..
data
Add Adenosine to replace atropine #1573
2016-02-07 12:54:23 +01:00
functions
Merge branch 'master' of https://github.com/acemod/ACE3 into delayUnconCaptiv
2016-02-23 15:31:38 +01:00
sounds
port inject sound
2015-04-15 22:16:54 +02:00
ui
Replace Purista with Roboto - everywhere, close #3401
2016-02-24 15:06:27 +01:00
$PBOPREFIX$
Derp
2015-02-26 07:41:56 +01:00
ACE_Medical_Actions.hpp
Add Adenosine to replace atropine #1573
2016-02-07 12:54:23 +01:00
ACE_Medical_SelfActions.hpp
Add Adenosine to replace atropine #1573
2016-02-07 12:54:23 +01:00
ACE_Medical_Treatments.hpp
Fix duplicate {
2016-02-21 01:04:12 +01:00
ACE_Settings.hpp
Add medical category to delayUnconCaptive
2016-02-25 17:03:38 +01:00
CfgActions.hpp
Fix for 'Treat at...' option
2015-07-06 21:30:49 +02:00
CfgEden.hpp
Add medic threeden control
2016-02-22 11:26:32 -06:00
CfgEventHandlers.hpp
precompile on game start
2016-02-22 15:20:36 +01:00
CfgFactionClasses.hpp
Changed all strings to macros (except external)
2015-05-27 19:04:25 +02:00
CfgSounds.hpp
Improvements made to heart rate effects
2015-03-01 14:06:44 +01:00
CfgVehicles.hpp
remove module settings
2016-02-23 15:49:03 +01:00
CfgWeapons.hpp
Add Adenosine to replace atropine #1573
2016-02-07 12:54:23 +01:00
config.cpp
ace repair and medical attributes
2016-02-07 23:56:45 +01:00
README.md
README.md files added to all modules
2015-08-19 04:18:33 +02:00
script_component.hpp
Add quick debug defines to all script_components
2016-01-28 23:26:02 -06:00
stringtable.xml
Update german translations
2016-02-27 12:07:57 +01:00
XEH_init.sqf
Remove non functional event driven handleDamage
2016-02-07 13:18:19 +01:00
XEH_postInit.sqf
Fix some undefined functions / strings
2016-02-20 16:58:45 -06:00
XEH_preInit.sqf
precompile on game start
2016-02-22 15:20:36 +01:00
XEH_PREP.hpp
precompile on game start
2016-02-22 15:20:36 +01:00
XEH_preStart.sqf
precompile on game start
2016-02-22 15:20:36 +01:00
XEH_respawn.sqf
Replace all use of deprecated commands
2016-01-19 09:39:07 -06:00