Commit Graph

451 Commits

Author SHA1 Message Date
95cfc4be58 b638 2016-11-02 14:43:26 -05:00
4f50c4513b disable TI on mission spawned UAV's 2016-11-02 14:40:26 -05:00
b48acf626f Epoch Survival 0.4 b637
tanoa mission file added that adds RyanZombies to the addons array
Test extended options support for double click item interaction sub
menu.
- "Drink" gas to poison your self.
- Pour our Honey "Empty" option to gain the empty jar without consuming
the honey.
2016-11-02 14:20:58 -05:00
12740cfafd Epoch Survival 0.4 b633 2016-11-02 10:25:49 -05:00
91e4a80ae2 Update EPOCH_lockCheck.sqf
Otherwise it is possible to unlock foreign Doors / Gates while controling an UAV.
If you control an UAV, cameraon will check the Plotpoles near the UAV.
2016-11-01 17:41:03 +01:00
0e3d163ab2 b632
test not suppessing SPACE key press to fix
https://github.com/EpochModTeam/Epoch/issues/539
2016-10-31 13:31:28 -05:00
4dd055d4f3 b631
few more loot positions and updated tool with remaining list from
https://github.com/EpochModTeam/Epoch/issues/528
2016-10-31 11:23:52 -05:00
25b6dd64e5 b630
fixed two loot positions Land_d_Windmill01_F and Land_d_Windmill01_F
2016-10-31 10:22:06 -05:00
54269db977 Epoch Survival 0.4 b629
more BE kick fixes
removed pcre3.dll along with other uneeded files
epochserver.dll/so version 0.5.1.8 requires update to
2016-10-30 17:29:48 -05:00
119bc9ac8a Epoch Survival 0.4 b628 2016-10-28 14:37:12 -05:00
14058cb832 Epoch Survival 0.4 b626
increased anti-teleport range
added experimental vehicle immunity if locked inside an owned base (with
jammer)
Players now start with only 30% Hunger and Thirst instead of 100%.
2016-10-26 15:59:38 -05:00
c5bbe34d04 fixed z and y mixup 2016-10-26 15:28:36 -05:00
5fdb5f0a7b Epoch Survival 0.4 b621 2016-10-26 10:16:59 -05:00
74f1bc12d9 update tanoa props and add atms 2016-10-26 10:16:14 -05:00
260f6b031a make Sapper a little less prone to prematurely explode 2016-10-26 09:57:49 -05:00
9ba60d5b7c Epoch Survival 0.4 b620 2016-10-24 16:23:09 -05:00
00a626604f Update EPOCH_upgradeBUILD.sqf 2016-10-24 23:02:46 +02:00
19c171aed1 Update EPOCH_upgradeBUILD.sqf 2016-10-24 23:01:40 +02:00
897653f8ee Update EPOCH_upgradeBUILD.sqf
This was missing in my Changes for Building restrictions.
With this, the Configs "maxdoors" and "maxgates" are useable.
2016-10-24 22:53:26 +02:00
0ccc0c02fb Update EPOCH_Group_BtnInvite.sqf
If two players from the same group connect at exact the same time, they can not "find" and join each others Group. So you can invite the other player again and he is doubled in the Group.
This prevents from inviting again.
Already implemented on our Server since a few weeks without problems.
2016-10-24 22:45:14 +02:00
4aa8c8152d Epoch Survival 0.4 b619
[Changed] Dynamic sub menu for inventory item interaction and crafting
options. (Double click item in your inventory)
[Changed] Armor stat inventory feature now dynamic and no longer forced
via config.
[Changed] Group menu and requests are now on the self action menu.
2016-10-23 23:52:25 -05:00
10a6c984c3 moved cfgsounds to main mod 2016-10-18 00:03:39 -05:00
7c1e18d6aa Merge pull request #613 from 82ndab-Bravo17/BuildingItems
Fix for building parts not being returnrd on removal
2016-10-18 00:01:33 -05:00
35cc154792 0.4 b605 gamemode
added H_105_EPOCH and halloween masks to loot table|
changed version check to check community pbo
2016-10-14 15:31:01 -05:00
8143c8f7fc Fix for building parts not being returnrd on removal 2016-10-06 22:13:25 -04:00
da7e5e6d2d experiment with json config generator/parser 2016-09-25 16:33:00 -05:00
d372ef9d95 fix for false ban since 1.64 2016-09-25 16:32:10 -05:00
3cd165581c Merge pull request #606 from Ignatz-HeMan/patch-1
Update EPOCH_server_loadPlayer.sqf
2016-09-08 19:40:53 -05:00
6cdb9633d4 0.4 b602
new compiler with optional v2 format more like BI's
added expanded startup init logic
moved mirror setup to own function inside epoch core
moved server init code to main gamemode init logic.
2016-09-08 12:09:58 -05:00
e817f1e2e5 0.4.0.0 b597 2016-09-04 23:32:38 -05:00
145f5b2286 Update EPOCH_server_loadPlayer.sqf 2016-09-02 22:16:40 +02:00
1a77c8ee13 load spawn effects function 2016-08-31 21:22:30 -05:00
128996724b configize pp effects 2016-08-31 21:20:07 -05:00
67e372196c private array cleanup pt3 2016-08-31 21:19:23 -05:00
4c25bbd3f0 private array cleanup pt2 2016-08-31 19:40:18 -05:00
d285fe4ad0 private array cleanup p1 2016-08-31 19:29:08 -05:00
e0962343aa Update server_securityfunctions.sqf 2016-08-31 19:46:49 +02:00
3481042f86 Update server_securityfunctions.sqf 2016-08-31 19:45:12 +02:00
4626c22ce1 Update EPOCH_spawn_vehicle.sqf 2016-08-31 18:17:58 +02:00
c8c474ce34 Update EPOCH_load_vehicles_old.sqf 2016-08-31 18:17:33 +02:00
48f109c95c Update EPOCH_load_vehicles.sqf 2016-08-31 18:16:55 +02:00
b2203d6933 Update EPOCH_load_vehicles.sqf 2016-08-31 17:45:29 +02:00
775ffb0417 Update EPOCH_load_vehicles_old.sqf 2016-08-31 17:44:49 +02:00
ffce6bac64 Update EPOCH_spawn_vehicle.sqf 2016-08-31 17:36:08 +02:00
e08dff4f6b Update EPOCH_load_vehicles.sqf 2016-08-31 17:33:37 +02:00
67eb8bc114 Update EPOCH_spawnLoot.sqf 2016-08-26 18:33:19 +02:00
b791137b42 Update EPOCH_worldObjectType.sqf
Added private Variables, so external scripts calling this script can use "_return" as variable without problems

example EPOCH_lootTrash.sqf:
_return = false;
_getWorldTypes = [str(_x), _inputWorldTypes] call EPOCH_worldObjectType;
_return  <--- Is an array!!!
2016-08-24 21:20:38 +02:00
3cdd1049b3 use setposATL to level out debug building 2016-08-19 08:21:13 -05:00
90f5674a74 0.4.0.0 b584
More work on Dynamic HUD and hudConfigs are now found in CfgEpochClient.
Animal spawn table now found in CfgEpochClient.
Two new functions added to handle get(In|Out)Man Event Handlers.
moved forced disabling of build mode when getting in vehicle to getInMan
EH function.
removed a few unused files.
2016-08-12 13:15:11 -05:00
5fc12c058c Merge pull request #597 from Ignatz-HeMan/patch-3
Update EPOCH_server_revivePlayer.sqf
2016-08-11 17:54:27 -05:00