Chris Cardozo
ac2f57aeee
Ver 6.90 Experimenta
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Rewrote scripts to handle case where all ai in vehicles are dead; moved this code to the AIKilled event handler; tried to fix a bug reported by Tall Man related to crypto zeroing out when you kill AI from aircraft (confirmed) but the issue seems to still persist.
2019-05-06 22:39:26 -04:00
He-Man
c65cab2c9a
Pole Check fix
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"nearestObjects[blck_mapCenter, [_pole], blck_minDistanceToBases]" only checks on mapcenter with blck_minDistanceToBases radius.
2018-12-20 20:05:18 +01:00
Ghostrider [GRG]
6fad8ebc10
Update blck_configs_exile_mil.sqf
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Fixed error caused when Militarized Server is desired but no CUP vehicles are enabled.
2018-12-19 20:36:59 -05:00
Ghostrider [GRG]
726015c634
Merge pull request #128 from Ghostrider-DbD-/V-6.88-Build-160
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Build 169
2018-12-04 05:46:26 -05:00
Chris Cardozo
a34071bf86
Build 169
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Fixed: Vehicles were being deleted at missions too quickly after crew were killed.
2018-12-04 05:45:15 -05:00
Ghostrider [GRG]
f2caf6e237
Merge branch 'master' into V-6.88-Build-160
2018-12-01 13:06:48 -05:00
Chris Cardozo
6560123a60
Ver 6.88 Build 167 Final RC
2018-12-01 12:59:38 -05:00
Chris Cardozo
ba32d2930b
Clean up HC Code.
2018-11-28 23:14:23 -05:00
Ghostrider [GRG]
f5ed41fd02
Merge pull request #125 from Ignatz-HeMan/patch-1
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Prevent dead cleanup and script fix
2018-11-27 22:08:59 -05:00
Chris Cardozo
8cb980c44b
Further Bug fixes and code improvements
2018-11-27 22:01:34 -05:00
Ghostrider [GRG]
ab450ba623
Merge pull request #126 from Ignatz-HeMan/patch-2
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Simulationhandler fixes
2018-11-27 21:59:51 -05:00
Chris Cardozo
e1cb05f87d
Update GMS_fnc_missionSpawner.sqf
2018-11-27 21:36:25 -05:00
Ghostrider [GRG]
4f823e70f2
Fix issue with _blck_AllMissionAI
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Calculations of the number of AI killed that trigger mission completion were incorrect.
This has been addressed.
2018-11-27 21:26:43 -05:00
He-Man
901339c334
Simulationhandler fixes
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1. Players inside Vehicles were not detected
2. It was checked on groups, if simulationEnabled. But must be checked on the units
2018-11-27 18:43:47 +01:00
He-Man
86d55ef119
Prevent dead cleanup and script fix
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1. Using "_units = blck_liveMissionAI select (_i - 1);" could cause undefined behaviour if removing entries from array inside this loop.
So always deleteat 0, but pushback if delete is not wanted / needed
2. Check first, if the AI is dead. If so, skip cleanup, so players can loot the corpse
2018-11-27 17:23:29 +01:00
Ghostrider [GRG]
6ed84e53bd
Merge pull request #124 from Ignatz-HeMan/patch-2
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Random dir for static wpns
2018-11-27 08:20:01 -05:00
He-Man
bbe3287cca
Random dir for static wpns
2018-11-26 21:59:52 +01:00
He-Man
199d503f4b
Random dir for static wpns
2018-11-26 21:57:00 +01:00
Chris Cardozo
4c94e9e42c
Build 164
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More bug fixes and code cleanup.
2018-11-22 04:31:36 -05:00
He-Man
03e68a7f3c
Skip cleanup if players near
2018-11-21 18:55:02 +01:00
Chris Cardozo
abbd0b096c
disabled GRG-stuff
2018-11-20 23:39:19 -05:00
Chris Cardozo
a39a727346
small updates
2018-11-20 23:35:30 -05:00
Chris Cardozo
3cf74b2a07
Spawn mission crates a little above the ground to try to reduce crate glitches into the ground.
