Commit Graph

104 Commits

Author SHA1 Message Date
6a01291440 0.3.9.0546
add server invoked looting text based feedback
2016-06-29 13:35:37 -05:00
05bbb9a14e 0.3.9.0539
add loot class override variable epochLootClass, to allow all zed
classes to return
BE filter updates for extra zombie classes
added loot table for zombies.
added looting of Dogs for meat with negative karma.
cooking of dog meat.
loot configs for shark
interactAttributes format changed to an array ["Hunger",100,1] //
CustomVarName, value, make value randomized.
BE updates and fixes
new function EPOCH_giveAttributes
2016-06-23 20:43:22 -05:00
fd0ca662c7 0.3.9.0538 2016-06-23 06:44:37 -05:00
8b3dc768d2 merge 2016-06-20 10:58:31 -05:00
66924ce57d Merge branch 'experimental' of https://github.com/EpochModTeam/Epoch into experimental
# Conflicts:
#	Server_Install_Pack/sc/BattlEye/remoteexec.txt
2016-06-20 10:58:02 -05:00
729995b0d4 BE filter for makeMarker 2016-06-20 10:53:37 -05:00
264881de7c MIssion BE Filters 2016-06-19 23:07:35 +01:00
f9eacd4a15 MIssions / Markers BE Filters 2016-06-19 23:07:03 +01:00
66e62a9377 Add epoch_serverlootobject
to support missions. Creating lootable object then calling this to populate the object.
2016-06-17 20:24:54 +01:00
f253648423 0.3.9.0524 2016-06-14 19:58:22 -05:00
c0b6b764f8 0.3.9.0515 2016-06-14 11:33:08 -05:00
19770129cc 0.3.9.0500 2016-06-07 13:43:54 -05:00
9833a11737 0.3.9.0492
add missing create marker sqf
2016-06-04 14:04:55 -05:00
020e2ed7f8 fixed BE kick with CBA 2016-06-03 19:42:22 -05:00
d5ae94d5ac fixed BE kick 2016-06-01 10:39:49 -05:00
30edcfb449 Task Mission System
Update for task system.
2016-05-31 16:28:07 +01:00
319391f60d 0.3.9.0489
fixed another scripts BE kick # 51 with CUP enabled
rebuild packing tool exe
add debug to ban PVS EH (issue db logging isnt working)
2016-05-30 09:56:16 -05:00
89bf743b0c 0.3.9.0477
fixed BE kick with CUP enabled
fixed error with bite player
add random zombie faces
2016-05-24 15:00:45 -05:00
a503633b36 0.3.9.0473
Add inital support of Ryans Zombies and Demons mod
EPOCH_client_bitePlayer changes:
settings now config based via CfgObjectInteractions
2016-05-23 15:01:40 -05:00
cd0c5ee819 one more BE kick? 2016-04-28 15:21:54 -05:00
6eb40b7da8 Few more BE kicks 2016-04-28 15:02:57 -05:00
b5ff3ddec5 fix BE kicks with new features 2016-04-28 14:44:27 -05:00
fecc028ae4 0.3.9.0442
added missing compile configs
2016-04-28 13:51:15 -05:00
2b699cea89 allow blank class for deleteVehicle
http://epochmod.com/forum/index.php?/topic/41933-players-kicked-for-moving-safes/&do=findComment&comment=275340
2016-04-26 12:02:58 -05:00
38fd40ec37 test new deletevehicle,txt filters 2016-04-25 13:28:24 -05:00
add9c42a7c use port 2306 as default for BE 2016-04-24 16:59:50 -05:00
fcf0ac1a4f added descriptive comments for arma3profile
Thanks to klinGiii on the forums!
2016-04-24 14:04:52 -05:00
32dcc3b911 readd to lower case 2016-04-23 09:21:12 -05:00
cba0ed605b same 2016-04-23 09:17:56 -05:00
b5dd11b397 fix folder case 2016-04-23 09:17:05 -05:00
29624d80bb revert to working example 2016-04-22 19:20:23 -05:00
861d21a1a8 rework display EH checks a bit 2016-04-22 18:54:04 -05:00
04f6435c60 use latest example from forum
http://epochmod.com/forum/index.php?/topic/41922-158-difficulty-overhaul/#comment-275193
2016-04-22 18:48:25 -05:00
3fdd351283 1.58 Difficulty Overhaul
thanks to klinGiii on the forum:
http://epochmod.com/forum/index.php?/topic/41922-158-difficulty-overhaul
2016-04-22 09:52:56 -05:00
d09376c00e some changes for 1.58 2016-04-21 12:21:40 -05:00
cef8e23b1a BE fix take 2 2016-04-09 14:39:15 -05:00
7be04e6493 fixed BE kick 2016-04-09 09:21:11 -05:00
87c23b106f Release 0.3.8 (#502)
* first build for 0.3.8

