vbawol
8c94724540
build 1070
2017-10-26 16:16:47 -05:00
vbawol
3fd0f2b0d4
Update server install pack Build: 1069
2017-10-26 14:47:08 -05:00
vbawol
7768188a7d
pt 2
2017-10-26 02:16:34 -05:00
vbawol
114da169a5
be kicks for backpacks
...
https://github.com/EpochModTeam/Epoch/blob/experimental/Sources/epoch_config/Configs/CfgPricing.hpp#L5734-L5752
since they have a price admins can spawn them and get kicked
2017-10-26 02:16:12 -05:00
vbawol
41bf387be4
update server install pack Build: 1063
2017-10-25 16:52:35 -05:00
vbawol
6a76705a68
remove legacy files
2017-10-25 14:41:01 -05:00
vbawol
74b2f5660e
update install pack b1059
2017-10-25 14:28:19 -05:00
vbawol
06464c3266
separate restart and events
...
make events timer 1 second
2017-10-24 11:49:00 -05:00
DESKTOP-UH65DCE\MusTanG
10530e04e2
add linked items options in comments
2017-10-24 10:50:08 -05:00
vbawol
178c844f66
add animation state tracking
...
todo make use of animation state via login fsm
2017-10-23 10:53:34 -05:00
He-Man
bf4cd25dcd
Readded lost changes
2017-10-22 16:05:57 +02:00
vbawol
f202217f46
removed static BarbedWire_EPOCH from BE filter
...
not needed as client should now be spawning ghost preview or sim
2017-10-20 10:14:55 -05:00
DirtySanchez
38f27a1d6e
admin panel update 2
...
add Trader Markers
change AI Markers to handle Mission Soldiers
2017-10-19 20:25:08 -05:00
DirtySanchez
29e9520c85
admin panel update 1
...
fix base markers toggle
add animal markers toggle
2017-10-19 19:39:49 -05:00
vbawol
e0b6a011e8
split filter
2017-10-19 15:02:56 -05:00
DirtySanchez
e2b03323e0
be filter corrections
2017-10-19 14:11:48 -05:00
vbawol
d2bdbcb5d6
updates for toilet and kitchen sink
...
kitchenSink positions can be added to kitchenSinkPos at any time and
should spawn without BE kicks.
2017-10-19 13:16:34 -05:00
vbawol
932808349d
be fixes pt2
2017-10-18 21:01:20 -05:00
vbawol
f08fd91296
be fixes
2017-10-18 20:58:55 -05:00
DirtySanchez
268524a905
map marker zoom be filter
2017-10-18 13:20:18 -05:00
vbawol
28adb8942d
Merge remote-tracking branch 'refs/remotes/origin/release' into experimental
...
# Conflicts:
# Server_Install_Pack/sc/battleye/scripts.txt
2017-10-11 11:38:51 -05:00
vbawol
31d07a2d38
More BE filter updates
2017-10-11 01:43:55 -05:00
vbawol
a82ed0d6b2
filter cleanup
2017-10-11 00:59:39 -05:00
DirtySanchez
f3c6d8b491
player marker be filter
...
player marker be filter
scripts.txt Line 40
!="(_x select 0) setMarkerPosLocal (position player);"
2017-10-08 18:28:37 -05:00
vbawol
bfb60f526e
add other masks BE filter
2017-10-07 08:49:56 -05:00
vbawol
5a284f6fb0
BE for rad mask
2017-10-07 08:43:16 -05:00
vbawol
c9039929ab
remove unused gm_enabled setvar
...
merge fix from @ravmustang 👍
2017-10-06 22:37:27 -05:00
DESKTOP-UH65DCE\MusTanG
7bf39b7cad
replace with FAK in comments
2017-10-06 12:07:32 -05:00
Robio
af6589b8eb
Fix typo
2017-10-05 11:20:11 -05:00
vbawol
8a1b312f12
Merge pull request #897 from RC-Robio/patch-5
...
Add craftables
2017-10-05 11:12:32 -05:00
vbawol
24d0bea5d3
Merge pull request #896 from RC-Robio/patch-4
...
Add craftables
2017-10-05 11:12:22 -05:00
Robio
3c590ab735
Add craftables
...
BurnBarrel|LightPole|SmallForestCamoNet|SmallDesertCamoNet|LargeForestCamoNet|LargeDesertCamoNet|FirePlace_02|FieldToilet|Scaffolding|Sink|PortableLight_Single|PortableLight_Double|WatchTower|SunShade|FuelPump|BagBunker|SandbagWall|SandbagWallLong|BarGate|WaterPump
2017-10-05 09:40:28 -05:00
Robio
02ce72a762
Add craftables
...
