Commit Graph

725 Commits

Author SHA1 Message Date
1310098264 disable vehicle simulation handler
changed var name to force change, new variable is: simulationHandlerOld
2016-07-08 09:51:47 -05:00
1f17430e2c Revert "move simulation handler to main loop"
This reverts commit 19a0252278.
2016-07-08 09:46:09 -05:00
52e8008f16 fixed be kick # 39 2016-07-08 09:06:32 -05:00
19a0252278 move simulation handler to main loop 2016-07-08 09:06:15 -05:00
4532219923 Update EPOCH_isBuildAllowed.sqf 2016-07-08 01:58:09 +02:00
b2fd0e4c67 Update EPOCH_isBuildAllowed.sqf 2016-07-08 01:54:50 +02:00
f7ad2e1754 Update CfgEpochClient.hpp 2016-07-08 01:51:53 +02:00
b86c3e7436 Update EPOCH_isBuildAllowed.sqf 2016-07-08 01:48:34 +02:00
dbd959a3a0 remove extra comma 2016-07-07 17:29:02 -05:00
055995e795 not needed to setface again 2016-07-07 16:00:21 -05:00
5e9860f4e9 Merge pull request #567 from EpochModTeam/experimental
Release 0.3.9 b560
0.3.9.0560
2016-07-07 15:56:23 -05:00
1a99015935 Merge branch 'release' into experimental
# Conflicts:
#	Server_Install_Pack/@epochhive/addons/epoch_server.pbo
#	Server_Install_Pack/@epochhive/addons/epoch_server_core.pbo
#	Server_Install_Pack/@epochhive/addons/epoch_server_settings.pbo
#	Server_Install_Pack/mpmissions/epoch.Altis.pbo
#	Server_Install_Pack/mpmissions/epoch.Australia.pbo
#	Server_Install_Pack/mpmissions/epoch.Bootcamp_ACR.pbo
#	Server_Install_Pack/mpmissions/epoch.Bornholm.pbo
#	Server_Install_Pack/mpmissions/epoch.Chernarus.pbo
#	Server_Install_Pack/mpmissions/epoch.Chernarus_Summer.pbo
#	Server_Install_Pack/mpmissions/epoch.Desert_E.pbo
#	Server_Install_Pack/mpmissions/epoch.Esseker.pbo
#	Server_Install_Pack/mpmissions/epoch.Mountains_ACR.pbo
#	Server_Install_Pack/mpmissions/epoch.Napf.pbo
#	Server_Install_Pack/mpmissions/epoch.Porto.pbo
#	Server_Install_Pack/mpmissions/epoch.ProvingGrounds_PMC.pbo
#	Server_Install_Pack/mpmissions/epoch.Sara.pbo
#	Server_Install_Pack/mpmissions/epoch.SaraLite.pbo
#	Server_Install_Pack/mpmissions/epoch.Sara_dbe1.pbo
#	Server_Install_Pack/mpmissions/epoch.Shapur_BAF.pbo
#	Server_Install_Pack/mpmissions/epoch.Stratis.pbo
#	Server_Install_Pack/mpmissions/epoch.Takistan.pbo
#	Server_Install_Pack/mpmissions/epoch.VR.pbo
#	Server_Install_Pack/mpmissions/epoch.Woodland_ACR.pbo
#	Server_Install_Pack/mpmissions/epoch.Zargabad.pbo
#	Server_Install_Pack/mpmissions/epoch.utes.pbo
#	Sources/epoch_config/build.hpp
#	Sources/epoch_server/build.hpp

