Chris Cardozo
0e01267f18
removed needless spaces
2020-10-10 08:28:38 -04:00
Chris Cardozo
43ad4ea1a2
Fix scripts for spawning units/statics using Arma building posns
2020-10-10 08:28:21 -04:00
Chris Cardozo
60bf05e695
Build 228 Final.
2020-10-05 07:25:11 -04:00
Chris Cardozo
ca8105c492
store spawned objects as netID
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This is to try to make sure damaged buildings and other damaged objects are deleted upon mission completion.
2020-10-04 15:51:28 -04:00
Chris Cardozo
34204ccdc6
Added Case for debugging with forced completion of spawned mission.
2020-10-04 15:50:48 -04:00
Chris Cardozo
6931695295
Bug fixes. Added check for unexpected case where the thing to be deleted is stored as an object rather than netID
2020-10-04 15:50:13 -04:00
Chris Cardozo
62fa9184bf
Addressed minor scripting issues; added logging of time spent on searching for new posn.
2020-10-04 15:49:31 -04:00
Chris Cardozo
1cd4055662
Fix issue with tracking old mission locations
2020-10-04 13:36:25 -04:00
Chris Cardozo
4747500f82
Update Build Info
2020-10-04 12:30:49 -04:00
Chris Cardozo
ef2423996e
Fix for duplication of vehicle patrols at missions.
2020-10-04 09:52:36 -04:00
Chris Cardozo
bd0165360c
remove some logging
2020-10-03 08:20:32 -04:00
Chris Cardozo
e4a7950d43
coding fixes
2020-10-03 08:10:37 -04:00
Chris Cardozo
4669a08061
remove logging, codign fixes
2020-10-03 08:09:45 -04:00
Chris Cardozo
2de977392b
add counter for instance number; coding tweaks
2020-10-03 08:09:20 -04:00
Chris Cardozo
ceec5c2af4
tried to prevent case that throws an error sometimes
2020-10-03 08:08:24 -04:00
Chris Cardozo
c5bacb2a35
Add counter for number of instances; added logging of active scripts
2020-10-03 08:06:29 -04:00
Chris Cardozo
93f71b0779
Removed logging
2020-10-03 08:05:56 -04:00
Chris Cardozo
37a370bea7
Fixed issues with vehicles not spawning on mission respawn
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This was caused by overwriting of missing data and solved by making a local copy of _missionPatrolVehicles.
2020-10-01 11:02:22 -04:00
Chris Cardozo
e92ac2a1bc
Fixed problem with missing statics on mission respawn.
2020-10-01 10:48:03 -04:00
Chris Cardozo
959c4da4d7
Fixed missing uniforms and added checks for units spawned on water.
2020-10-01 08:03:23 -04:00
Chris Cardozo
a23a9aad3c
Units on / under water spawn with proper gear.
2020-09-29 23:58:24 -04:00
Chris Cardozo
d7ff9bc275
slightly reduced the frequency of some updates
2020-09-29 23:33:14 -04:00
Chris Cardozo
b077b80337
Subs now spawned at pirate missions.
2020-09-29 23:32:59 -04:00
Chris Cardozo
fef589f94c
Fix for missing mission markers when multiple missions of a type are desired.
2020-09-29 23:29:35 -04:00
Chris Cardozo
2660495c01
Small formating change
2020-09-28 17:20:48 -04:00
Chris Cardozo
6a9f8a993f
Removed some loggimng used for debugging.
2020-09-27 11:15:34 -04:00
Chris Cardozo
6233e8a9a8
Fixed Typo that caused erors restoring hidden objects
2020-09-27 08:30:50 -04:00
Chris Cardozo
3ce58656c5
Fixed Error with mission timouts.
2020-09-27 08:12:04 -04:00
Chris Cardozo
37af0b1325
fixed a typo
2020-09-26 00:43:25 -04:00
Chris Cardozo
5f34fae51f
remove debug commands
2020-09-26 00:43:13 -04:00
Chris Cardozo
ef2128afcd
Add checks for invalid marker types and colors
2020-09-26 00:41:26 -04:00
Chris Cardozo
1d2696926c
Small bug fix
2020-09-25 07:26:28 -04:00
Chris Cardozo
b4f51cb2d9
Build 220
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Added the ability to spawn simple objects.
Added an optional feature to hide trees and bushes under enterable buildings.
2020-09-22 21:58:53 -04:00
Chris Cardozo
f937d9987f
Updates to plugin to build 5
2020-09-19 13:29:10 -04:00
Chris Cardozo
c083f4d86b
suppress plants and rocks at mission 'houses'
2020-09-12 09:41:37 -04:00
Chris Cardozo
3eb13f9736
Attempted Fix: spawn vehicle patrols in safe position.
2020-09-09 19:20:40 -04:00
Chris Cardozo
f80db22642
Fixed: Arcraft do not crash when 2 or more are spawned over a mission.
2020-09-09 19:19:46 -04:00
Chris Cardozo
2523f38924
Fixed: Jets do not crash after spawn
2020-09-09 19:18:33 -04:00
Chris Cardozo
fb8d7680ee
Fixed issue with jets crashing on spawn.
2020-09-09 08:29:14 -04:00
Chris Cardozo
58dbfd509a
small bug fixes / CBA compatability added
2020-09-09 07:56:24 -04:00
Chris Cardozo
c94a8e382d
Build 218 Final
2020-09-02 11:36:02 -04:00
Chris Cardozo
730eeb47dc
Build 218 Cod and new missions
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Missions provided by Thomas-TKO
2020-08-29 14:34:02 -04:00
Chris Cardozo
e80ed787dc
A few fixes / additions
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Fixed an issue that prevented settings for the marker brush from being applied.
Added several Chernarus variants to the worlds recognized.
Updated Build information to 215.
2020-08-10 18:33:48 -04:00
Chris Cardozo
ffd41d0025
Build 214 - improvements in finding mission positions
2020-08-06 01:02:58 -04:00
Chris Cardozo
0789181c6a
Build 213
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Improvements in how location for missions is found.
2020-08-01 14:56:22 -04:00
Chris Cardozo
ddbf64be29
Build 212
2020-07-30 22:35:14 -04:00
Chris Cardozo
03c031537c
Updates to code finding location for missions.
2020-06-13 14:14:46 -04:00
Chris Cardozo
f677f8f950
Small Change so that _markerLabel is always defined.
2020-06-08 19:48:13 -04:00
Chris Cardozo
36a02b6301
Removed / Redid a bit of logging
2020-05-31 11:33:14 -04:00
Chris Cardozo
df6e8777d1
Small performance improvements: blck_fnc_missionSpawner
2020-05-31 07:01:25 -04:00