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ai
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aircraft
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Merge pull request #379 from acemod/allTheMissiles
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2015-04-10 12:48:10 -07:00 |
attach
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Merge branch 'master' of https://github.com/acemod/ACE3 into translations
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2015-04-10 09:01:24 +02:00 |
backpacks
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Switch everything to use modelToWorldVisual instead of modelToWorld.
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2015-04-03 15:26:27 -07:00 |
ballistics
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Cleaning up of all tabs in source code files.
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2015-04-06 09:22:43 -07:00 |
captives
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Merge branch 'master' of https://github.com/acemod/ACE3 into translations
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2015-04-10 09:01:24 +02:00 |
common
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Merge https://github.com/Ricciardino/ACE3 into italian-merge
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2015-04-12 04:38:46 +02:00 |
difficulties
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disarming
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Cleanup, remove debug spam
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2015-04-04 00:52:21 -05:00 |
disposable
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Cleaning up of all tabs in source code files.
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2015-04-06 09:22:43 -07:00 |
dragging
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Update stringtable.xml
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2015-04-10 00:48:51 +02:00 |
explosives
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Merge pull request #419 from acemod/cfgtriggers
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2015-04-11 18:19:36 +02:00 |
fcs
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sorting out required addons for modularity
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2015-04-09 13:23:29 +02:00 |
flashsuppressors
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flashsupressors for new weapons, #264
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2015-04-09 19:59:08 +02:00 |
frag
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Merge branch 'patch-3' of https://github.com/Legolasindar/ACE3 into Legolasindar-patch-3
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2015-04-10 16:20:18 -03:00 |
gforces
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Cleaning up of all tabs in source code files.
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2015-04-06 09:22:43 -07:00 |
goggles
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Return the newline to fnc_externalCamera.sqf
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2015-04-10 21:59:28 +02:00 |
grenades
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#198 canInteractWith EGVAR -> EFUNC
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2015-03-20 17:55:39 -05:00 |
hearing
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Merge branch 'master' of https://github.com/acemod/ACE3 into translations
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2015-04-10 09:01:24 +02:00 |
hitreactions
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prevent ai fro being stuck, #290
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2015-04-09 16:54:50 +02:00 |
interact_menu
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#498 - Use cursor mode when scoped
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2015-04-11 19:44:42 -05:00 |
interaction
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Merge branch 'patch-3' of https://github.com/Legolasindar/ACE3 into Legolasindar-patch-3
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2015-04-10 16:20:18 -03:00 |
inventory
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Merge branch 'patch-3' of https://github.com/Legolasindar/ACE3 into Legolasindar-patch-3
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2015-04-10 16:20:18 -03:00 |
javelin
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Disable gates (reload)
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2015-04-11 13:59:17 -07:00 |
kestrel
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sorting out required addons for modularity
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2015-04-09 13:23:29 +02:00 |
laser
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Reduce default number of rays, make it an argument for shootCone. Accuracy is still the same with 3 to 8, just better FPS. Rangefinders should probably use a higher number (8 is good, 24+1 rays in total per shot).
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2015-04-11 20:13:52 -07:00 |
laser_selfdesignate
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Merge pull request #379 from acemod/allTheMissiles
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2015-04-10 12:48:10 -07:00 |
laserpointer
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fix: day laser when being captured
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2015-04-07 19:38:19 +02:00 |
logistics_uavbattery
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Update UAV battery icon from AGM
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2015-04-11 16:48:49 -05:00 |
logistics_wirecutter
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Merge branch 'patch-3' of https://github.com/Legolasindar/ACE3 into Legolasindar-patch-3
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2015-04-10 16:20:18 -03:00 |
magazinerepack
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Update stringtable.xml
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2015-04-10 01:40:22 +02:00 |
magazines
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flashsupressors for new weapons, #264
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2015-04-09 19:59:08 +02:00 |
main
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Fix encoding problem
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2015-04-09 17:17:33 -05:00 |
map
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Merge pull request #392 from KoffeinFlummi/requiredaddons
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2015-04-09 16:37:47 +02:00 |
maptools
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sorting out required addons for modularity
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2015-04-09 13:23:29 +02:00 |
markers
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Fix Marker Placement on UAV Map
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2015-04-08 13:55:29 -05:00 |
medical
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#456 - Fix AI rotating while dead (disableAI func)
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2015-04-10 15:02:40 -05:00 |
microdagr
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Update stringtable.xml
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2015-04-10 12:46:31 +02:00 |
missileguidance
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Missing semmicolon
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2015-04-11 16:50:35 -05:00 |
missionmodules
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Cleaning up of all tabs in source code files.
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2015-04-06 09:22:43 -07:00 |
modules
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Indentation
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2015-03-22 12:45:46 +01:00 |
movement
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Switch everything to use modelToWorldVisual instead of modelToWorld.
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2015-04-03 15:26:27 -07:00 |
nametags
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Update stringtable.xml
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2015-04-10 13:04:08 +02:00 |
nightvision
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#448 - Adjust Nightvision in vehicles
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2015-04-10 12:55:42 -05:00 |
noidle
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indentation
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2015-03-26 18:03:13 +01:00 |
noradio
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norearm
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hide rearm action for players
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2015-03-26 14:14:56 +01:00 |
optics
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Remove "Original" stringtable entries
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2015-04-12 04:21:06 +02:00 |
optionsmenu
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Update stringtable.xml
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2015-04-10 13:14:33 +02:00 |
overheating
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Rename "Check Temperature" to "Check Weapon Temperature" and move it inside the equipment submenu. Close #494
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2015-04-11 19:34:29 -03:00 |
overpressure
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Cleaning up of all tabs in source code files.
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2015-04-06 09:22:43 -07:00 |
parachute
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rewrite assigned item fix
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2015-04-10 18:31:43 +02:00 |
protection
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manual merge
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2015-04-08 22:01:41 +02:00 |
ragdolls
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realisticnames
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prepare realistic names for marksman
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2015-03-28 12:39:51 +01:00 |
reload
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Update stringtable.xml
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2015-04-11 23:18:51 +02:00 |
reloadlaunchers
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Update stringtable.xml
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2015-04-10 13:36:17 +02:00 |
respawn
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Update stringtable.xml
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2015-04-10 13:38:19 +02:00 |
safemode
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Cleaning up of all tabs in source code files.
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2015-04-06 09:22:43 -07:00 |
scopes
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Merge branch 'master' of github.com:KoffeinFlummi/ACE3
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2015-04-09 09:32:58 -03:00 |
smallarms
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Cleaning up of all tabs in source code files.
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2015-04-06 09:22:43 -07:00 |
switchunits
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sorting out required addons for modularity
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2015-04-09 13:23:29 +02:00 |
testmissions
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Cleaning up of all tabs in source code files.
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2015-04-06 09:22:43 -07:00 |
thermals
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vector
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manual merge
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2015-04-07 23:08:17 +02:00 |
vehiclelock
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#428 - GJ Git
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2015-04-10 13:05:39 -05:00 |
vehicles
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Switching nicknames
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2015-03-24 01:18:00 -03:00 |
weaponselect
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Update stringtable.xml
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2015-04-10 13:41:44 +02:00 |
weather
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Cleaning up of all tabs in source code files.
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2015-04-06 09:22:43 -07:00 |
winddeflection
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Update stringtable.xml
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2015-04-10 13:43:39 +02:00 |