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data
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Added: Generic placeholder medical box.
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2015-04-05 15:16:32 -07:00 |
functions
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Remove duplicate bleeding code
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2015-04-14 20:40:38 +02:00 |
sounds/heart_beats
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Added heartbeat sounds
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2015-03-01 10:33:51 +01:00 |
ui
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Added _x_ca suffixes to all item pictures
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2015-04-07 19:16:56 +02:00 |
$PBOPREFIX$
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Derp
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2015-02-26 07:41:56 +01:00 |
ACE_Medical_Actions.hpp
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Remove hitpart from action names for non-self
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2015-04-14 22:50:06 +02:00 |
ACE_Medical_SelfActions.hpp
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Remove hitpart from bandage action name
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2015-04-08 07:35:31 +02:00 |
ACE_Medical_Treatments.hpp
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Remove tourniquet option, add check pulse/response
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2015-04-12 18:01:29 +02:00 |
ACE_Settings.hpp
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Fix missing pain effect option name
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2015-04-14 22:07:43 +02:00 |
CfgEventHandlers.hpp
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Use playerInventoryChanged instead of Take
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2015-04-14 21:28:18 +02:00 |
CfgFactionClasses.hpp
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Added medical settings module
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2015-03-06 22:54:44 +01:00 |
CfgSounds.hpp
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Improvements made to heart rate effects
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2015-03-01 14:06:44 +01:00 |
CfgVehicles.hpp
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Tweak crate names
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2015-04-14 22:34:19 +02:00 |
CfgWeapons.hpp
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Added _x_ca suffixes to all item pictures
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2015-04-07 19:16:56 +02:00 |
config.cpp
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sorting out required addons for modularity
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2015-04-09 13:23:29 +02:00 |
README.md
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Added readme
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2015-03-01 10:36:52 +01:00 |
script_component.hpp
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Replaced advanced wounds event sync by regular setvariable public
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2015-04-01 20:03:44 +02:00 |
stringtable.xml
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Missing stringtable entries
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2015-04-14 22:34:08 +02:00 |
XEH_init.sqf
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Cleaning up of all tabs in source code files.
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2015-04-06 09:22:43 -07:00 |
XEH_postInit.sqf
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Buff colour flashing effect
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2015-04-14 22:49:26 +02:00 |
XEH_preInit.sqf
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Added GVAR(HITPOINTS) and GVAR(SELECTIONS) variables
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2015-04-11 22:30:52 +02:00 |
XEH_respawn.sqf
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opps
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2015-03-26 15:52:30 -05:00 |