!"(Hesco3|Metal|Foundation|Garden|BurnBarrel|LightPole|SmallForestCamoNet|SmallDesertCamoNet|LargeForestCamoNet|LargeDesertCamoNet|FirePlace_02|FieldToilet|Scaffolding|Sink|PortableLight_Single|PortableLight_Double|WatchTower|SunShade|FuelPump|BagBunker|SandbagWall|SandbagWallLong|BarGate|WaterPump)_Ghost_EPOCH"
2017-10-05 09:37:13 -05:00
Robio
ac9efd705d
Added more craftables\cleanup
...
Garden|BurnBarrel|LightPole|SmallForestCamoNet|SmallDesertCamoNet|LargeForestCamoNet|LargeDesertCamoNet|FirePlace_02|FieldToilet|Scaffolding|Sink|PortableLight_Single|PortableLight_Double|WatchTower|SunShade|FuelPump|BagBunker|SandbagWall|SandbagWallLong|BarGate|WaterPump
2017-10-05 09:35:41 -05:00
vbawol
0eeea3d5b4
be kicks for garden
2017-10-04 22:16:26 -05:00
vbawol
52bb68f696
shorten filters
2017-10-04 06:51:01 -05:00
vbawol
8f74b9736e
fix BE kick srifle_DMR_07_blk_F
2017-10-04 06:23:33 -05:00
vbawol
34489fc2e5
simplify check player BE filter
2017-10-03 10:48:48 -05:00
vbawol
5060394989
Simple Garden Manager v1
...
currently set to run 24 minutes between each "grow" cycle, so from seed
to mature should take around 1.2 hours from seed to fully mature. Option
to also have mature items spoil on the next cycle (24 minutes).
2017-10-03 10:25:59 -05:00
DirtySanchez
77cb621f98
REMOTE*+\]" to REMOTE.+\]" for checkPlayer
2017-10-02 14:06:48 -05:00
vbawol
1bf10b5ddc
BE: allow ghost and sim versions of tent Dome and A
2017-10-01 15:42:57 -05:00
vbawol
15f386f6f5
filter cleanup
2017-10-01 01:23:50 -05:00
vbawol
47bde63181
include closing tag
2017-10-01 00:46:40 -05:00
vbawol
a1459a5301
fix reported BE kick
2017-10-01 00:44:48 -05:00
vbawol
d12c6f83ce
attach to kick
2017-09-27 16:42:04 -05:00
vbawol
1a20d9ada3
Be kicks
...
CinderTower_Ghost_EPOCH
MetalTower_Ghost_EPOCH
BarrelBomb_EPOCH_Remote_Ammo
2017-09-27 16:35:44 -05:00
vbawol
6158c10a81
be fixes from @ravmustang
2017-09-26 21:26:32 -05:00
vbawol
fc3ba3b3fb
customHeader test
...
moved debug monitor to master loop
dropped digest idea for now
removed file check on masterloop and keydown
2017-09-26 14:31:39 -05:00
vbawol
d4cef0dbf7
fix BE kick for SMG 05
2017-09-25 17:47:34 -05:00
vbawol
bf89620560
BE for barrel bomb armmo
2017-09-25 17:30:29 -05:00
vbawol
dd031a6a7e
futher be updates
2017-09-25 15:52:10 -05:00
vbawol
23688e6250
BE filter updates
2017-09-25 15:46:19 -05:00
DESKTOP-UH65DCE\MusTanG
22ef7c1c2c
battleye filters for veh reload and remove mag
2017-09-24 01:37:34 -05:00
vbawol
d2f32fd2b4
change BE 7 to 5
2017-09-17 14:11:48 -05:00
vbawol
37d782bde2
event fixes
2017-09-17 12:45:25 -05:00
vbawol
acfba073fc
added disallowed events per worldName
...
bunker test code updates
2017-09-17 12:11:40 -05:00
vbawol
b9fffd4cb9
Better event driven cameraView checks
...
uses MissionEH PlayerViewChanged
removed fsm infinite loop checks
2017-09-12 16:29:42 -05:00
vbawol
eab380784e
be kick since 1.76 ref #858
2017-09-08 11:47:40 -05:00
vbawol
9fc38dd537
BE fixes for 1.76 and radiation fixes
2017-09-04 10:37:29 -05:00
vbawol
49354a035b
BE fixes for A3 1.76 RC
2017-09-04 08:36:56 -05:00
DESKTOP-UH65DCE\MusTanG
c5aa01ea17
Code change
...
