script_component.hpp convert log macros to cba versions (#4282) 2016-10-02 12:55:31 +02:00
stringtable.xml korean translation (#5730) 2017-11-06 15:54:35 -06:00
XEH_preInit.sqf Add dev macro to quickly recompile functions (#4699) 2016-11-23 13:35:25 -06:00
XEH_PREP.hpp precompile on game start 2016-02-22 15:20:36 +01:00
XEH_preStart.sqf precompile on game start 2016-02-22 15:20:36 +01:00

ace_slideshow

Adds ability to have slide-shows on them and control them with a controller (another object).

Maintainers

The people responsible for merging changes to this component or answering potential questions.