Commit Graph

154 Commits

Author SHA1 Message Date
He-Man
c7e58da56d Reworked Building Script
- Added Vecorbuilding
- Added: Building element can be detached to walk around the Element
before saving
- Added: Help-Arrow to indicate door-opening direction
- Added: Max building height now will be checked direcly by building
element placement
- Changed: Replaced 0/90/180/270° direction build mode with "Rotate 90°"
- Fixed: 90° and 270° Snap was broken
- Fixed: Sometimes rotated elements rotate back on save

Credits:
The Base Vector Building Scripts comes from DirtySanches from
"DonkeyPunch Community Gaming Development Team".
Based on his Script, we reworked and fixed some more stuff in the
building script together.
2017-05-28 00:25:42 +02:00
vbawol
cec303ef6b fix BE kick # 49 since 1.70 2017-05-21 22:18:46 -05:00
vbawol
3f45e6fa81 fix deleteVehicle BE kick with sharks 2017-04-24 16:35:45 -05:00
He-Man
eede62bd38 Fixed / updated and added Trader Missions
Ported to run it on Events instead fsm
2017-04-21 19:03:58 +02:00
vbawol
e098a78b4f move be folder back to fix case 2017-04-20 07:47:42 -05:00
vbawol
10f127fc27 move be folder to fix case 2017-04-20 07:47:13 -05:00
vbawol
c7c6342cd4 fixed BE kick from CBA 2017-04-17 12:07:08 -05:00
vbawol
0ed023c89d fixes for towing tractor from CUP 2017-04-17 11:48:21 -05:00
vbawol
9214249f3f Fixing more BE kicks from cup weapons
Lee Enfield / M4A03
2017-04-16 15:22:59 -05:00
vbawol
e5ba3a9006 Fixes for CUP weapon attachment BE kicks 2017-04-16 09:48:57 -05:00
vbawol
6d8a05c775 more CBA related kick fixes 2017-04-11 15:11:49 -05:00
vbawol
63f30be405 fix some BE kicks with newer CBA 2017-04-11 14:50:01 -05:00
vbawol
086c97f20f 0.5 b748
[Added] 200 player support to all mission files, thanks to increased
group limits in Arma 1.68!
[Added] Experimental support for Mad ArmA Mod:
https://forums.bistudio.com/forums/topic/200295-mad-arma-mad-max-inspired-mod/
(Note: a few known issues with this mod bisign/key for this mod atm)
2017-04-01 23:17:46 -05:00
He-Man
aa2f7b02ce Added Service Point to Rearm, Repair and Refuel
- I have no idea, where to upload the new needed pics for DynaMenu, so I
have added them into the root folder. Please move to the correct
location.
- Added needed "PayCrypto" function serverside. This function can only
remove Crypto from player. If someone try to add crypto, he will be
killed (could also changed to ban?!)
- I tried to avoid all Battleye filters (excepted remoteexec, of
course). But I have not tested it with Battleye for now.
2017-03-26 20:15:24 +02:00
vbawol
4acb24c8b2 update usage of createGroup to 1.68+ 2017-03-26 10:21:26 -05:00
vbawol
4edfec94b5 add example x64 battleye.cfg 2017-03-23 13:46:53 -05:00
vbawol
7310318ea1 testing working: Linux support
(Static Linked)
2017-03-21 11:32:21 -05:00
vbawol
8b77ed0be7 add toxic sapper to spawn, give loot, etc.
also give feedback to player when Spawnpoint set
2017-03-06 11:19:20 -06:00
vbawol
6b82df4746 fix carry all backpack kicks 2017-03-06 09:20:18 -06:00
vbawol
b2629ca10f allow respawn in base 2017-03-04 00:52:45 -06:00
vbawol
c7fece626f add some apex backpacks to BE filter 2016-12-18 13:22:19 -06:00
vbawol
fa834cebe4 revert scripts change for 1.66 hotfix 2016-12-13 07:44:51 -06:00
vbawol
9856601229 0.4 b669
Workaround for playerRespawnTime always returning -1 when the player is
killed, that also prevented player time to be revived. Thanks goes to
@Ignatz-HeMan and @SPKcoding for the fix!
2016-12-03 11:22:55 -06:00
vbawol
b4b7980aed more BE fixes for #651
removed attachto filter from scripts.txt as it has protection via
attachto.txt