#	Sources/epoch_server/compile/epoch_vehicle/EPOCH_server_packStorage.sqf
#	Sources/epoch_server_core/build.hpp
#	Sources/epoch_server_settings/build.hpp
#	build.txt
2016-07-07 15:55:33 -05:00
dee3394024 0.3.9 b559 2016-07-07 15:25:03 -05:00
de065ea3a7 0.3.9 b558
allow disable of ryan zombies support
suppressed zombies and more ai from jammers and traders
2016-07-07 14:50:35 -05:00
7d3b44cd10 Merge pull request #566 from Ignatz-HeMan/experimental
Changes from He-Man
2016-07-07 12:13:38 -05:00
5ea76ecbff Update server_monitor.fsm 2016-07-07 17:49:59 +02:00
1b2aac3bdd Update EPOCH_server_lockVehicle.sqf
Allow Locking, if driver is dead.
Allow locking, if lockOwner already is lockedOwner
2016-07-07 17:47:30 +02:00
389afe61ff Update EPOCH_server_save_storage.sqf
Unpack Backpacks / Vests / Uniforms. Otherwise Inventory will get lost
2016-07-07 17:46:02 +02:00
c411e7ac40 Update EPOCH_server_save_vehicle.sqf
Unpack Backpacks / Vests / Uniforms. Otherwise the Inventory will get lost
2016-07-07 17:44:58 +02:00
760d2c2c2a Update server_init.sqf
Add 50 reserved slots to prevent despawning Vehicles, if spawned in by scripts
2016-07-07 17:43:39 +02:00
d6bc7a5e10 Update Epoch_dynamicMenu.sqf
Allows to create a tooltip by a code inside the config
2016-07-07 17:36:49 +02:00
76785e1694 0.3.9 b557 2016-07-07 09:50:27 -05:00
e9958bc5d8 add god mode enabled variable flag
for #525
2016-07-06 23:56:48 -05:00
872b90fa99 loosen snap checks
this should allow for easier snapping, and should fix: #429
2016-07-06 23:41:30 -05:00
bb94bb429e reworked trader spawn
fixes #489
traders now only spawn in traderBlds classes for work and traderHomes
for homes and only if the building has AI positions.
traders now also use traderUniforms config array for what uniforms they
randomly use.
2016-07-06 23:30:23 -05:00
1da15073d8 0.3.9 b556
fixed unneeded message when suppressing forced AI spawn.
fixed no message if player does not have energy for NVG.
2016-07-06 20:48:53 -05:00
415d9d7157 Merge pull request #565 from Nullimeyer/patch-1
Update EPOCH_server_loadTraders.sqf
2016-07-06 16:24:08 -05:00
759223c59d Update EPOCH_server_loadTraders.sqf
Stored Vehicles was only counted for Static Traders.
2016-07-06 23:01:57 +02:00
8dc77ec853 0.3.9 b555 2016-07-06 14:35:20 -05:00
d1854aaaa3 0.3.9 b554
fixed missing var in biteplayer
2016-07-05 14:15:42 -05:00
8f3b06f0f4 0.3.9.0 b553
Zombies: fixed issue with multiple targets
moved CfgSounds and CfgSay3Dhandler to mission file
added new mission config (CfgSwitchMovehandler) for
EPOCH_server_handle_switchMove function
minor cleanup to EPOCH_server_handle_say3D usages.
2016-07-05 13:22:14 -05:00
66c49bc440 Fix multiple target issue.
Quick and dirty fix.
2016-07-05 17:33:39 +01:00
8946390a21 Update Server Remove Marker Call - Not a function any more. 2016-07-04 20:34:35 +01:00
e5bbe2ec74 Update Server Make Marker Call - Not a Function any more. 2016-07-04 20:33:57 +01:00
274d5fb33f Update EPOCH_removeMarker.sqf 2016-07-04 20:32:57 +01:00
e88179fecc Update EPOCH_makeMarker.sqf 2016-07-04 20:32:31 +01:00
547af0785a fixed incorrect cooked class returned 2016-06-30 18:11:18 -05:00
eaf23d4e31 0.3.9.0 b552
zombie fixes
removed armed vtol
prices for APEX vehicles
message when NVG disabed due to lack of energy
2016-06-30 17:43:28 -05:00
02761bb4cf 0.3.9.0 b547 2016-06-30 12:06:07 -05:00
a21ca947f2 Dynamic HUD feature - http://pastebin.com/XPLwqRgd 2016-06-29 23:32:57 +01:00
e04f4d2e69 Merge pull request #561 from RC-Robio/patch-2
Update sc.arma3profile
2016-06-29 15:52:28 -05:00
6a01291440 0.3.9.0546
add server invoked looting text based feedback
2016-06-29 13:35:37 -05:00
16ab1e6132 Update sc.arma3profile 2016-06-29 13:06:53 -05:00
b84e97a71a change config.cfg to server.cfg, install note updates
Thanks @RC-Robio for the heads up!
2016-06-29 08:22:47 -05:00
4405c12680 fix for #554 2016-06-29 08:08:38 -05:00
1ec9d344be 0.3.9.0545
new function EPOCH_swapBuilding
2016-06-28 21:37:11 -05:00
086102c63e changelog updates 2016-06-27 16:17:26 -05:00
f8f776c659 0.3.9.0544
only use nearestTerrainObjects [player, ["SHIPWRECK"], 40000]; postions
for containerpos array
change gamemode to survival, (might show as unknown gamemode pre 1.62)
2016-06-27 15:56:35 -05:00
926ad37a06 0.3.9.0543
Tanoa container positions thanks to Sparky
Tanoa Apex vehicles added
give attributes should not return anything if data is 0 even if random
is used
2016-06-27 11:51:31 -05:00
9e548a1c04 0.3.9.0542
fixes to a few typos
2016-06-25 10:12:26 -05:00