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Arma3_Epoch/ACE3
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mirror of https://github.com/acemod/ACE3.git synced 2024-08-30 18:23:18 +00:00
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ACE3/addons/advanced_ballistics/functions
History
ulteq 44198b18d7 Rewrite of the terrain initialization:
*Replaced spawn/sleep with a PFH
2015-04-11 18:18:38 +02:00
..
defines.h
Added new advanced_ballistics module
2015-04-05 21:08:55 +02:00
fnc_calculateAirDensity.sqf
Replaced all <floats> with <NUMBER>
2015-04-07 21:54:29 +02:00
fnc_calculateAmmoTemperatureVelocityShift.sqf
Replaced all <floats> with <NUMBER>
2015-04-07 21:54:29 +02:00
fnc_calculateAtmosphericCorrection.sqf
Replaced all <floats> with <NUMBER>
2015-04-07 21:54:29 +02:00
fnc_calculateBarrelLengthVelocityShift.sqf
Replaced all <floats> with <NUMBER>
2015-04-07 21:54:29 +02:00
fnc_calculateRetardation.sqf
Replaced all <floats> with <NUMBER>
2015-04-07 21:54:29 +02:00
fnc_calculateRoughnessLength.sqf
Replaced all <floats> with <NUMBER>
2015-04-07 21:54:29 +02:00
fnc_calculateStabilityFactor.sqf
Replaced all <floats> with <NUMBER>
2015-04-07 21:54:29 +02:00
fnc_calculateWindSpeed.sqf
Replaced all <floats> with <NUMBER>
2015-04-07 21:54:29 +02:00
fnc_displayProtractor.sqf
Resolved a minor issue between protractor and wind info
2015-04-07 22:02:38 +02:00
fnc_handleFired.sqf
Updated the extension file name
2015-04-11 15:06:30 +02:00
fnc_initializeTerrainExtension.sqf
Rewrite of the terrain initialization:
2015-04-11 18:18:38 +02:00
script_component.hpp
Added new advanced_ballistics module
2015-04-05 21:08:55 +02:00
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