A tab was removed from Epoch code.
BE filter change needed.
2017-09-03 22:39:35 -05:00
DESKTOP-UH65DCE\MusTanG
b45e614bcf
DLC Menu
...
fix 2 script restriction kicks
2017-08-31 21:21:18 -05:00
vbawol
7ab0e2694b
Merge remote-tracking branch 'origin/experimental' into experimental
...
# Conflicts:
# Sources/epoch_config/Configs/CfgClientFunctions.hpp
2017-08-30 17:19:05 -05:00
vbawol
f7f839abf8
Satellite Event Starter
2017-08-30 17:06:18 -05:00
DESKTOP-UH65DCE\MusTanG
f30582cc9f
Function name change and fix be filter
2017-08-30 14:30:27 -05:00
DESKTOP-UH65DCE\MusTanG
21997a63f8
add be filters for temp group system
2017-08-30 12:19:16 -05:00
DESKTOP-UH65DCE\MusTanG
cf38ae62a7
BE Filter for AWOL login fsm updates
...
8e7419ec31
2017-08-30 11:13:26 -05:00
vbawol
28d27ee38a
add expiresCommunityStats to epochconfig.hpp
2017-08-18 13:12:23 -05:00
vbawol
1a211407b9
updates to login system and hitpoints
...
- No longer track hitpoints from client side, now saved server side only
and pushed to clients on login.
https://community.bistudio.com/wiki/getAllHitPointsDamage
- Changed use set / getUnitLoadout and should still have legacy player
data support that will upgrade automatically on first save.
- Default loadout can be controlled via new variables in epochconfig.hpp
- Made data validation check dynamic using isEqualTypeParams as it does
type checking and still fails if input is shorter than the default.
https://community.bistudio.com/wiki/isEqualTypeParams
- Added back server side damage protection for the new player body. If
the new unit dies before the player switch it could cause login issues
and should not cause issues with scripted setdamage or hitpoints as
first thought. https://community.bistudio.com/wiki/allowDamage
2017-08-15 14:19:03 -05:00
vbawol
fa32f77ce6
removed bikey as it is found with client file download
2017-08-09 11:34:11 -05:00
vbawol
f28cc43cd5
b826
2017-08-07 18:53:00 -05:00
DirtySanchez
75fb22202f
BE Filter kick on Simulated built object
2017-08-04 20:26:22 -05:00
vbawol
163d702271
b824
2017-08-04 15:16:51 -05:00
vbawol
6e3dcd090a
b823
2017-08-04 14:39:46 -05:00
vbawol
81e86c4baf
remote exec change
2017-08-04 13:58:17 -05:00
DESKTOP-UH65DCE\MusTanG
6eba37b9af
fix createVehicle line issue
2017-08-04 11:22:03 -05:00
DESKTOP-UH65DCE\MusTanG
12f74a3dac
kicks for switching to favorite
2017-08-04 11:14:07 -05:00
DESKTOP-UH65DCE\MusTanG
5244aae0bc
FavBar Hotkey press
...
When wearing backpacks and switching to another favorite, be kick for
createVehicle resulted
All Epoch backpacks added to filter.
2017-08-04 11:02:23 -05:00
DESKTOP-UH65DCE\MusTanG
f512a93779
first cleared up scripts
...
these were necessary to get into your inventory
2017-08-04 10:37:57 -05:00
vbawol
02c6e96f0c
b822
2017-08-03 19:19:27 -05:00
vbawol
e022e6bfb3
b821
2017-07-31 23:19:08 -05:00
vbawol
2c99640040
b820
2017-07-31 16:12:41 -05:00
DESKTOP-UH65DCE\MusTanG
093c051b55
fix filter stop kicks
2017-07-28 23:37:53 -05:00
vbawol
586261f587
b819
2017-07-28 11:57:10 -05:00
vbawol
1a806fbfec
fixed type error on createTeleport
2017-07-27 14:15:30 -05:00
vbawol
88b8c43200
merge PR from master
...
from https://github.com/EpochModTeam/Epoch/pull/783
2017-07-27 10:09:42 -05:00
vbawol
c38766286d
b815
2017-07-27 09:51:19 -05:00
vbawol
ce5312930c
b813
2017-07-25 11:41:54 -05:00
vbawol
3808c2c95a
b812
2017-07-25 07:58:55 -05:00
vbawol
ec262e59f0
b810
2017-07-24 16:20:15 -05:00
vbawol
9d9ea54612
b809
2017-07-20 22:32:50 -05:00
vbawol
4d66562459
b808
2017-07-20 18:08:16 -05:00
vbawol
3ef5fa1fe3
b807
2017-07-20 14:10:06 -05:00
vbawol
e45e3d0abe
b806
2017-07-17 05:58:51 -05:00
vbawol
7ccf6d85c4
b805
2017-07-12 11:19:53 -05:00
vbawol
7d332779af
BE fixes take 2
2017-07-10 17:06:52 -05:00
vbawol
d310d8921a
Revert "BE fixes"
...
