Commit Graph

1157 Commits

Author SHA1 Message Date
DESKTOP-UH65DCE\MusTanG
2fe8f08adf add halloween and rad masks to ah 2017-10-07 12:11:01 -05:00
He-Man
b1775a68ba Wait for local _playerObject
Hitpoints and EH's were set before playerobjects is local, so wait for
it!
2017-10-07 18:37:09 +02:00
He-Man
4660975b05 Fix for empty _Primary array 2017-10-07 17:45:23 +02:00
vbawol
7ef339d958 changelog and comment cleanup 2017-10-07 10:41:44 -05:00
He-Man
e4fdf4d6a0 Workaround for unitloadout 2.0 2017-10-07 17:38:58 +02:00
DESKTOP-UH65DCE\MusTanG
dc0063df99 clean up 2017-10-07 09:55:26 -05:00
DESKTOP-UH65DCE\MusTanG
698c1ee03c rad treatments 2017-10-07 09:53:48 -05:00
DESKTOP-UH65DCE\MusTanG
88a9a53b10 add radiation mask 2017-10-07 07:47:43 -05:00
DESKTOP-UH65DCE\MusTanG
25f2dd6691 add configurable values
allows for hosts to setup their own default values instead of new player
defaults
2017-10-07 07:14:59 -05:00
vbawol
c9039929ab remove unused gm_enabled setvar
merge fix from @ravmustang 👍
2017-10-06 22:37:27 -05:00
vbawol
5d814a9442 just set once 2017-10-06 22:32:57 -05:00
DESKTOP-UH65DCE\MusTanG
b62a029d66 processed locally 2017-10-06 22:12:27 -05:00
vbawol
f49def0c47 Merge pull request #903 from morgoth0/patch-3
Thanks @morgoth0 !
Update Malden.h
2017-10-06 21:27:56 -05:00
vbawol
bdb168ba50 fix godmode with player vars 2017-10-06 21:17:14 -05:00
Grahame
42020032be Update Malden.h
Added Malden trader camps, one "North" (would be west if there were a south TP manhole cover), East and "West" (would be south if there were a south TP manhole cover) ;)
2017-10-06 20:53:09 -04:00
vbawol
4e22b33129 Merge pull request #901 from morgoth0/patch-2
Update WorldInteractions.hpp
2017-10-06 14:23:50 -05:00
vbawol
bd6afe4417 Merge pull request #900 from morgoth0/patch-1
Update CfgBuildingLootPos.hpp
2017-10-06 14:23:41 -05:00
DESKTOP-UH65DCE\MusTanG
7bf39b7cad replace with FAK in comments 2017-10-06 12:07:32 -05:00
Grahame
79d26a7fde Update WorldInteractions.hpp
Added (correctly this time around) the trees and bushes for Chernarus Redux.
2017-10-06 12:58:10 -04:00
Grahame
6347db1fc6 Update CfgBuildingLootPos.hpp
Added most of the Malden buildings. Need some help with the loot positioning script, problems with copying to the clipboard. Will discuss separately
2017-10-06 12:42:01 -04:00
He-Man
e1bc965fdd must be _x
magazineCargo return strings, not objects
2017-10-06 17:39:26 +02:00
He-Man
ffdecf9dc8 Removed unused Item 2017-10-06 16:20:52 +02:00
He-Man
8564783aa2 Correct Classname 2017-10-06 15:28:56 +02:00
He-Man
f9a5c29fa8 Force Vehicle Save after adding / removing Mags 2017-10-06 14:01:29 +02:00
He-Man
8a4ab15fd1 override default action, if FavBar slot has item 2017-10-05 21:58:24 +02:00
He-Man
c6bcbe81eb Reworked Vehicle Rearm Scrips 2017-10-05 20:59:52 +02:00
vbawol
48b2ae43b8 fixes for cinder floor and garden 2017-10-04 21:57:08 -05:00
Grahame
85ecd4d870 Update CfgBaseBuilding.hpp 2017-10-04 16:02:49 -04:00
Grahame
90bbf75579 Update CfgItemInteractions.hpp 2017-10-04 16:02:06 -04:00
Grahame
217f47cc92 Update cfgCrafting.hpp
Added crafting recipes for most of the new buildables
2017-10-04 15:47:39 -04:00
He-Man
d5905df9ff Better Spawn Positions for Chopper 2017-10-04 20:19:16 +02:00
vbawol
3890dbcf0d limit critical part damage to 0.8
per disscussion with @Ignatz-HeMan
2017-10-04 11:18:54 -05:00
vbawol
70b5f02011 interact actions updates
added action 16 that will repair most damaged player hitpoint and give
attributes
_unifiedInteract function now returns bool based on if item was removed.
added attributes to other new items
NOTE: will consider a digest system for 1.1
2017-10-04 11:17:41 -05:00
vbawol
46d6b042f5 kit garden and cinder floor 2017-10-04 09:11:08 -05:00
Grahame
45ed3c9995 Update WorldInteractions.hpp
Added models for BI placed ATMs and phones
2017-10-04 09:50:51 -04:00
Grahame
c73a2ab44f Update Malden.h
Added ATMs and Phones in gas stations and towns. Note, if a phone looks like it attached to the side of a house then it probably is part of the house model itself and will not work as an ATM
2017-10-04 09:05:43 -04:00
vbawol
e347f9d258 Merge pull request #887 from morgoth0/patch-2
Updated WorldInteractions.hpp
2017-10-04 07:58:38 -05:00
vbawol
3b60f68acf fix blood rise issue with bitePlayer 2017-10-04 07:57:28 -05:00
vbawol
5375693469 remove duplicate 2017-10-04 07:45:40 -05:00
Grahame
60abfb76c3 Updated WorldInteractions.hpp
Added new EPOCH water source buildables
Added Malden ATMs, phones, rocks, trees, trash and bushes
Added CUP vehicle wrecks
Added Chernarus Redux vehicle wrecks
2017-10-04 08:29:18 -04:00
vbawol
59db3387b8 add variants 2017-10-03 20:26:26 -05:00
DESKTOP-UH65DCE\MusTanG
a1e43911dc add medical items
Morphine was the goal.
adrenaline, atropine, caffeine pills and orlistat added as well to
pricing, itemsort and iteminteractions
2017-10-03 19:38:32 -05:00
vbawol
5c6cc9bac7 remove debug 2017-10-03 17:01:04 -05:00
vbawol
d72af99663 loot fix test 2017-10-03 16:41:46 -05:00
vbawol
3345cc28b4 debug loot 2017-10-03 16:23:20 -05:00
vbawol
27ef4446e4 changelog and private updates 2017-10-03 15:59:49 -05:00
vbawol
50923897ef changelog and bunker loot spawning fixes
respawn bunkers on first spawn, to see if this fixes animation issues
2017-10-03 15:05:37 -05:00
vbawol
fb08ef4a76 handle null objects 2017-10-03 10:42:42 -05:00
vbawol
aa263d6e0b fix extra space 2017-10-03 10:26:51 -05:00
vbawol
5060394989 Simple Garden Manager v1
currently set to run 24 minutes between each "grow" cycle, so from seed
to mature should take around 1.2 hours from seed to fully mature. Option
to also have mature items spoil on the next cycle (24 minutes).
2017-10-03 10:25:59 -05:00