ACE3/addons/interaction
SilentSpike cbe06e5bc7 Fix zeus interaction locality (#5214)
- The `setUnitPos`, `setFormation`, `setSpeedMode` and `setBehaviour` commands require local arguments
- The waypoint equivalents require server execution
- Add conditions to only show interactions when the appropriate things are selected
2017-05-31 22:21:44 +01:00
..
functions Minor fixes, cleanup, add lint ignore directives (#5176) 2017-05-31 22:09:36 +01:00
rsc AGM_Interaction pre CBA 2015-01-11 16:32:51 -03:00
UI Remove Old Gestures from interaction 2015-11-25 11:00:45 -06:00
$PBOPREFIX$ PBOPREFIX fixes. 2015-01-11 17:28:39 -08:00
ACE_Settings.hpp Fix Capitalization of ACE Settings classes. (#3627) 2016-05-07 22:14:56 +02:00
ACE_ZeusActions.hpp Fix zeus interaction locality (#5214) 2017-05-31 22:21:44 +01:00
CfgEventHandlers.hpp Replace and depreacate EFUNC(common,addScrollWheelEventHandler) with MouseZChanged Display EH 2016-03-02 17:33:46 +01:00
CfgVehicles.hpp Improve interaction position for air units. (#4285) 2016-08-27 10:37:58 +02:00
config.cpp remove deprecated code for 3.8.0 (#4457) 2016-09-24 22:31:10 +02:00
README.md README.md files added to all modules 2015-08-19 04:18:33 +02:00
RscTitles.hpp Use new QPATHTOF and QPATHTOEF macros 2016-04-08 20:34:50 +02:00
script_component.hpp convert log macros to cba versions (#4282) 2016-10-02 12:55:31 +02:00
stringtable.xml Korean Translation v1.0 (#4794) 2017-01-02 17:52:01 -06:00
XEH_missionDisplayLoad.sqf Replace and depreacate EFUNC(common,addScrollWheelEventHandler) with MouseZChanged Display EH 2016-03-02 17:33:46 +01:00
XEH_postInit.sqf Fix zeus interaction locality (#5214) 2017-05-31 22:21:44 +01:00
XEH_preInit.sqf Add dev macro to quickly recompile functions (#4699) 2016-11-23 13:35:25 -06:00
XEH_PREP.hpp Add getInteractionDistance and fix VTOL refuel/arm (#4882) 2017-02-10 12:34:51 -06:00
XEH_preStart.sqf precompile on game start 2016-02-22 15:20:36 +01:00

ace_interaction

Provides interaction options between units.

Maintainers

The people responsible for merging changes to this component or answering potential questions.