data
|
remove another unused file
|
2016-06-18 20:12:17 +02:00 |
functions
|
Cleanup Function Headers titles
|
2016-06-18 11:50:41 +02:00 |
rsc
|
animated reticle for spotting scope
|
2016-06-06 17:22:17 +02:00 |
UI
|
Ported the ACE2 spotting scope
|
2015-06-05 09:34:27 +02:00 |
$PBOPREFIX$
|
Ported the ACE2 spotting scope
|
2015-06-05 09:34:27 +02:00 |
CfgMoves.hpp
|
better animation for spotting scope, fix #1638
|
2015-08-30 13:10:25 +02:00 |
CfgVehicles.hpp
|
remove unused files
|
2016-06-18 19:54:39 +02:00 |
CfgWeapons.hpp
|
Normalize leftovers
|
2016-06-09 14:28:31 +02:00 |
config.cpp
|
add 'name' to components
|
2016-06-19 09:38:39 +02:00 |
README.md
|
README.md files added to all modules
|
2015-08-19 04:18:33 +02:00 |
RscInGameUI.hpp
|
simplify optics config
|
2016-06-07 07:38:01 +02:00 |
script_component.hpp
|
Added beautified component names
|
2016-06-20 11:44:36 +02:00 |
stringtable.xml
|
add 'name' to components
|
2016-06-19 09:38:39 +02:00 |
XEH_postInit.sqf
|
Ported the ACE2 spotting scope
|
2015-06-05 09:34:27 +02:00 |
XEH_preInit.sqf
|
precompile on game start
|
2016-02-22 15:20:36 +01:00 |
XEH_PREP.hpp
|
animated reticle for spotting scope
|
2016-06-06 17:22:17 +02:00 |
XEH_preStart.sqf
|
precompile on game start
|
2016-02-22 15:20:36 +01:00 |