vbawol
aff9d38c70
0.5 b699
2017-03-08 14:45:24 -06:00
vbawol
35f2f67d0b
use another class for sapper
2017-03-08 12:26:41 -06:00
vbawol
16e70faf8e
0.5 b698
2017-03-08 08:17:06 -06:00
vbawol
bb66c7b211
Merge pull request #704 from Ignatz-HeMan/patch-3
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Anti-Dupe on Revive
2017-03-08 07:32:52 -06:00
vbawol
5857f56583
0.5 b697
2017-03-06 11:46:54 -06:00
vbawol
7543950e8d
give toxic sapper his own toxic bomb
2017-03-06 11:35:18 -06:00
vbawol
8b77ed0be7
add toxic sapper to spawn, give loot, etc.
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also give feedback to player when Spawnpoint set
2017-03-06 11:19:20 -06:00
vbawol
dcd0954786
0.5 b696
2017-03-05 13:35:03 -06:00
vbawol
7714c62e96
test fix issue with joining a dead players groups
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optimize reduce number of allPlayer calls
2017-03-05 11:04:43 -06:00
vbawol
4f5d0baf8d
0.5 b695
2017-03-04 16:46:03 -06:00
vbawol
308f1eb875
fixed issue that could cause spawning at old position
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if jammer owner checks failed
2017-03-04 13:00:31 -06:00
vbawol
f5d51c4127
fixed typo in load player
2017-03-04 11:35:39 -06:00
vbawol
4cd7fdd5c6
0.5 b691
2017-03-04 00:53:05 -06:00
vbawol
b2629ca10f
allow respawn in base
2017-03-04 00:52:45 -06:00
vbawol
4ce94718ab
add function EPOCH_fnc_addItemToX
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reduce redundant code
rebuild private arrays
2017-03-01 17:17:30 -06:00
He-Man
53c02fe16a
Anti-Dupe on Revive
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Prevent simultaneous reviving
2017-03-01 19:09:26 +01:00
vbawol
55a7a0190d
0.5 b684
2017-02-28 13:31:00 -06:00
vbawol
51cddfa424
0.5 b683
2017-02-27 07:52:47 -06:00
vbawol
9d6b5a6ae5
0.5 b682
2017-02-26 09:19:51 -06:00
vbawol
246cc9670f
0.5 b681 repack
2017-02-26 08:17:12 -06:00
vbawol
f31aeff613
0.5 b680
2017-02-25 16:37:07 -06:00
vbawol
2afb92e52e
b678
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see changelog
2017-02-24 11:31:33 -06:00
He-Man
a18819d984
Update EPOCH_server_makeNPCTrade.sqf
2017-02-10 21:30:41 +01:00
He-Man
69a3b8b5d7
Reworked NPC Trade Script
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- no longer use PubVar for Trade
- "Purchase Failed" not abort the complete trade
- Added an option, that Players with to much Bank-debit can not sell,
but can purchase. The Money for Purchasing goes directly to the Bank
then.
2017-02-10 21:28:00 +01:00
vbawol
c0b6a0a1be
bump for next version
2017-01-06 08:14:55 -06:00
vbawol
a417dc9070
0.4 b675
2017-01-02 12:25:49 -06:00
vbawol
468deeb252
test making player revive work similar to load #693
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on revive, use reveal against new player object.
send loadABS value from server and wait client side for a match before
using selectPlayer.
Note: may need some form of code lock to prevent duplicate calls
Todo: Look into changing revive system to A3's own.
2017-01-01 12:33:04 -06:00
vbawol
de95260a3e
0.4 b674
2016-12-29 13:57:50 -06:00
vbawol
1db988095e
booleans in configs
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- change bools in config files to string or a number.
- EPOCH_fnc_returnConfigEntry(V2) now also supports 0/1 via config when
default input is a bool.
Note: this commit may address issue with Bad conversion: bool rpt spam.
It is suggested to use the following format for storing booleans in
config:
1 = true
"true"=true
0 = false
"false"=false
2016-12-29 12:18:09 -06:00
vbawol
03bd6cc796
Merge pull request #688 from Ignatz-HeMan/patch-13
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Safe/Load all Vehicle Magazines correctly
2016-12-29 11:42:00 -06:00
vbawol
abf690fc11
fix typo on helper scripts
2016-12-18 13:21:42 -06:00
He-Man
5859bf2356
Safe/Load all Vehicle Magazines correctly
2016-12-14 21:58:08 +01:00
He-Man
3f4517f109
Safe/Load all Vehicle Magazines correctly
2016-12-14 21:53:24 +01:00
He-Man
113efd874b
Safe/Load all Vehicle Magazines correctly
2016-12-14 21:52:48 +01:00
He-Man
4b88db0279
Safe/Load all Vehicle Magazines correctly
2016-12-14 21:51:35 +01:00
He-Man
532df074f2
Safe/Load all Vehicle Magazines correctly
2016-12-14 21:49:55 +01:00
vbawol
81f3452bd9
b673
2016-12-14 14:11:36 -06:00
He-Man
236651caa7
Skip saving already killed Vehicles
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Server was deleting the Vehicle from DB and after hit is triggered, saved it again into DB with damage 1
2016-12-13 19:56:13 +01:00
vbawol
dc93ccdbf4
b672
2016-12-12 13:25:00 -06:00
He-Man
6cb5de71b5
Removed workaround for PlayerDisconnected
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Tested and working again.
Should be better then searching (foreach allunits)
2016-12-12 19:36:00 +01:00
vbawol
31371482c8
b671
2016-12-12 11:29:46 -06:00
He-Man
62917bfc40
Option to make BaseParts indestructible
2016-12-11 16:19:22 +01:00
He-Man
7afb41d0d8
Option to make BaseParts indestructible
2016-12-11 16:18:16 +01:00
He-Man
0bbb00dcb5
Option to make BaseParts indestructible
2016-12-11 16:16:46 +01:00
vbawol
f86c49fe86
b670
2016-12-11 00:34:07 -06:00
vbawol
4f86c913d8
fixed Generic error in expression
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when player object was null the function would throw an error. Thanks to
@ReDBaroN1 for the report!
2016-12-10 08:10:31 -06:00
vbawol
9856601229
0.4 b669
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Workaround for playerRespawnTime always returning -1 when the player is
killed, that also prevented player time to be revived. Thanks goes to
@Ignatz-HeMan and @SPKcoding for the fix!
2016-12-03 11:22:55 -06:00
vbawol
1660e7f484
0.4 b668
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fixed crash when opening crafting menu since A3 1.66.
workaround for HandleDisconnect not firing since A3 1.66.
b660
changed playableUnits to allPlayers
improved Epoch_selectInventoryItem function
improved inventory locked check with arma 1.66 features.
2016-12-02 10:24:25 -06:00
vbawol
a4f0ab80ec
workaround for HandleDisconnect not working
2016-12-02 09:46:59 -06:00
vbawol
350554b7f1
0.4 b660
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fixes and improvments
2016-12-01 23:26:34 -06:00