2015-12-07 16:24:52 +00:00
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/*
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Author: Aaron Clark - EpochMod.com
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2016-04-25 12:38:16 +00:00
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Contributors: Andrew Gregory
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2015-12-07 16:24:52 +00:00
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Description:
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Player death handler
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Licence:
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Arma Public License Share Alike (APL-SA) - https://www.bistudio.com/community/licenses/arma-public-license-share-alike
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Github:
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2016-06-13 16:54:19 +00:00
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https://github.com/EpochModTeam/Epoch/tree/release/Sources/epoch_code/compile/functions/EPOCH_fnc_playerDeath.sqf
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2015-12-07 16:24:52 +00:00
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Example:
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player addEventHandler ["Killed", {_this call EPOCH_fnc_playerDeath}];
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Parameter(s):
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_this select 0: OBJECT - player
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_this select 1: OBJECT - killer
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Returns:
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BOOL
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*/
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2016-09-01 02:19:23 +00:00
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private ["_config","_doRevenge","_playerDeathScreen","_playerKilledScreen","_playerRevengeMinAliveTime","_tapDiag"];
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params [["_unit",objNull,[objNull]],["_killer",objNull,[objNull]] ];
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2016-07-09 14:01:40 +00:00
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_config = 'CfgEpochClient' call EPOCH_returnConfig;
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2016-07-09 16:07:10 +00:00
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_playerDeathScreen = getText(_config >> "playerDeathScreen");
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2016-07-12 19:38:03 +00:00
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_playerRevengeMinAliveTime = getNumber(_config >> "playerRevengeMinAliveTime");
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2016-12-03 02:23:43 +00:00
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if(_playerDeathScreen isEqualTo "")then{ _playerDeathScreen = "TapOut" };
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2016-07-09 14:01:40 +00:00
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_tapDiag = _playerDeathScreen;
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2016-07-12 19:38:03 +00:00
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_doRevenge = ((getNumber(_config >> "playerDisableRevenge") isEqualTo 0) && EPOCH_playerAliveTime >= _playerRevengeMinAliveTime);
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2016-12-03 02:23:43 +00:00
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if (vehicle _unit != _unit) then { _unit action["Eject", vehicle _unit]; };
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2015-12-23 17:38:11 +00:00
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[player,_killer,toArray profileName,Epoch_personalToken] remoteExec ["EPOCH_server_deadPlayer",2];
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2015-09-14 20:55:36 +00:00
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EPOCH_buildMode = 0;
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EPOCH_snapDirection = 0;
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EPOCH_Target = objNull;
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2016-07-09 16:07:10 +00:00
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_playerKilledScreen = getText(_config >> "playerKilledScreen");
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2016-12-03 02:23:43 +00:00
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if(_playerKilledScreen isEqualTo "")then {_playerKilledScreen = "TapOut2"};
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if(_doRevenge && player != _killer && (isPlayer _killer || isPlayer (effectiveCommander _killer)))then{ _tapDiag = _playerKilledScreen };
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2015-09-14 20:55:36 +00:00
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2016-12-03 02:23:43 +00:00
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setPlayerRespawnTime 600;
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createDialog _tapDiag;
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if(!Epoch_canBeRevived)then{ ["You can be just revived once per life!", 5] call Epoch_message; };
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[_killer, _tapDiag] spawn {
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2016-09-01 02:19:23 +00:00
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params ["_killer2","_tapDiag2"];
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2015-09-14 20:55:36 +00:00
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while {!alive player} do {
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2016-12-03 02:23:43 +00:00
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if(playerRespawnTime > 15 && !dialog)then{ createDialog _tapDiag2; };
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if(isObjectHidden player)then{ closeDialog 2; };
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if(player getVariable["EPOCH_doBoom",false])exitWith { player setVariable ["EPOCH_doBoom",nil]; call EPOCH_fnc_playerDeathDetonate; };
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if(player getVariable["EPOCH_doMorph",false])exitWith { player setVariable ["EPOCH_doMorph",nil];[selectRandom (getArray (getMissionConfig "CfgEpochClient" >> "deathMorphClass")),player,_killer2] call EPOCH_fnc_playerDeathMorph; };
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2015-09-14 20:55:36 +00:00
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uiSleep 0.1;
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};
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};
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2016-12-03 02:23:43 +00:00
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if(!isNil'BIS_DeathBlur')then{ppEffectDestroy BIS_DeathBlur;};
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