2018-11-19 17:33:05 -05:00
Chris Cardozo
f2f2c88a78
Remove _maxHeight from code for light sources
2018-11-19 17:18:25 -05:00
Chris Cardozo
1d42585fe5
Build 163
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Many code optimizations and a few bug fixes, all courtesy of HeMan.
2018-11-19 15:33:20 -05:00
Chris Cardozo
9d91cba88f
HeMan's tweaks to SLS, Static and Static underwater missions.
2018-11-19 11:15:55 -05:00
Chris Cardozo
471079d365
Updates to _signalEnd from HeMan
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OK!
2018-11-19 10:40:57 -05:00
Chris Cardozo
5fbc1d1505
Build 162
2018-11-19 10:11:06 -05:00
Chris Cardozo
ce84757476
Minor Code Tweaks
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Still have to consider HeMan's optimization for cleanupAliveAI
2018-11-19 10:08:01 -05:00
Chris Cardozo
ea9d6f122e
Final Changes for V 6.88
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Includes optimizations from HeMan
2018-11-19 10:04:28 -05:00
Chris Cardozo
cff1ca109d
Final updates to \Compiles\Functions
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These include HeMan's code tweaks and changes for V 6.88
2018-11-19 10:02:30 -05:00
Chris Cardozo
6891c96136
Inactivate default static land and UMS missions)
2018-11-18 16:11:08 -05:00
Chris Cardozo
782bba997e
More code optimization from HeMan
2018-11-18 16:08:53 -05:00
Chris Cardozo
a5b40c08c3
Removed some unnecessary code or commented out code.
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Thanks to HeMan for working on this.
2018-11-18 15:47:32 -05:00
Chris Cardozo
b7c9bf3b47
streamlined compile of functions (credit: HeMan)
2018-11-18 14:31:27 -05:00
Chris Cardozo
747ed55d2e
See below
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Fixed some issues with waypoint monitoring.
Deleted unused code.
2018-11-18 14:29:07 -05:00
Chris Cardozo
371d462bb3
remove files that are not needed.
2018-10-25 20:11:49 -04:00
Chris Cardozo
403485e2c8
Update Changelog & remove GRG Code
2018-10-25 20:00:05 -04:00
Chris Cardozo
1af0c5eea6
Bug Fixes
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Removed leftover GRG Code which prevented missions from spawning.
Fixed an issue that kept helis hovering after spawning.
2018-10-25 19:50:09 -04:00
Chris Cardozo
abde31c791
Corrected an error in blck_init_server.sqf.
2018-10-22 19:32:52 -04:00
Chris Cardozo
8d06b9e851
Updated for Build 155
2018-10-21 07:56:34 -04:00
Chris Cardozo
de1c065f5e
Build 153
2018-10-14 13:21:56 -04:00
Ghostrider-GRG-
c4b82d0edd
Corrections to address minor errors in the .RPT
2018-08-05 16:48:00 -04:00
Ghostrider-GRG-
d4e330cb7f
Build 149
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Fixed issues with headless clients.
cleaned up code for monitoring vehicles; added some credits and licensing information; removed some comments that were not necessary.
2018-08-05 14:13:04 -04:00
Ghostrider-GRG-
d72357bdc7
bug fix related to HC issues.
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1. fixed issues with vehicles not unlocking when released to players when HC was connected.
2. did a major rework of vehicle monitor and a few other bits of code.
2018-08-05 14:04:18 -04:00
Ghostrider-GRG-
8353017190
Tweaks to management of hostage/capture assets.
2018-07-29 19:49:46 -04:00
Ghostrider-GRG-
8ec6d7f8dc
Relaxed conditions when spawning objects to tighten up placement of base objects.
2018-07-27 19:28:20 -04:00
Ghostrider-GRG-
07c8132d91
Add missing #endif
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Thanks to Schalldampfer for pointing out the error.
2018-07-26 20:49:22 -04:00
Ghostrider-GRG-
b63047acf7
Biuld 147
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Bug fixes only
No change in content or major change in functionality.
2018-07-21 17:04:50 -04:00
Ghostrider-GRG-
52a9845b50
Build 146.
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Methods for dealing with a killed asset changed.
After revision, the mission follows normal despawn timers but no loot crate is spawned.
In addition, minor adjustments were made to the load order of mission system modules in blck_init_server.sqf.
2018-07-06 19:38:03 -04:00