f937d9987f
Updates to plugin to build 5
2020-09-19 13:29:10 -04:00
c083f4d86b
suppress plants and rocks at mission 'houses'
2020-09-12 09:41:37 -04:00
3eb13f9736
Attempted Fix: spawn vehicle patrols in safe position.
2020-09-09 19:20:40 -04:00
f80db22642
Fixed: Arcraft do not crash when 2 or more are spawned over a mission.
2020-09-09 19:19:46 -04:00
2523f38924
Fixed: Jets do not crash after spawn
2020-09-09 19:18:33 -04:00
fb8d7680ee
Fixed issue with jets crashing on spawn.
2020-09-09 08:29:14 -04:00
58dbfd509a
small bug fixes / CBA compatability added
2020-09-09 07:56:24 -04:00
02847bdbe2
Updated Documentation
2020-09-02 11:48:09 -04:00
c94a8e382d
Build 218 Final
2020-09-02 11:36:02 -04:00
730eeb47dc
Build 218 Cod and new missions
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Missions provided by Thomas-TKO
2020-08-29 14:34:02 -04:00
338afb8fed
Debuged script to export static missions.
2020-08-22 07:59:47 -04:00
416294e431
Add support for garisoned by building pos
2020-08-18 01:44:56 -04:00
633e8101d0
bug fix, remove some logging
2020-08-17 23:04:40 -04:00
5a29cb2d94
Bug fixes; more to come yet
2020-08-16 23:36:50 -04:00
c5cfb0feee
Updates to How Tos for using the 3DEN plugin.
2020-08-15 16:48:46 -04:00
3349d63bed
Updated How To for static missions
2020-08-15 16:37:12 -04:00
c57ad07d57
added the pbo for the editor plugin.
2020-08-15 16:28:26 -04:00
67dc2bd7bd
Build 2 - fully functioning
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TODO:
add a tool to set mission start and end messages.
Test that the output is functional without editing.
2020-08-15 16:27:20 -04:00
d4758ebcac
Build 2
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Added basic export tool for static missions.
Configuration of most options now working properly (a time saver !)
2020-08-15 07:04:14 -04:00
475fad641f
Added weferlingen_winter
2020-08-11 07:54:59 -04:00
1e813cda56
corectly named world name for livonia (enoch)
2020-08-11 07:50:31 -04:00
af3278bcbc
Fixed errors
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The script to pull dynamic missions now properly sets mission center at a roadcone. You can delete or comment out the roadcone if the final mission if you like.
2020-08-11 07:45:05 -04:00
e42c6ff576
The script now pulls marker info and sets mission marker text to that used in the editor.
2020-08-11 06:46:15 -04:00
9797245497
Small update to editor tool
2020-08-11 01:26:55 -04:00
e80ed787dc
A few fixes / additions
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Fixed an issue that prevented settings for the marker brush from being applied.
Added several Chernarus variants to the worlds recognized.
Updated Build information to 215.
2020-08-10 18:33:48 -04:00
5b15fa15b9
Added tool for generating dynamic missions from within the editor
2020-08-09 20:36:38 -04:00
4c83429b96
Fix for UMS with the new mission spawner
2020-08-06 23:47:52 -04:00
ffd41d0025
Build 214 - improvements in finding mission positions
2020-08-06 01:02:58 -04:00
b870dfbfd0
Updated Changelog
2020-08-02 08:08:27 -04:00
170035504a
added some new credits
2020-08-02 08:06:32 -04:00
0789181c6a
Build 213
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Improvements in how location for missions is found.
2020-08-01 14:56:22 -04:00
ddbf64be29
Build 212
2020-07-30 22:35:14 -04:00
03c031537c
Updates to code finding location for missions.
2020-06-13 14:14:46 -04:00
f677f8f950
Small Change so that _markerLabel is always defined.
2020-06-08 19:48:13 -04:00
6c8c9229cc
Added map settings for vtl
2020-06-03 16:41:29 -04:00
b80cc15e15
Build 205
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Final bug fixes
One known issue.
2020-06-01 20:02:47 -04:00
55cd131208
Start of Build 205
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Documentation
List of Known issues
Near final for Ver 6.98
2020-06-01 17:52:01 -04:00
45a387b33f
Added back a #define that was accidentally deleted
2020-06-01 07:27:10 -04:00
36a02b6301
Removed / Redid a bit of logging
2020-05-31 11:33:14 -04:00
df6e8777d1
Small performance improvements: blck_fnc_missionSpawner
2020-05-31 07:01:25 -04:00
16eac40e0e
default dynamic UMS Updates
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Added a new category of surface wrecks (undertesting)
Harmonized variables names for vehicle patrols to match those used by blck_fnc_missionSpawner.
2020-05-31 06:35:19 -04:00
aee91d25a5
Build 204
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Fixed an issues with spawnMissionAI (incorrectly handled the case where ai parameters are defined)
Fixed issues with incorrect marker lables when showing AI alive counts.
UMS dynamic missions are now spawned by BLCK_fnc_missionSpawner and the UMSdynamicMIssionSpawner is gone.
2020-05-31 06:26:22 -04:00
a8156bb8d9
Build 204
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Fixed issues with markers not showing number of alive AI (land missions only)
UMS missions still need work in that regard.
2020-05-27 09:04:49 -04:00
7bc4495976
Defined a root string for DMS markers
2020-05-10 22:46:43 -04:00
5fad8d3ef0
fixed issue with deleting markers after the change to add the blckeagls prefex to marker names.
2020-05-10 13:44:31 -04:00
200efaa572
Remove logging from fnc_cleanupDeadAI
2020-05-09 17:18:55 -04:00
22152b7970
Added a function to generte a list of DMS markers and avoid spawning blck missions nearby
2020-05-09 14:22:20 -04:00
34e2ea6b9f
Added one new function, cleaned up a few others
2020-05-09 11:59:39 -04:00
78280df8fd
added information missing from one config
2020-05-07 03:56:11 -04:00
1ccfd5ed36
Tweaks to algorythm for finding location for new mission
2020-05-07 03:05:47 -04:00