vbawol
67b8d6711f
add call and spawn support
...
also added append usage to inject events into the scheduler
2017-10-24 11:18:54 -05:00
vbawol
7c3ea0e936
convert memory points to config
2017-10-20 10:03:06 -05:00
vbawol
a08d50cf74
omit "-" as a uniformClass
2017-10-10 10:50:07 -05:00
vbawol
4fddeafd6e
add female uniforms to loot table
2017-10-08 13:23:44 -05:00
vbawol
004b46ebed
add 75 compatible male uniforms
2017-10-08 13:13:40 -05:00
vbawol
23688e6250
BE filter updates
2017-09-25 15:46:19 -05:00
vbawol
30d8107d75
configClasses fixes thanks to @ravmustang
2017-08-26 07:12:50 -05:00
vbawol
9764cb9f43
experimental install scripts both server and client
2017-08-09 11:58:40 -05:00
vbawol
4b13bdfae9
script used to build and release experimental to SW
2017-08-09 11:34:11 -05:00
Raymix
d2e7a433a3
.paa hax!!1
2017-08-02 18:49:50 +01:00
vbawol
1759243002
add snap point tool
2017-06-24 12:06:31 -05:00
Raymix
a993d5bb7b
fix error on first load, thanks Vampire
2017-05-27 12:06:33 +01:00
Raymix
246ce8757e
added exec_server button to code editor
2017-05-24 21:18:06 +01:00
Raymix
209999fc9d
@EpochDevLibs initial commit
2017-05-23 20:48:17 +01:00
vbawol
e3a94eaeb8
0.5 b751
2017-04-09 17:08:16 -05:00
vbawol
086c97f20f
0.5 b748
...
[Added] 200 player support to all mission files, thanks to increased
group limits in Arma 1.68!
[Added] Experimental support for Mad ArmA Mod:
https://forums.bistudio.com/forums/topic/200295-mad-arma-mad-max-inspired-mod/
(Note: a few known issues with this mod bisign/key for this mod atm)
2017-04-01 23:17:46 -05:00
vbawol
7b2c20ac57
move stable build scripts
...
just to make it harder to accidentally release
2017-04-01 09:32:13 -05:00
vbawol
eb2945b14d
tools update
2017-03-30 15:32:36 -05:00
vbawol
f5df0fc200
stable server files publisher
2017-03-30 14:38:24 -05:00
vbawol
9bab4c02a6
steamcmd release tools
...
uses publishercmd.exe from BI
2017-03-23 14:29:59 -05:00
vbawol
4dd055d4f3
b631
...
few more loot positions and updated tool with remaining list from
https://github.com/EpochModTeam/Epoch/issues/528
2016-10-31 11:23:52 -05:00
vbawol
3292f0533e
omit packing tool exe
2016-10-24 11:42:46 -05:00
vbawol
11f0ff239e
omit exe
2016-10-24 11:41:00 -05:00
vbawol
35cc154792
0.4 b605 gamemode
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added H_105_EPOCH and halloween masks to loot table|
changed version check to check community pbo
2016-10-14 15:31:01 -05:00
vbawol
d264aa438a
remove unsed tools
2016-08-31 17:16:55 -05:00
vbawol
620e335e1d
0.3.9.0537
...
Tanoa building loots v1 done
2016-06-20 16:49:51 -05:00
Raymix
d36aad46b8
Powershell autoformat fix
2016-06-18 03:14:08 +01:00
vbawol
00da03e72c
reworked world object tool for new config format
2016-06-17 16:39:12 -05:00
Raymix
923788949b
New checkbox to stop updating build files and tree.
...
Constantly have to revert files manually from git :)
2016-06-17 18:55:33 +01:00
vbawol
69e38997ae
use new custom var to track mission state
...
EPOCH_playerMissionArray
2016-06-16 16:53:59 -05:00
Andrew Gregory
cccc1f15d7
WorldPos and Vector Dirs
...
Update to use getPosATL and Vector Position.
2016-06-16 13:09:45 +01:00
vbawol
c0b6b764f8
0.3.9.0515
2016-06-14 11:33:08 -05:00
vbawol
e97c17ce12
0.3.9.0509
...
[Added] Starting to add support for Tanoa. (more loot positions and
world interaction configs still needed)
[Changed] move vehicle EH init before setdamage.
[Changed] add extra debug to load vehicles.
[Changed] Tool: buildings without loot pos script now uses mission
config and terrain objects command.
[Fixed] take into account trader stored per class vehicle limits when
spawning new vehicles.
2016-06-12 08:29:10 -05:00
vbawol
e27e414584
0.3.9.0490
...
Added improved plant spawner by Redbeard Actual and [VB]AWOL.
Fixes to player load and revive thanks to He-Man
http://epochmod.com/forum/topic/42178-disappearing-mags-on-login-revive-fix/#comment-277194
renamed cfgpatches for a2 structures pbo
2016-06-04 10:45:10 -05:00
vbawol
319391f60d
0.3.9.0489
...
fixed another scripts BE kick # 51 with CUP enabled
rebuild packing tool exe
add debug to ban PVS EH (issue db logging isnt working)
2016-05-30 09:56:16 -05:00
Raymix
ea230cc88d
Making use of Console - writing progress and tree view in host
2016-05-29 15:08:56 +01:00
vbawol
a659c1bb08
0.3.9.0487
2016-05-25 16:39:14 -05:00
vbawol
c6c3ec4943
generate tree views
2016-05-25 14:53:27 -05:00
vbawol
284ff32fe5
changelog
2016-05-23 15:54:08 -05:00
vbawol
7263c13972
install script example for RZD
2016-05-23 15:12:57 -05:00
vbawol
6dccae1460
remove exe for now
2016-05-18 15:30:17 -05:00
Raymix
b9c5167499
UI Tweaks
2016-05-18 21:25:54 +01:00
Raymix
e9a70d28cc
Revert "tiny fix for fresh config save"
...
This reverts commit 710f839e77
.
2016-05-18 20:33:27 +01:00
Raymix
710f839e77
tiny fix for fresh config save
2016-05-18 18:56:29 +01:00
vbawol
6f169cff93
0.3.8.0465
...
Epoch PBO packer 1.0
add playerNuisance variable
a few small optimizations
2016-05-18 11:48:48 -05:00
vbawol
c363bad748
Epoch Build Tool Update
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add support for pbo signing
2016-05-16 18:47:34 -05:00
Raymix
422c83c97e
code dump
2016-05-11 21:38:52 +01:00
vbawol
ca29909d70
Merge pull request #538 from EpochModTeam/Ray
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always PBO minimized (don't lose focus)
2016-05-09 16:32:38 -05:00
Raymix
d585e86276
always PBO minimized (don't lose focus)
2016-05-09 21:52:03 +01:00
vbawol
54c76c1994
0.3.9.0454
...
Init weather script at server startup
1= Epoch Events run at server startup and then again after given delay.
0 = Default, runs after given delay.
Changed path from \x\addons\a3_epoch_server to \epoch_server to match
new build tool prefixes
2016-05-09 14:54:57 -05:00