This reverts commit 734dc5d200
.
2017-07-10 16:10:23 -05:00
vbawol
734dc5d200
BE fixes
2017-07-09 17:10:08 -05:00
vbawol
043290d5d2
b804
2017-07-09 05:30:52 -05:00
vbawol
0efc699370
b803
2017-07-08 18:51:32 -05:00
vbawol
c5a6b4ab0e
update bikey
2017-07-05 10:41:39 -05:00
vbawol
ae5458a775
b801
2017-06-26 08:08:13 -05:00
vbawol
3813a76dce
b800
2017-06-24 12:03:27 -05:00
vbawol
b217e743fc
b799
2017-06-23 23:57:53 -05:00
vbawol
05322dfb1c
test get|setUnitLoadout on player login
...
since setUnitLoadout arguments can be global and have global effect it
may work better than some of the inventory commands that only work with
local args. (like: https://community.bistudio.com/wiki/addBackpack ,
https://community.bistudio.com/wiki/addWeapon , etc.)
If this helps then, a more Ideal fix would be to just use getUnitLoadout
on player save and setUnitLoadout on player logins.
2017-06-23 16:15:23 -05:00
vbawol
b0312d2e13
b797
...
add switch for auto refuel disableAutoRefuel
2017-06-19 17:38:14 -05:00
vbawol
c5aa288e76
b796 server only
2017-06-19 08:35:17 -05:00
vbawol
56b1a971de
b795 server only
2017-06-19 07:55:33 -05:00
vbawol
5c5e0ad49a
fixes for #759
2017-06-18 07:17:33 -05:00
vbawol
177831d1bb
b790
2017-06-16 20:07:00 -05:00
vbawol
5883d7e95e
1.0.0 b789
2017-06-13 19:19:23 -05:00
vbawol
e7092ad55d
b788
...
- Can now mine metal scraps from Dynamic Debris vehicle wrecks using
sledgehammer.
- Can now "Search/Examine" Dynamic Debris Trash piles for loot.
- (Known issue: Dynamic Debris will respawn after server restart)
- Initial support for Malden 2035 map released with A3 1.72+.
- Fixed Admin panel corpse markers.
2017-06-11 12:28:23 -05:00
vbawol
3746aea515
b783
2017-06-08 14:51:56 -05:00
vbawol
bdba7b2e43
b782
2017-06-06 08:14:05 -05:00
vbawol
934b324c35
disable debug on Dynamic Debris
2017-06-04 03:40:02 -05:00
vbawol
dc03dae4bb
b780
...
- Debris Updates and MD5 unit test
- reworked to only use one single hive call.
- add debug flag to remove markers by default.
- added check to prevent spawning debris on top of each other.
2017-06-03 10:55:47 -05:00
vbawol
6a328ea714
missed adding function
2017-06-01 16:02:33 -05:00
vbawol
a4b4f7f6b9
b777
2017-06-01 09:46:29 -05:00
vbawol
d95654d8bd
add md5 hash function 840
...
bump hive version to 0.6.0.0
2017-06-01 07:28:58 -05:00
vbawol
19e01ba3cd
b775
2017-05-29 17:16:36 -05:00
He-Man
c7e58da56d
Reworked Building Script
...
- Added Vecorbuilding
- Added: Building element can be detached to walk around the Element
before saving
- Added: Help-Arrow to indicate door-opening direction
- Added: Max building height now will be checked direcly by building
element placement
- Changed: Replaced 0/90/180/270° direction build mode with "Rotate 90°"
- Fixed: 90° and 270° Snap was broken
- Fixed: Sometimes rotated elements rotate back on save
Credits:
The Base Vector Building Scripts comes from DirtySanches from
"DonkeyPunch Community Gaming Development Team".
Based on his Script, we reworked and fixed some more stuff in the
building script together.
2017-05-28 00:25:42 +02:00
vbawol
84c46c7d2c
b774
2017-05-26 09:03:59 -05:00
vbawol
818289161f
pre 0.6 updates
...
