functions
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Update showHud func for 1.62 (squad radar)
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2016-07-03 12:17:42 -05:00 |
models
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Captives First Pass
|
2015-02-02 20:04:50 -06:00 |
sounds
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#118 Sound Effect from CSE
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2015-02-06 23:23:33 -06:00 |
UI
|
Captives - Module to set handcuffing
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2015-10-23 14:17:31 -05:00 |
$PBOPREFIX$
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Captives First Pass
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2015-02-02 20:04:50 -06:00 |
ACE_Settings.hpp
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Finalized settings
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2015-08-09 00:21:59 +02:00 |
CfgEden.hpp
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Fix captives 3den
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2016-02-22 03:00:40 -06:00 |
CfgEventHandlers.hpp
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Close #3950
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2016-06-19 19:17:49 -03:00 |
CfgVehicles.hpp
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Use new QPATHTOF and QPATHTOEF macros
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2016-04-08 20:34:50 +02:00 |
CfgWeapons.hpp
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Use new QPATHTOF and QPATHTOEF macros
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2016-04-08 20:34:50 +02:00 |
config.cpp
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add 'name' to components
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2016-06-19 09:38:39 +02:00 |
README.md
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Readded items
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2015-08-19 04:22:39 +02:00 |
script_component.hpp
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Added beautified component names
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2016-06-20 11:44:36 +02:00 |
stringtable.xml
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Merge branch 'pr/3480'
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2016-06-18 16:26:46 +02:00 |
XEH_preInit.sqf
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precompile on game start
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2016-02-22 15:20:36 +01:00 |
XEH_PREP.hpp
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Also handle the surrendering AnimChanged EH
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2016-06-19 20:15:51 -03:00 |
XEH_preStart.sqf
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precompile on game start
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2016-02-22 15:20:36 +01:00 |