add exceptions for CBA/CUP thanks to @SirDice and @Ghostrider-DbD- for
the reports
2016-11-16 08:58:22 -06:00
vbawol
4d82073c24 BE kick # 11 #651
Thanks to @baaljayjay for the report
2016-11-16 08:43:34 -06:00
vbawol
ab73f5995d BE kicks 50 and 34 #651
Thanks to @82ndab-Bravo17 for the report!
2016-11-16 08:38:29 -06:00
vbawol
aeab62fd0c fixed BE kick # 48 2016-11-10 10:09:05 -06:00
vbawol
c15ea5c42b Epoch Survival 0.4 b646
removed "wet" HUD icon for now.
reworked login fsm, thanks to some feedback on the forum.
removed most blocking of f1-12 keys and number keys via keyDown
function.
comment out some diag_log spam.
workaround for Arma 3 client crash when an admin uses F5 to delete a
vehicle.
Fixed Ryan Zombies mod detection issues.
Optimized and fixed wall state issues thanks to @Ignatz-HeMan for PR and
Xirtti for the feedback.
2016-11-09 15:21:15 -06:00
vbawol
1aa39383cc b640
fixed visible scrollbars on HUD UI thanks to @raymix
updated scripts.txt BE filter.
2016-11-08 09:53:09 -06:00
vbawol
af0b7bff0f BE kick #11 2016-11-03 15:10:07 -05:00
vbawol
ae18103ddc more BE fixes and another build of epochserver.so 2016-11-01 16:23:07 -05:00
vbawol
54269db977 Epoch Survival 0.4 b629
more BE kick fixes
removed pcre3.dll along with other uneeded files
epochserver.dll/so version 0.5.1.8 requires update to
2016-10-30 17:29:48 -05:00
vbawol
9ba075c2dc more BE fixes 2016-10-29 17:02:23 -05:00
vbawol
119bc9ac8a Epoch Survival 0.4 b628 2016-10-28 14:37:12 -05:00
vbawol
f2afc350b1 More BE scripts.txt updates 2016-10-27 18:05:42 -05:00
vbawol
90fb83790a BE fixes and changelog 2016-10-27 17:27:28 -05:00
vbawol
4d5a8c150f update rest of comments
based on https://community.bistudio.com/wiki/Arma_3_Difficulty_Menu
2016-10-24 10:14:56 -05:00
vbawol
0459d18f84 correct comments for profile
https://epochmod.com/forum/topic/42773-typo-from-bi-arma-forum-propagated-to-epoch-github-repo/
2016-10-24 10:09:06 -05:00
vbawol
e6585ecc16 BE to allow elcan 2016-10-02 10:04:32 -05:00
vbawol
4cb51d6f4f more BE updates 2016-09-27 08:22:13 -05:00
vbawol
7028129934 BE fixes for 1.64 2016-09-26 15:06:15 -05:00
vbawol
0c7bb5f916 Be filter update 2016-08-08 16:17:24 -05:00
vbawol
e69e47185a fixed BE kick when asking trader his name 2016-08-07 15:12:58 -05:00
vbawol
45dd6f410c fixed Apex BE attachto kicks
ref to https://github.com/EpochModTeam/Epoch/issues/589
2016-08-06 12:53:56 -05:00
vbawol
6f0025f8c9 BE updates for CUP and APEX attach to kicks 2016-07-28 10:06:07 -05:00
vbawol
443c6e90bc 0.3.9 b566
fixed incorrect index in weighted array fnc when zombies not used
added 3 additional water sources
fixed BE kick when base building since b564
removed allowdamage false on player revive, that caused player immunity
to server side AI.
trade request text feedback changed
2016-07-10 08:54:27 -05:00
vbawol
52e8008f16 fixed be kick # 39 2016-07-08 09:06:32 -05:00
vbawol
e9958bc5d8 add god mode enabled variable flag
for #525
2016-07-06 23:56:48 -05:00
vbawol
e04f4d2e69 Merge pull request #561 from RC-Robio/patch-2
Update sc.arma3profile
2016-06-29 15:52:28 -05:00
vbawol
6a01291440 0.3.9.0546
add server invoked looting text based feedback
2016-06-29 13:35:37 -05:00