* 0.3.8.0190

* 0.3.8.0202

* 0.3.8.0213

* 0.3.7.0214

* 0.3.8.0222

* 0.3.8.0246

* 0.3.8.0247

fixed typo

* 0.3.8.0249

more fixes for server compiler

* 0.3.8.0256

* add build number and simple batch file for packing

* match build number with internal

* add build numbers to server pbo's and mission files

also reworked build script for more options

* 0.3.8.0261

* 0.3.8.0261

* 0.3.8.0283

* 0.3.8.0284

* changelog

* 0.3.8.0307

* 0.3.8.0311

* remove old BEC plugin

* update redis-server.exe to latest build and full config

* 0.3.8.0314

* 0.3.8.0315

* inverse logic

This should correctly prevent spawning these units nearby jammer or
protection zones

* use pushbackUnique here

* optimized loot function

by using selectRandom instead of slower sqf logic

* 0.3.8.0316

* make use of new getDir functionality instead of BIS fnc

* add lower disconnect value to server.cfg

* use new getpos functionality

* 0.3.8.0317

* 0.3.8.0319

* 0.3.8.0327

* 0.3.8.0338

changelog update tba

* changelog

* 0.3.8.0341

* BE update

* 0.3.8.0353

* changelog

* removed duplicates

* 0.3.8.0355

fixed error in getIDC

* 0.3.8.0356

revert to BIS_fnc_param as params threw errors

* 0.3.8.0357

fixes for #496 #497

* 0.3.8.0359

fixed #497
fixed #496

* 0.3.8.0365

* 0.3.8.0371

* 0.3.8.0373

* 0.3.8.0379

* 0.3.8.0381

* 0.3.8.0386

* 0.3.8.0393

* 0.3.8.0395

* 0.3.8.0396

* 0.3.8.0397

* 0.3.8.0406

* 0.3.8.0409

* 0.3.8.0410

loot balance
suppress error in spawnloot
make near object check based on building size

* 0.3.8.0412

* 0.3.8.0414

removed classes with scope 0
test remove loot trash on gear for #498
fixed #501

* 0.3.8.0415

* same
2016-04-08 15:21:46 -05:00
13eedaba87 0.3.7.0106 2016-02-09 11:44:24 -06:00
f530de8021 0.3.7.045 2016-01-19 12:34:31 -06:00
14155a577c 0.3.7 build 43 2016-01-18 10:52:15 -06:00
3f3c628017 0.3.7.036 2016-01-17 08:44:52 -06:00
585d0dd996 0.3.7.032 2016-01-15 13:22:40 -06:00
0b357e10c6 0.3.7.021 2016-01-12 20:53:57 -06:00
e868ef2108 Be fixes 2016-01-10 10:54:09 -06:00
1889347a29 0.3.7.015 2016-01-08 16:27:07 -06:00
6c652b34ce more Be fixes 2016-01-06 22:06:35 -06:00
834a28fa01 0.3.7.006 2015-12-29 12:22:24 -06:00
ba8702d9ed 0.3.7.005 2015-12-28 10:32:04 -06:00
bd183c7d2e same 2015-12-23 11:40:24 -06:00