Commit Graph

1106 Commits

Author SHA1 Message Date
vbawol
bbd958ed52 energy fixes 2017-10-03 09:04:30 -05:00
vbawol
18dd7a5d80 Merge remote-tracking branch 'refs/remotes/origin/release' into experimental
# Conflicts:
#	Sources/epoch_config/Configs/CfgItemSort.hpp
2017-10-03 08:08:13 -05:00
vbawol
70b11bc5a1 can just use array as targets instead of foreach here 2017-10-03 08:04:54 -05:00
He-Man
6cf522fc16 Fixed Wet Variable 2017-10-03 00:22:14 +02:00
DESKTOP-UH65DCE\MusTanG
f3700efba7 vector corrections and improvements
Correct vector snap issues clientside
Correct vector placement issues server side
Correct remoteExec reveal to clients(fixes incorrect placement during
swap)
2017-10-02 17:05:53 -05:00
He-Man
f53933a2ee Added more ItemSorts 2017-10-02 21:14:54 +02:00
He-Man
ba4801b008 Removed ; 2017-10-02 21:08:01 +02:00
He-Man
84f1174983 Added more missing ItemSorts 2017-10-02 21:06:25 +02:00
He-Man
288edfb77e Added new Uniforms and Masks to ItemSort 2017-10-02 19:17:00 +02:00
He-Man
99682cca1b Added new Uniforms and Masks to ItemSort 2017-10-02 19:13:11 +02:00
He-Man
888629ea2b Reverted last change and changed hint 2017-10-02 18:57:08 +02:00
DESKTOP-UH65DCE\MusTanG
9029bc7524 dyna-menu functionality on map 2017-10-02 11:49:27 -05:00
He-Man
a73b6e5008 Added Kit_Garden to Itemsort 2017-10-02 18:43:41 +02:00
vbawol
c479e04607 move say3d below second local check
Only want this to repair sound to play if the repair worked and did not
get stopped by second check
2017-10-02 11:42:00 -05:00
He-Man
fe8c16d88f Moved 2nd local check behind sleep 2017-10-02 18:27:09 +02:00
vbawol
8e0c7afc91 force first row to spawn 2017-10-02 11:10:22 -05:00
vbawol
381fdd44ea change loot bubble
use nearObjects instead of nearestObjects
use _lootClasses as filter for objects array, force array to lower to
prevent case issues.
This should allow loot spawn for simple objects.
2017-10-02 11:05:48 -05:00
vbawol
bf7d35b519 move rads for locations to client
locations cannot use public var option
2017-10-02 10:06:04 -05:00
vbawol
8e698e95db Merge branch 'experimental' of https://github.com/EpochModTeam/Epoch into experimental 2017-10-02 09:54:05 -05:00
vbawol
da0d2c2ad8 add item requirements to crafting
making metal bars from gold now require Smelting Tools in players
inventory.
2017-10-02 09:54:02 -05:00
vbawol
16191f0400 Merge pull request #884 from ravmustang/patch-5
more assets pricing
2017-10-02 07:51:42 -05:00
vbawol
a063a5af58 Merge pull request #883 from ravmustang/patch-4
add remaining plants and clean up tabs
2017-10-02 07:51:35 -05:00
DirtySanchez
ada87955a5 more assets pricing 2017-10-02 07:41:23 -05:00
DirtySanchez
124d8922f1 add remaining plants and clean up tabs 2017-10-02 07:31:17 -05:00
DirtySanchez
09e4b6c4e3 add remaining vehicle ammos 2017-10-02 07:17:15 -05:00
DirtySanchez
78e150ce8c female outfits and new Halloween masks 2017-10-02 06:57:59 -05:00
vbawol
d2daca6f46 add garden kit 2017-10-01 21:25:57 -05:00
vbawol
6ac1e72a97 set read only vars
with failback to normal use.
2017-10-01 19:48:32 -05:00
vbawol
662ef386b1 set bipod price to 0 2017-10-01 19:09:38 -05:00
DirtySanchez
11b64381c8 add missing , 2017-10-01 18:26:47 -05:00
vbawol
1ab0c68a45 use local var within loop 2017-10-01 18:18:38 -05:00
vbawol
4f98071e8d dynamic radio active locations 2017-10-01 18:14:18 -05:00
vbawol
cce0f4aa2b toxic sapper updates
Increase range for toxic smoke from 6m to 12m.
toxic sapper.:
trigger smoke at unit spawn
readd smaller explosive charge
2017-10-01 17:15:42 -05:00
vbawol
f11f8a5a6c remove karma Item Interactions 2017-10-01 16:20:34 -05:00
vbawol
121ea31ef2 Radiation Updates
Alcohol - absorb radiation by small amount
Tin canned foods - increases radiation by small amount
2017-10-01 16:11:30 -05:00
vbawol
2c8ace3a8d use player object for RE instead of netID 2017-09-30 22:06:47 -05:00
vbawol
0de36abd6b testing
if this is cause of duping on login
2017-09-30 15:40:42 -05:00
vbawol
0b71db3917 fix ai spawning 2017-09-30 10:14:43 -05:00
vbawol
675348b160 fix blood pressure 2017-09-30 10:12:32 -05:00
vbawol
8e017957aa Merge pull request #879 from morgoth0/patch-1
Patch 1
2017-09-30 10:09:03 -05:00
Grahame
8b2dca3148 Added a working defibrillator
Adds the player_revive class which checks whether the target is a dead player and if a defibrillator is in inventory. if so will remoteexec Epoch_server_revivePlayer. Uses the Group Menu icon but would be better if there were a generic medical icon.
2017-09-30 10:46:47 -04:00
vbawol
e11e60d209 debug 2017-09-30 09:34:16 -05:00
vbawol
57d85a8373 increase 2017-09-30 09:32:00 -05:00
Grahame
742d2b9ef8 Added dyna_magazinesPlayer
Added dyna_magazinesPlayer to return the magazines in a player's inventory
2017-09-30 10:27:43 -04:00
vbawol
84a2c7b721 debug 2 2017-09-29 22:44:17 -05:00
vbawol
4da51a45f3 add debug 2017-09-29 21:48:32 -05:00
vbawol
9e7cc6843d private arrays 2017-09-29 11:29:20 -05:00
vbawol
8b2253bc69 increase max building height 2017-09-28 14:27:10 -05:00
vbawol
cb17f01b56 fix inverted logic 2017-09-28 12:00:48 -05:00
vbawol
a5894bca15 debug spawn units 2017-09-28 11:30:26 -05:00