Commit Graph

92 Commits

Author SHA1 Message Date
He-Man
7ec16f978e PR from @Ghostrider-DbD
Thanks!
2018-10-11 19:12:14 +02:00
vbawol
ea8ce419b3 change in experimental workshop IDs 2018-06-02 05:02:01 -05:00
vbawol
eae477ef22 loot pos fixes and additions 2017-10-26 12:26:30 -05:00
vbawol
20be0805f4 dynamic server events usage example 2017-10-25 14:40:36 -05:00
vbawol
533a141dc7 remove scratch file 2017-10-24 11:19:24 -05:00
vbawol
67b8d6711f add call and spawn support
also added append usage to inject events into the scheduler
2017-10-24 11:18:54 -05:00
vbawol
7c3ea0e936 convert memory points to config 2017-10-20 10:03:06 -05:00
vbawol
a08d50cf74 omit "-" as a uniformClass 2017-10-10 10:50:07 -05:00
vbawol
4fddeafd6e add female uniforms to loot table 2017-10-08 13:23:44 -05:00
vbawol
004b46ebed add 75 compatible male uniforms 2017-10-08 13:13:40 -05:00
vbawol
23688e6250 BE filter updates 2017-09-25 15:46:19 -05:00
vbawol
30d8107d75 configClasses fixes thanks to @ravmustang 2017-08-26 07:12:50 -05:00
vbawol
9764cb9f43 experimental install scripts both server and client 2017-08-09 11:58:40 -05:00
vbawol
4b13bdfae9 script used to build and release experimental to SW 2017-08-09 11:34:11 -05:00
Raymix
d2e7a433a3 .paa hax!!1 2017-08-02 18:49:50 +01:00
vbawol
1759243002 add snap point tool 2017-06-24 12:06:31 -05:00
Raymix
a993d5bb7b fix error on first load, thanks Vampire 2017-05-27 12:06:33 +01:00
Raymix
246ce8757e added exec_server button to code editor 2017-05-24 21:18:06 +01:00
Raymix
209999fc9d @EpochDevLibs initial commit 2017-05-23 20:48:17 +01:00
vbawol
e3a94eaeb8 0.5 b751 2017-04-09 17:08:16 -05:00
vbawol
086c97f20f 0.5 b748
[Added] 200 player support to all mission files, thanks to increased
group limits in Arma 1.68!
[Added] Experimental support for Mad ArmA Mod:
https://forums.bistudio.com/forums/topic/200295-mad-arma-mad-max-inspired-mod/
(Note: a few known issues with this mod bisign/key for this mod atm)
2017-04-01 23:17:46 -05:00
vbawol
7b2c20ac57 move stable build scripts
just to make it harder to accidentally release
2017-04-01 09:32:13 -05:00
vbawol
eb2945b14d tools update 2017-03-30 15:32:36 -05:00
vbawol
f5df0fc200 stable server files publisher 2017-03-30 14:38:24 -05:00
vbawol
9bab4c02a6 steamcmd release tools
uses publishercmd.exe from BI
2017-03-23 14:29:59 -05:00
vbawol
4dd055d4f3 b631
few more loot positions and updated tool with remaining list from
https://github.com/EpochModTeam/Epoch/issues/528
2016-10-31 11:23:52 -05:00
vbawol
3292f0533e omit packing tool exe 2016-10-24 11:42:46 -05:00
vbawol
11f0ff239e omit exe 2016-10-24 11:41:00 -05:00
vbawol
35cc154792 0.4 b605 gamemode
added H_105_EPOCH and halloween masks to loot table|
changed version check to check community pbo
2016-10-14 15:31:01 -05:00
vbawol
d264aa438a remove unsed tools 2016-08-31 17:16:55 -05:00
vbawol
620e335e1d 0.3.9.0537
Tanoa building loots v1 done
2016-06-20 16:49:51 -05:00
Raymix
d36aad46b8 Powershell autoformat fix 2016-06-18 03:14:08 +01:00
vbawol
00da03e72c reworked world object tool for new config format 2016-06-17 16:39:12 -05:00
Raymix
923788949b New checkbox to stop updating build files and tree.
Constantly have to revert files manually from git :)
2016-06-17 18:55:33 +01:00
vbawol
69e38997ae use new custom var to track mission state
EPOCH_playerMissionArray
2016-06-16 16:53:59 -05:00
Andrew Gregory
cccc1f15d7 WorldPos and Vector Dirs
Update to use getPosATL and Vector Position.
2016-06-16 13:09:45 +01:00
vbawol
c0b6b764f8 0.3.9.0515 2016-06-14 11:33:08 -05:00
vbawol
e97c17ce12 0.3.9.0509
[Added] Starting to add support for Tanoa. (more loot positions and
world interaction configs still needed)
[Changed] move vehicle EH init before setdamage.
[Changed] add extra debug to load vehicles.
[Changed] Tool: buildings without loot pos script now uses mission
config and terrain objects command.
[Fixed] take into account trader stored per class vehicle limits when
spawning new vehicles.
2016-06-12 08:29:10 -05:00
vbawol
e27e414584 0.3.9.0490
Added improved plant spawner by Redbeard Actual and [VB]AWOL.
Fixes to player load and revive thanks to He-Man

http://epochmod.com/forum/topic/42178-disappearing-mags-on-login-revive-fix/#comment-277194
renamed cfgpatches for a2 structures pbo
2016-06-04 10:45:10 -05:00
vbawol
319391f60d 0.3.9.0489
fixed another scripts BE kick # 51 with CUP enabled
rebuild packing tool exe
add debug to ban PVS EH (issue db logging isnt working)
2016-05-30 09:56:16 -05:00
Raymix
ea230cc88d Making use of Console - writing progress and tree view in host 2016-05-29 15:08:56 +01:00
vbawol
a659c1bb08 0.3.9.0487 2016-05-25 16:39:14 -05:00
vbawol
c6c3ec4943 generate tree views 2016-05-25 14:53:27 -05:00
vbawol
284ff32fe5 changelog 2016-05-23 15:54:08 -05:00
vbawol
7263c13972 install script example for RZD 2016-05-23 15:12:57 -05:00
vbawol
6dccae1460 remove exe for now 2016-05-18 15:30:17 -05:00
Raymix
b9c5167499 UI Tweaks 2016-05-18 21:25:54 +01:00
Raymix
e9a70d28cc Revert "tiny fix for fresh config save"
This reverts commit 710f839e77.
2016-05-18 20:33:27 +01:00
Raymix
710f839e77 tiny fix for fresh config save 2016-05-18 18:56:29 +01:00
vbawol
6f169cff93 0.3.8.0465
Epoch PBO packer 1.0
add playerNuisance variable
a few small optimizations
2016-05-18 11:48:48 -05:00