Commit Graph

338 Commits

Author SHA1 Message Date
He-Man
759223c59d Update EPOCH_server_loadTraders.sqf
Stored Vehicles was only counted for Static Traders.
2016-07-06 23:01:57 +02:00
vbawol
8dc77ec853 0.3.9 b555 2016-07-06 14:35:20 -05:00
vbawol
d1854aaaa3 0.3.9 b554
fixed missing var in biteplayer
2016-07-05 14:15:42 -05:00
vbawol
8f3b06f0f4 0.3.9.0 b553
Zombies: fixed issue with multiple targets
moved CfgSounds and CfgSay3Dhandler to mission file
added new mission config (CfgSwitchMovehandler) for
EPOCH_server_handle_switchMove function
minor cleanup to EPOCH_server_handle_say3D usages.
2016-07-05 13:22:14 -05:00
Andrew Gregory
66c49bc440 Fix multiple target issue.
Quick and dirty fix.
2016-07-05 17:33:39 +01:00
Andrew Gregory
8946390a21 Update Server Remove Marker Call - Not a function any more. 2016-07-04 20:34:35 +01:00
Andrew Gregory
e5bbe2ec74 Update Server Make Marker Call - Not a Function any more. 2016-07-04 20:33:57 +01:00
Andrew Gregory
274d5fb33f Update EPOCH_removeMarker.sqf 2016-07-04 20:32:57 +01:00
Andrew Gregory
e88179fecc Update EPOCH_makeMarker.sqf 2016-07-04 20:32:31 +01:00
vbawol
547af0785a fixed incorrect cooked class returned 2016-06-30 18:11:18 -05:00
vbawol
eaf23d4e31 0.3.9.0 b552
zombie fixes
removed armed vtol
prices for APEX vehicles
message when NVG disabed due to lack of energy
2016-06-30 17:43:28 -05:00
vbawol
02761bb4cf 0.3.9.0 b547 2016-06-30 12:06:07 -05:00
Raymix
a21ca947f2 Dynamic HUD feature - http://pastebin.com/XPLwqRgd 2016-06-29 23:32:57 +01:00
vbawol
6a01291440 0.3.9.0546
add server invoked looting text based feedback
2016-06-29 13:35:37 -05:00
vbawol
4405c12680 fix for #554 2016-06-29 08:08:38 -05:00
vbawol
1ec9d344be 0.3.9.0545
new function EPOCH_swapBuilding
2016-06-28 21:37:11 -05:00
vbawol
f8f776c659 0.3.9.0544
only use nearestTerrainObjects [player, ["SHIPWRECK"], 40000]; postions
for containerpos array
change gamemode to survival, (might show as unknown gamemode pre 1.62)
2016-06-27 15:56:35 -05:00
vbawol
926ad37a06 0.3.9.0543
Tanoa container positions thanks to Sparky
Tanoa Apex vehicles added
give attributes should not return anything if data is 0 even if random
is used
2016-06-27 11:51:31 -05:00
vbawol
9e548a1c04 0.3.9.0542
fixes to a few typos
2016-06-25 10:12:26 -05:00
vbawol
ed75234adb 0.3.9.0541
revert setVectorDirAndUp after setpos and use [0,0,0]
2016-06-25 08:35:36 -05:00
vbawol
05bbb9a14e 0.3.9.0539
add loot class override variable epochLootClass, to allow all zed
classes to return
BE filter updates for extra zombie classes
added loot table for zombies.
added looting of Dogs for meat with negative karma.
cooking of dog meat.
loot configs for shark
interactAttributes format changed to an array ["Hunger",100,1] //
CustomVarName, value, make value randomized.
BE updates and fixes
new function EPOCH_giveAttributes
2016-06-23 20:43:22 -05:00
vbawol
fd0ca662c7 0.3.9.0538 2016-06-23 06:44:37 -05:00
vbawol
8f5867b450 fix for shipwreck containers disappearing
http://epochmod.com/forum/topic/42270-boxes-disappearing/
2016-06-23 06:43:59 -05:00
vbawol
620e335e1d 0.3.9.0537
Tanoa building loots v1 done
2016-06-20 16:49:51 -05:00
vbawol
72fe4b324e more tanoa positions
and added loot table to sharks
2016-06-20 10:59:01 -05:00
vbawol
8b3dc768d2 merge 2016-06-20 10:58:31 -05:00
Andrew Gregory
ee9f89f29c Added safe zone protection and fully compiled :) 2016-06-19 20:15:56 +01:00
Andrew Gregory
e0db89a7c7 MIssion fixes.
Add remove marker, update with new create marker and create object options. Needs more work but is now functional.
2016-06-19 20:13:23 +01:00
Andrew Gregory
b033a852a1 MIssion Updates
Add allowed vehicle check and destroy option for missions, i.e. military crash site..
2016-06-19 20:11:38 +01:00
Andrew Gregory
be2622abbc Handle cleanup in zombie spawn. 2016-06-19 20:10:03 +01:00
Andrew Gregory
31877ff008 Test for horde numbers when spawning. 2016-06-19 20:08:54 +01:00
vbawol
6075d598bc remove template city 2016-06-19 09:08:41 -05:00
vbawol
aa296fa9da 0.3.9.0536
changed last few refs to EPOCH_server_createMarker >
EPOCH_server_makeMarker, was causing #40 scripts kick.
2016-06-19 08:54:30 -05:00
vbawol
3908387306 0.3.9.0535 2016-06-18 13:56:42 -05:00
vbawol
95e8b6a2d4 re-revert change SERVER_VARS > EPOCH_playerMissionArray 2016-06-18 13:53:16 -05:00
vbawol
fa2185a27d 0.3.9.0534
max out zombie count on spawn chance
allow variable increase to antagonist array
2016-06-18 12:57:53 -05:00
Andrew Gregory
ecd09836e0 Remove create marker function. Add Remove marker 2016-06-18 16:39:26 +01:00
Andrew Gregory
a5319499ba Remove local marker
Supporting Make Marker / missions.
2016-06-18 16:38:24 +01:00
Andrew Gregory
951e52521e Create Local Marker with Options 2016-06-18 16:37:47 +01:00
Andrew Gregory
96e1468ec7 Not a function - moving process to generic
and renaming
2016-06-18 16:36:58 +01:00
vbawol
115acbc837 0.3.9.0533 2016-06-18 09:36:23 -05:00
Raymix
fd5e8f0c6e Small adjustment 2016-06-18 14:38:58 +01:00
Andrew Gregory
20b6d9884d Missing file reference for messaging
Assuming these are the correct files. However, there are still no messages appearing ?
2016-06-18 12:57:55 +01:00
Andrew Gregory
7105be4b9e Duplicate entry b_calochlaena_f_p3d
removed from line 534
2016-06-18 11:45:37 +01:00
vbawol
88e00323a0 0.3.9.0532 2016-06-17 21:42:50 -05:00
Raymix
43ef53312e auto-merge conflict fix 2016-06-18 02:47:36 +01:00
Raymix
8cf9965d1c Merge branch 'experimental' of https://github.com/EpochModTeam/Epoch into experimental
Conflicts:
	Sources/epoch_code/System/task_control.fsm
2016-06-18 02:43:28 +01:00
Raymix
b219235534 New Function: Epoch_message 2016-06-18 02:22:29 +01:00
Andrew Gregory
9803eb2f67 Updated server_vars usage. 2016-06-17 23:12:41 +01:00
vbawol
67e38a5609 0.3.9.0530 2016-06-17 17:09:25 -05:00