ACE3/addons
2015-04-11 22:47:10 +02:00
..
ai rename agm burst mode to ace burst mode (ai) 2015-02-03 19:38:49 +01:00
aircraft Merge pull request #379 from acemod/allTheMissiles 2015-04-10 12:48:10 -07:00
attach Merge branch 'master' of https://github.com/acemod/ACE3 into translations 2015-04-10 09:01:24 +02:00
backpacks Switch everything to use modelToWorldVisual instead of modelToWorld. 2015-04-03 15:26:27 -07:00
ballistics Cleaning up of all tabs in source code files. 2015-04-06 09:22:43 -07:00
captives Merge branch 'master' of https://github.com/acemod/ACE3 into translations 2015-04-10 09:01:24 +02:00
common edit description 2015-04-11 16:27:04 +02:00
difficulties Create README.md 2015-01-26 13:37:41 +01:00
disposable Cleaning up of all tabs in source code files. 2015-04-06 09:22:43 -07:00
dragging Update stringtable.xml 2015-04-10 00:48:51 +02:00
explosives Merge pull request #419 from acemod/cfgtriggers 2015-04-11 18:19:36 +02:00
fcs sorting out required addons for modularity 2015-04-09 13:23:29 +02:00
flashsuppressors flashsupressors for new weapons, #264 2015-04-09 19:59:08 +02:00
frag Merge branch 'patch-3' of https://github.com/Legolasindar/ACE3 into Legolasindar-patch-3 2015-04-10 16:20:18 -03:00
gforces Cleaning up of all tabs in source code files. 2015-04-06 09:22:43 -07:00
goggles Return the newline to fnc_externalCamera.sqf 2015-04-10 21:59:28 +02:00
grenades #198 canInteractWith EGVAR -> EFUNC 2015-03-20 17:55:39 -05:00
hearing Merge branch 'master' of https://github.com/acemod/ACE3 into translations 2015-04-10 09:01:24 +02:00
hitreactions prevent ai fro being stuck, #290 2015-04-09 16:54:50 +02:00
interact_menu Fix nearestObjects with getPos choking over seawater. Fix #465 2015-04-11 11:12:40 -03:00
interaction Merge branch 'patch-3' of https://github.com/Legolasindar/ACE3 into Legolasindar-patch-3 2015-04-10 16:20:18 -03:00
inventory Merge branch 'patch-3' of https://github.com/Legolasindar/ACE3 into Legolasindar-patch-3 2015-04-10 16:20:18 -03:00
kestrel sorting out required addons for modularity 2015-04-09 13:23:29 +02:00
laser Fixes: Laser designator now uses strongest ray result. 2015-04-08 08:48:08 -07:00
laser_selfdesignate Merge pull request #379 from acemod/allTheMissiles 2015-04-10 12:48:10 -07:00
laserpointer fix: day laser when being captured 2015-04-07 19:38:19 +02:00
logistics_uavbattery sorting out required addons for modularity 2015-04-09 13:23:29 +02:00
logistics_wirecutter Merge branch 'patch-3' of https://github.com/Legolasindar/ACE3 into Legolasindar-patch-3 2015-04-10 16:20:18 -03:00
magazinerepack Update stringtable.xml 2015-04-10 01:40:22 +02:00
magazines flashsupressors for new weapons, #264 2015-04-09 19:59:08 +02:00
main Fix encoding problem 2015-04-09 17:17:33 -05:00
map Merge pull request #392 from KoffeinFlummi/requiredaddons 2015-04-09 16:37:47 +02:00
maptools sorting out required addons for modularity 2015-04-09 13:23:29 +02:00
markers Fix Marker Placement on UAV Map 2015-04-08 13:55:29 -05:00
medical No longer creates a new waitAndExec for every handleDamage call 2015-04-11 22:47:10 +02:00
microdagr Update stringtable.xml 2015-04-10 12:46:31 +02:00
missileguidance Move spatial model translations to ace_common 2015-04-10 14:23:55 -07:00
missionmodules Cleaning up of all tabs in source code files. 2015-04-06 09:22:43 -07:00
modules Indentation 2015-03-22 12:45:46 +01:00
movement Switch everything to use modelToWorldVisual instead of modelToWorld. 2015-04-03 15:26:27 -07:00
nametags Update stringtable.xml 2015-04-10 13:04:08 +02:00
nightvision #448 - Adjust Nightvision in vehicles 2015-04-10 12:55:42 -05:00
noidle indentation 2015-03-26 18:03:13 +01:00
noradio Add remaining READMEs, add helper script 2015-01-26 14:34:48 +01:00
norearm hide rearm action for players 2015-03-26 14:14:56 +01:00
optics ACE_optic_SOS_PIP - iron sight was missing, fix #470 2015-04-11 13:18:45 +02:00
optionsmenu Update stringtable.xml 2015-04-10 13:14:33 +02:00
overheating Merge branch 'patch-3' of https://github.com/Legolasindar/ACE3 into Legolasindar-patch-3 2015-04-10 16:20:18 -03:00
overpressure Cleaning up of all tabs in source code files. 2015-04-06 09:22:43 -07:00
parachute rewrite assigned item fix 2015-04-10 18:31:43 +02:00
protection manual merge 2015-04-08 22:01:41 +02:00
ragdolls Add remaining READMEs, add helper script 2015-01-26 14:34:48 +01:00
realisticnames prepare realistic names for marksman 2015-03-28 12:39:51 +01:00
reload Update stringtable.xml 2015-04-10 13:34:16 +02:00
reloadlaunchers Update stringtable.xml 2015-04-10 13:36:17 +02:00
respawn Update stringtable.xml 2015-04-10 13:38:19 +02:00
safemode Cleaning up of all tabs in source code files. 2015-04-06 09:22:43 -07:00
scopes Merge branch 'master' of github.com:KoffeinFlummi/ACE3 2015-04-09 09:32:58 -03:00
smallarms Cleaning up of all tabs in source code files. 2015-04-06 09:22:43 -07:00
switchunits sorting out required addons for modularity 2015-04-09 13:23:29 +02:00
testmissions Cleaning up of all tabs in source code files. 2015-04-06 09:22:43 -07:00
thermals Add remaining READMEs, add helper script 2015-01-26 14:34:48 +01:00
vector manual merge 2015-04-07 23:08:17 +02:00
vehiclelock #428 - GJ Git 2015-04-10 13:05:39 -05:00
vehicles Switching nicknames 2015-03-24 01:18:00 -03:00
weaponselect Update stringtable.xml 2015-04-10 13:41:44 +02:00
weather Cleaning up of all tabs in source code files. 2015-04-06 09:22:43 -07:00
wep_javelin Merge pull request #379 from acemod/allTheMissiles 2015-04-10 12:48:10 -07:00
winddeflection Update stringtable.xml 2015-04-10 13:43:39 +02:00