Epoch/Sources/epoch_code/compile
DESKTOP-UH65DCE\MusTanG bdfee35a18 CfgActions overriding - fire on/off req - a3 hooking ++
[FIXED] BurnBarrel and FirePlace02 UserActions requiring lighter_epoch
did not need lighter when performed.
[NEW] CfgActions event handler for "Action" ("PrevAction" and
"NextAction" - not implemented yet)
-Allows ability to override any of the CfgActions/UserActions in Arma 3
and other mods.
[ADDED] usedItemRepack function to remove 1 use from the lighter.
[ADDED] Require fire extinguisher to "Put Out Fire" on the Burn Barrel
[CHANGED] ItemFireExtinguisher now has count = 5 for 5 uses to put out a
small fire
[ADDED] ItemFireExtinguisher to CfgItemSort and CfgPricing
[ADDED] Arma Sling Loading requires ItemRope to sling and returns rope
upon release..
[ADDED] Checks for R3F can_lift and Advanced Slingload InitVar.
[ADDED] If above mod/script is present disable Arma SlingLoad
Hook/Unhook action and key press.
[CHANGED] While working with keyDown EH, debug logs show the DIKCodes
are being pushed as whole numbers and not the 0x01 as the escape keyDown
handler was setup to use and why my tests were failing using the 0x30
for the letter B(Hook/Unhook).
[UPGRADED] Changed over the 0x01 and 0x30 to the actionKeys name in
order to properly handle those with client using custom keys.
[TEASED] Have a commented line in the Light Fire case showing future
plans for a fire system(BURN BABY BURN!).

[NEW] EPOCH_usedItemRepack

Description:
Allows adjusting of "ammo" counts in a magazine.
Can be used locally and on the server for a remote unit.
```
[_player,_magazine,_change] call EPOCH_usedItemRepack;
2017-12-05 18:20:08 -06:00
..
bis_functions private array cleanup p1 2016-08-31 19:29:08 -05:00
both increase loot bias for bunkers 2017-10-21 06:08:39 -05:00
building SnapPoints for Floors 2017-10-20 23:15:17 +02:00
environment fix blood rise issue with bitePlayer 2017-10-04 07:57:28 -05:00
event_handlers Reworked GetOutMan EH 2017-11-08 19:27:01 +01:00
functions Hints for Multigun Useage 2017-12-02 21:22:43 +01:00
interface_event_handlers CfgActions overriding - fire on/off req - a3 hooking ++ 2017-12-05 18:20:08 -06:00
inventory CfgActions overriding - fire on/off req - a3 hooking ++ 2017-12-05 18:20:08 -06:00
looting remove debug 2017-10-03 17:01:04 -05:00
missions Consume uses message_stack, trader chat colored in orange now 2017-10-25 22:27:17 +01:00
p2p_trading private array cleanup p1 2016-08-31 19:29:08 -05:00
servicepoint Restrict SP to local resources 2017-10-09 22:51:22 +02:00
setup CfgActions overriding - fire on/off req - a3 hooking ++ 2017-12-05 18:20:08 -06:00
traders Optimize: nearestObjects use object instead of pos 2017-09-02 17:06:27 -05:00
vehicles Check Slot for Veh Upgrade 2017-10-17 18:31:14 +02:00
EPOCH_callSapperMigration.sqf private array cleanup p1 2016-08-31 19:29:08 -05:00
EPOCH_chopWood.sqf unify EPOCH_worldObjectType logic 2017-06-04 19:22:56 -05:00
EPOCH_consumeItem.sqf add message_stack to consume items script 2017-10-25 21:57:29 +01:00
EPOCH_effectCrypto.sqf correct file path to current branch 2016-06-13 11:54:19 -05:00
EPOCH_EnterBuilding.sqf correct file path to current branch 2016-06-13 11:54:19 -05:00
EPOCH_fish.sqf Consume uses message_stack, trader chat colored in orange now 2017-10-25 22:27:17 +01:00
EPOCH_handleServerMessage.sqf 0.4.0.0 b584 2016-08-12 13:15:11 -05:00
EPOCH_interact.sqf private array cleanup p1 2016-08-31 19:29:08 -05:00
EPOCH_localCleanup.sqf Release 0.3.8 (#502) 2016-04-08 15:21:46 -05:00
EPOCH_LootIT.sqf 0.4 b602 2016-09-08 12:09:58 -05:00
EPOCH_lootTrash.sqf selectRandomWeighted is available now 2017-09-07 11:50:31 -05:00
EPOCH_makeMarker.sqf Epoch Survival 0.4 b646 2016-11-09 15:21:15 -06:00
EPOCH_mineRocks.sqf reworked mineral node harvesting 2017-10-16 11:02:09 -05:00
EPOCH_niteLight.sqf disable nite light by default 2017-08-18 11:09:14 -05:00
EPOCH_onEachFrame.sqf maxBuildingHeight now var as it is used oneachframe 2017-07-12 09:53:39 -05:00
EPOCH_PutHandler.sqf more cleanup and privates 2017-05-02 08:28:52 -05:00
EPOCH_QuickTakeAll.sqf Make Sharks Lootable under Water 2017-10-12 22:48:32 +02:00
EPOCH_QuickTakeLoad.sqf Make Sharks Lootable under Water 2017-10-12 22:48:32 +02:00
EPOCH_removeMarker.sqf private array cleanup p1 2016-08-31 19:29:08 -05:00
EPOCH_SpawnTraderMiltia.sqf Optimize: nearestObjects use object instead of pos 2017-09-02 17:06:27 -05:00
EPOCH_supportCopter.sqf more cleanup and privates 2017-05-02 08:28:52 -05:00
EPOCH_UnisexCheck.sqf private array cleanup p1 2016-08-31 19:29:08 -05:00
EPOCH_unit_onKilledEH.sqf update killed EH 2017-08-04 13:44:03 -05:00
EPOCH_unitSpawn.sqf toxic sapper updates 2017-10-01 17:15:42 -05:00
EPOCH_unitSpawnDecrease.sqf private arrays 2017-09-29 11:29:20 -05:00
EPOCH_unitSpawnIncrease.sqf fix ai spawning 2017-09-30 10:14:43 -05:00
EPOCH_updateLoadingScreen.sqf private array cleanup p1 2016-08-31 19:29:08 -05:00
EPOCH_zombieSpawn.sqf updates 2017-08-03 18:11:10 -05:00