ACE3/addons/map
Michael Braun a5fb09a7e1 Merge branch 'master' of https://github.com/acemod/ACE3 into feature/switchToLogMacros
Conflicts:
	addons/repair/functions/fnc_moduleRepairSettings.sqf
2015-09-09 02:55:12 +02:00
..
functions Merge branch 'master' of https://github.com/acemod/ACE3 into feature/switchToLogMacros 2015-09-09 02:55:12 +02:00
UI second batch of icons 2015-03-23 20:02:35 +01:00
$PBOPREFIX$ Fixed Capitalized folders on include paths 2015-05-20 23:28:10 +02:00
ACE_Settings.hpp Fix attempt. 2015-08-11 10:49:39 -07:00
CfgAmmo.hpp Dimmed the glow values. 2015-08-24 15:43:43 -07:00
CfgEventHandlers.hpp Reordered the map, mapfx and pbos: 2015-03-14 16:58:05 -03:00
CfgMarkers.hpp Reordered the map, mapfx and pbos: 2015-03-14 16:58:05 -03:00
CfgSounds.hpp Fix attempt. 2015-08-11 10:49:39 -07:00
CfgVehicles.hpp Fixed BFT module weirdness. 2015-08-24 14:06:19 -07:00
config.cpp Merge pull request #1816 from voiperr/ace_map_dev 2015-08-26 09:01:30 +02:00
MapControls.hpp Reordered the map, mapfx and pbos: 2015-03-14 16:58:05 -03:00
MapTweaks.hpp Ported from ACE2: 2015-03-13 19:34:56 -03:00
README.md README.md files added to all modules 2015-08-19 04:18:33 +02:00
script_component.hpp Fixed Capitalized folders on include paths 2015-05-20 23:28:10 +02:00
stringtable.xml PL translation 2015-08-30 01:42:42 +02:00
XEH_postInitClient.sqf add missing ; 2015-09-03 13:39:17 +02:00
XEH_preInit.sqf Fix attempt. 2015-08-11 10:49:39 -07:00

ace_map

Various tweaks to the in-game map, including:

  • Better map styling (countours, legend, hiding bushes and trees, etc).
  • Max zoom level (optional)
  • Map shaking while walking (optional)
  • Map illumination (optional)
  • Blue Force Tracker (optional)

Maintainers

The people responsible for merging changes to this component or answering potential questions.