ACE3/addons/advanced_ballistics/functions
ulteq 44198b18d7 Rewrite of the terrain initialization:
*Replaced spawn/sleep with a PFH
2015-04-11 18:18:38 +02:00
..
defines.h Added new advanced_ballistics module 2015-04-05 21:08:55 +02:00
fnc_calculateAirDensity.sqf Replaced all <floats> with <NUMBER> 2015-04-07 21:54:29 +02:00
fnc_calculateAmmoTemperatureVelocityShift.sqf Replaced all <floats> with <NUMBER> 2015-04-07 21:54:29 +02:00
fnc_calculateAtmosphericCorrection.sqf Replaced all <floats> with <NUMBER> 2015-04-07 21:54:29 +02:00
fnc_calculateBarrelLengthVelocityShift.sqf Replaced all <floats> with <NUMBER> 2015-04-07 21:54:29 +02:00
fnc_calculateRetardation.sqf Replaced all <floats> with <NUMBER> 2015-04-07 21:54:29 +02:00
fnc_calculateRoughnessLength.sqf Replaced all <floats> with <NUMBER> 2015-04-07 21:54:29 +02:00
fnc_calculateStabilityFactor.sqf Replaced all <floats> with <NUMBER> 2015-04-07 21:54:29 +02:00
fnc_calculateWindSpeed.sqf Replaced all <floats> with <NUMBER> 2015-04-07 21:54:29 +02:00
fnc_displayProtractor.sqf Resolved a minor issue between protractor and wind info 2015-04-07 22:02:38 +02:00
fnc_handleFired.sqf Updated the extension file name 2015-04-11 15:06:30 +02:00
fnc_initializeTerrainExtension.sqf Rewrite of the terrain initialization: 2015-04-11 18:18:38 +02:00
script_component.hpp Added new advanced_ballistics module 2015-04-05 21:08:55 +02:00