[Added] Dynamic Debris Epoch Event. Dynamically spawns vehicle and other
debris on the roadways.
Scans the roads on startup and uses a random seed generator to determine
the locations of debris.
Debris is spawned using createSimpleObject and is made to conform with
the upper most roadway surface.
[Added] Epoch Events 3.0
- Supports events based on server side configs and pbos.
- New server side events can be added by just dropping .pbo into
@epochhive/addons folder.
- To make your own standalone events you can use Dynamic Debris Event as
a template.
[Removed] Vehicle simulation handler, so we can use A3 Dynamic
Simulation instead.
[Changed] Safe Vehicle and token checks simplified to only check the
vehicles a player is in.
[Changed] Safe Vehicle classes can now be configured via server settings
pbo CfgSecConf >> vehicles >> safeVehicles array.
2017-05-26 08:32:34 -05:00
vbawol
cec303ef6b
fix BE kick # 49 since 1.70
2017-05-21 22:18:46 -05:00
He-Man
e3fb007cf4
Added Start Leadout (with examples)
2017-05-12 15:57:36 +02:00
vbawol
3902d63b4f
0.5 b757
2017-05-02 12:48:48 -05:00
vbawol
f101f66281
0.5 b756
2017-05-01 21:30:15 -05:00
vbawol
3f45e6fa81
fix deleteVehicle BE kick with sharks
2017-04-24 16:35:45 -05:00
vbawol
46a5d37026
0.5 b755
2017-04-22 10:25:14 -05:00
He-Man
eede62bd38
Fixed / updated and added Trader Missions
...
Ported to run it on Events instead fsm
2017-04-21 19:03:58 +02:00
vbawol
e098a78b4f
move be folder back to fix case
2017-04-20 07:47:42 -05:00
vbawol
10f127fc27
move be folder to fix case
2017-04-20 07:47:13 -05:00
vbawol
3317b8f25d
0.5 b754
2017-04-18 14:27:04 -05:00
vbawol
21c797c39b
0.5 b753
2017-04-17 12:07:29 -05:00
vbawol
c7c6342cd4
fixed BE kick from CBA
2017-04-17 12:07:08 -05:00
vbawol
0ed023c89d
fixes for towing tractor from CUP
2017-04-17 11:48:21 -05:00
vbawol
9214249f3f
Fixing more BE kicks from cup weapons
...
Lee Enfield / M4A03
2017-04-16 15:22:59 -05:00
vbawol
e5ba3a9006
Fixes for CUP weapon attachment BE kicks
2017-04-16 09:48:57 -05:00
vbawol
6d8a05c775
more CBA related kick fixes
2017-04-11 15:11:49 -05:00
vbawol
1fd690a43c
0.5 b752
2017-04-11 14:50:28 -05:00
vbawol
63f30be405
fix some BE kicks with newer CBA
2017-04-11 14:50:01 -05:00
vbawol
e3a94eaeb8
0.5 b751
2017-04-09 17:08:16 -05:00
vbawol
705a577d9a
0.5 b750
...
[Added] epochconfig settings (forcedVehicleSpawnTable,
forcedLootSpawnTable) to force specific vehicle or loot tables.
[Changed] Removed "Alpha" from debug monitor
2017-04-05 11:27:57 -05:00
vbawol
63817d743e
add forced overrides of vehicle and loot tables
2017-04-05 11:10:28 -05:00
vbawol
b02209184f
redis server updates and debug option flag
...
[Changed] Add flag to enable database unit test. enableUnitTestOnStart =
1 in epochconfig.hpp to enable
Update redis-server.exe to latest version: 3.2.100 from:
https://github.com/MSOpenTech/redis/releases
2017-04-04 17:36:09 -05:00
vbawol
1386f675b7
0.5 b749
2017-04-03 11:50:28 -05:00
vbawol
086c97f20f
0.5 b748
...
[Added] 200 player support to all mission files, thanks to increased
group limits in Arma 1.68!
[Added] Experimental support for Mad ArmA Mod:
https://forums.bistudio.com/forums/topic/200295-mad-arma-mad-max-inspired-mod/
(Note: a few known issues with this mod bisign/key for this mod atm)
2017-04-01 23:17:46 -05:00
vbawol
ff13d929ec
0.5 741
2017-03-30 15:57:44 -05:00
vbawol
e6549ff7e7
0.5 b740
2017-03-30 11:54:36 -05:00
vbawol
e379038ab4
0.5 b739
...
move icons to mod
add token check to remote exec
2017-03-30 11:02:15 -05:00