ACE3/addons/optics
2015-11-30 17:00:32 +01:00
..
functions fix issues with pip optics camera in virtual arsenal 2015-08-30 19:05:35 +02:00
models M22 binocular mil reticle ported from ACE2. 2015-04-12 17:03:11 -07:00
reticles M22 binocular mil reticle ported from ACE2. 2015-04-12 17:03:11 -07:00
$PBOPREFIX$ 2d scripted optics 2015-04-03 12:33:12 +02:00
CfgEventHandlers.hpp Integrated ASDG JR Optional 2015-08-19 17:11:15 +02:00
CfgJointRails.hpp Integrated ASDG JR Optional 2015-08-19 17:11:15 +02:00
CfgOpticsEffect.hpp Integrated ASDG JR Optional 2015-08-19 17:11:15 +02:00
CfgPreloadTextures.hpp Integrated ASDG JR Optional 2015-08-19 17:11:15 +02:00
CfgRscTitles.hpp Integrated ASDG JR Optional 2015-08-19 17:11:15 +02:00
CfgVehicles.hpp Integrated ASDG JR Optional 2015-08-19 17:11:15 +02:00
CfgWeapons.hpp Revert "fix Cfg capitalization" 2015-11-30 17:00:32 +01:00
config.cpp Integrated ASDG JR Optional 2015-08-19 17:11:15 +02:00
README.md README.md files added to all modules 2015-08-19 04:18:33 +02:00
script_component.hpp handle 2d optics recoil 2015-04-04 06:19:19 +02:00
stringtable.xml Stringtable fixes except medical 2015-05-27 21:43:30 +02:00
XEH_postInit.sqf fix zeus forced interface broken, fix #2642 2015-09-29 02:48:22 +02:00
XEH_preInit.sqf 2d with and without PIP 2015-04-04 08:51:22 +02:00

ace_optics

Adds animated 2D and PiP (picture-in-picture) optics.

Maintainers

The people responsible for merging changes to this component or answering potential questions.