.. |
data
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Move UAV Battery form models to data
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2015-07-15 20:51:06 +02:00 |
functions
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headgear influence on hearing
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2015-07-01 21:21:09 +02:00 |
sounds
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Ported the ACE2 ear ringing logic
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2015-06-13 17:16:18 +02:00 |
UI
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Add to all Objects a LoD with nothing in for "hiding" Objects in Distance
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2015-07-15 20:34:35 +02:00 |
$PBOPREFIX$
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hearing: various fixes
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2015-01-13 22:41:53 -03:00 |
ACE_Settings.hpp
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Changed all strings to macros (except external)
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2015-05-27 19:04:25 +02:00 |
CfgAmmo.hpp
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Rename ACE_EarBuds -> ACE_EarPlugs
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2015-03-16 10:56:05 -05:00 |
CfgEventHandlers.hpp
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Cleanup Spelling
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2015-04-20 02:17:47 -05:00 |
CfgSounds.hpp
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Implemented a proper magazine lookup routine
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2015-06-13 18:32:48 +02:00 |
CfgVehicles.hpp
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Allow certain self-interactions while sitting
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2015-06-09 16:17:05 +02:00 |
CfgWeapons.hpp
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Add IRStrobe 3D Object to attach
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2015-07-04 19:56:54 +02:00 |
config.cpp
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headgear influence on hearing
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2015-07-01 21:21:09 +02:00 |
README.md
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Add remaining READMEs, add helper script
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2015-01-26 14:34:48 +01:00 |
script_component.hpp
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Fixed Capitalized folders on include paths
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2015-05-20 23:28:10 +02:00 |
stringtable.xml
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Translation to Brazilian Portuguese (PT-BR)
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2015-06-27 15:48:39 -03:00 |
XEH_postInit.sqf
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Reset 'deaf' on respawn
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2015-06-13 19:27:30 +02:00 |
XEH_preInit.sqf
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Cleanup Spelling
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2015-04-20 02:17:47 -05:00 |