ACE3/addons/spottingscope
2017-05-07 16:51:34 -05:00
..
data Tweak spotting scope anims / mem points 2016-07-06 16:55:54 -05:00
functions Merge pull request #3919 from acemod/fixSpottingScopePlacement 2016-06-20 09:54:24 +02:00
rsc animated reticle for spotting scope 2016-06-06 17:22:17 +02:00
UI
$PBOPREFIX$
CfgEventHandlers.hpp animated reticle for spotting scope 2016-06-06 17:22:17 +02:00
CfgMoves.hpp
CfgVehicles.hpp Fix Spotting Scope Interaction Point (#5132) 2017-05-07 16:51:34 -05:00
CfgWeapons.hpp Normalize leftovers 2016-06-09 14:28:31 +02:00
config.cpp add 'name' to components 2016-06-19 09:38:39 +02:00
README.md
RscInGameUI.hpp simplify optics config 2016-06-07 07:38:01 +02:00
script_component.hpp convert log macros to cba versions (#4282) 2016-10-02 12:55:31 +02:00
stringtable.xml Korean Translation v1.0 (#4794) 2017-01-02 17:52:01 -06:00
XEH_postInit.sqf
XEH_preInit.sqf Add dev macro to quickly recompile functions (#4699) 2016-11-23 13:35:25 -06:00
XEH_PREP.hpp animated reticle for spotting scope 2016-06-06 17:22:17 +02:00
XEH_preStart.sqf

ace_spottingscope

Adds a spotting scope.

Maintainers

The people responsible for merging changes to this component or answering potential questions.