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data
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Add stringtables and items
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2016-07-15 12:21:56 +02:00 |
functions
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Cleanup moved functions
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2016-12-09 21:27:42 -06:00 |
sounds/heart_beats
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implement custom treatment sounds
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2016-09-29 18:45:18 +02:00 |
ui
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Cleanup moved functions
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2016-12-09 21:27:42 -06:00 |
$PBOPREFIX$
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Add first step in medical rewrite
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2016-06-30 17:33:29 +02:00 |
ACE_Medical_StateMachine.hpp
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Medical Rewrite - Continued (#4744)
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2016-12-05 21:34:20 +01:00 |
ACE_Settings.hpp
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Removed deprecated revive settings
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2016-12-09 17:07:05 +01:00 |
CfgEden.hpp
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Fix typo in Eden Options (#4615)
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2016-11-09 13:07:29 -06:00 |
CfgEventHandlers.hpp
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Enable treatmnet actions
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2016-09-18 19:48:49 +02:00 |
CfgFactionClasses.hpp
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Add stringtables and items
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2016-07-15 12:21:56 +02:00 |
CfgSounds.hpp
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Merge medical core and medical state. Add working version of the state machine, re-add sounds
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2016-07-02 16:34:28 +02:00 |
CfgVehicles.hpp
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Implemented Medkit (works like in ACE2)
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2016-12-08 18:11:24 +01:00 |
CfgWeapons.hpp
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Implemented Medkit (works like in ACE2)
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2016-12-08 18:11:24 +01:00 |
config.cpp
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Fixed 'displayPatientInformation'
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2016-12-05 23:00:02 +01:00 |
script_component.hpp
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Added state machine debug functionality
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2016-11-07 22:19:55 +01:00 |
script_macros_config.hpp
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use common header file for medical components
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2016-10-06 22:40:36 +02:00 |
script_macros_medical.hpp
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Added 'DEFAULT_HEART_RATE' constant
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2016-12-09 12:57:27 +01:00 |
stringtable.xml
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Fix medkit string, fix overpressure
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2016-12-09 13:48:54 -06:00 |
XEH_postInit.sqf
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Close patient display when interaction menu closes
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2016-12-09 21:35:26 -06:00 |
XEH_preInit.sqf
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Merge pull request #4668 from acemod/medical-rewrite-cardiacArrestLimits
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2016-12-08 14:22:11 +01:00 |
XEH_PREP.hpp
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Fix body-bag action / cleanup
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2016-12-09 21:03:52 -06:00 |
XEH_preStart.sqf
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precompile on game start
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2016-02-22 15:20:36 +01:00 |