.. |
bis_functions
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private array cleanup p1
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2016-08-31 19:29:08 -05:00 |
both
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fix snap checks
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2017-10-12 07:04:34 -05:00 |
building
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fix snap checks
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2017-10-12 07:04:34 -05:00 |
environment
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fix blood rise issue with bitePlayer
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2017-10-04 07:57:28 -05:00 |
event_handlers
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Additional Check
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2017-09-05 18:06:30 +02:00 |
functions
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marker sets (local)
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2017-10-08 13:37:48 -05:00 |
interface_event_handlers
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revert side changes for male
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2017-10-10 21:29:04 -05:00 |
inventory
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Optimize: nearestObjects use object instead of pos
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2017-09-02 17:06:27 -05:00 |
looting
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remove debug
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2017-10-03 17:01:04 -05:00 |
missions
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Missions simplified
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2017-08-03 09:37:08 -05:00 |
p2p_trading
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private array cleanup p1
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2016-08-31 19:29:08 -05:00 |
servicepoint
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Restrict SP to local resources
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2017-10-09 22:51:22 +02:00 |
setup
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revert side changes for male
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2017-10-10 21:29:04 -05:00 |
traders
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Optimize: nearestObjects use object instead of pos
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2017-09-02 17:06:27 -05:00 |
vehicles
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Force Vehicle Save after adding / removing Mags
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2017-10-06 14:01:29 +02:00 |
EPOCH_callSapperMigration.sqf
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private array cleanup p1
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2016-08-31 19:29:08 -05:00 |
EPOCH_chopWood.sqf
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unify EPOCH_worldObjectType logic
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2017-06-04 19:22:56 -05:00 |
EPOCH_consumeItem.sqf
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Base Building: spawn only ghost
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2017-10-11 00:42:11 -05:00 |
EPOCH_effectCrypto.sqf
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correct file path to current branch
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2016-06-13 11:54:19 -05:00 |
EPOCH_EnterBuilding.sqf
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correct file path to current branch
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2016-06-13 11:54:19 -05:00 |
EPOCH_fish.sqf
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private array cleanup p1
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2016-08-31 19:29:08 -05:00 |
EPOCH_handleServerMessage.sqf
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0.4.0.0 b584
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2016-08-12 13:15:11 -05:00 |
EPOCH_interact.sqf
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private array cleanup p1
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2016-08-31 19:29:08 -05:00 |
EPOCH_localCleanup.sqf
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Release 0.3.8 (#502)
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2016-04-08 15:21:46 -05:00 |
EPOCH_LootIT.sqf
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0.4 b602
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2016-09-08 12:09:58 -05:00 |
EPOCH_lootTrash.sqf
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selectRandomWeighted is available now
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2017-09-07 11:50:31 -05:00 |
EPOCH_makeMarker.sqf
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Epoch Survival 0.4 b646
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2016-11-09 15:21:15 -06:00 |
EPOCH_mineRocks.sqf
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unify EPOCH_worldObjectType logic
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2017-06-04 19:22:56 -05:00 |
EPOCH_niteLight.sqf
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disable nite light by default
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2017-08-18 11:09:14 -05:00 |
EPOCH_onEachFrame.sqf
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maxBuildingHeight now var as it is used oneachframe
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2017-07-12 09:53:39 -05:00 |
EPOCH_PutHandler.sqf
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more cleanup and privates
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2017-05-02 08:28:52 -05:00 |
EPOCH_QuickTakeAll.sqf
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private array cleanup p1
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2016-08-31 19:29:08 -05:00 |
EPOCH_QuickTakeLoad.sqf
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private array cleanup p1
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2016-08-31 19:29:08 -05:00 |
EPOCH_removeMarker.sqf
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private array cleanup p1
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2016-08-31 19:29:08 -05:00 |
EPOCH_SpawnTraderMiltia.sqf
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Optimize: nearestObjects use object instead of pos
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2017-09-02 17:06:27 -05:00 |
EPOCH_supportCopter.sqf
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more cleanup and privates
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2017-05-02 08:28:52 -05:00 |
EPOCH_UnisexCheck.sqf
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private array cleanup p1
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2016-08-31 19:29:08 -05:00 |
EPOCH_unit_onKilledEH.sqf
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update killed EH
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2017-08-04 13:44:03 -05:00 |
EPOCH_unitSpawn.sqf
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toxic sapper updates
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2017-10-01 17:15:42 -05:00 |
EPOCH_unitSpawnDecrease.sqf
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private arrays
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2017-09-29 11:29:20 -05:00 |
EPOCH_unitSpawnIncrease.sqf
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fix ai spawning
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2017-09-30 10:14:43 -05:00 |
EPOCH_updateLoadingScreen.sqf
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private array cleanup p1
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2016-08-31 19:29:08 -05:00 |
EPOCH_zombieSpawn.sqf
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updates
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2017-08-03 18:11:10 -05:00 |