second_coming
|
71cd1d9f0c
|
v23 changes & fixes
|
2016-04-18 15:12:54 +01:00 |
|
second_coming
|
560dba02ff
|
v23 fixes & changes
|
2016-04-18 14:01:41 +01:00 |
|
second_coming
|
fb3a0de122
|
v22 fixes
|
2016-04-16 20:12:56 +01:00 |
|
second_coming
|
f6aac51555
|
v21 fixes & tweaks
|
2016-04-16 02:32:48 +01:00 |
|
second_coming
|
48c160dcb2
|
bus fix
make the bus stop when you eject so that you don't get run over
|
2016-04-15 18:06:35 +01:00 |
|
second_coming
|
9c5a506bb8
|
v20 fixes & tweaks
added the option for no AI at loot crate, added mpkilled event handler
to remove debug markers on AI
|
2016-04-15 11:47:11 +01:00 |
|
second_coming
|
b08f08ec0c
|
v19 tweaks & fixes
Survivor AI now attack hostile players. Survivor side changed from WEST
to CIVILIAN
|
2016-04-15 01:49:24 +01:00 |
|
second_coming
|
6d1e98ab6c
|
v18 fixes & tweaks
|
2016-04-14 15:09:04 +01:00 |
|
second_coming
|
8f0ef587a8
|
v16 fixes & tweaks
|
2016-04-14 11:52:20 +01:00 |
|
second_coming
|
61c89121c3
|
v16 fixes & tweaks
|
2016-04-14 11:37:40 +01:00 |
|
second_coming
|
5e8f0ef6ee
|
v16 tweaks & fixes
|
2016-04-14 11:29:30 +01:00 |
|
second_coming
|
0f4b922a46
|
v15 fixes
|
2016-04-14 09:47:40 +01:00 |
|
second_coming
|
f48e02f403
|
v13 tweaks
|
2016-04-13 22:03:44 +01:00 |
|
second_coming
|
d0f81fc838
|
edits
add configurable % chance for survivor spawning
|
2016-04-13 13:02:59 +01:00 |
|
second_coming
|
568e4cbf0a
|
Merge remote-tracking branch 'refs/remotes/origin/master' into development
|
2016-04-12 17:16:54 +01:00 |
|
second_coming
|
e056743d1a
|
.
|
2016-04-12 17:16:40 +01:00 |
|
second_coming
|
b4310b2296
|
Merge remote-tracking branch 'refs/remotes/origin/development'
|
2016-04-12 13:41:24 +01:00 |
|
second_coming
|
491d4ffb87
|
removed occupation.sqf
|
2016-04-12 13:41:06 +01:00 |
|
second_coming
|
6e86c28b83
|
fix locked driver
|
2016-04-12 13:12:01 +01:00 |
|
second_coming
|
4d73198df1
|
remove pilot lock
|
2016-04-12 13:10:09 +01:00 |
|
second_coming
|
ef2817e4ec
|
Merge remote-tracking branch 'refs/remotes/origin/development'
|
2016-04-12 11:15:12 +01:00 |
|
second_coming
|
999892c9fd
|
minor tweaks
|
2016-04-12 11:14:07 +01:00 |
|
second_coming
|
22475d3e46
|
Survivor AI option added to OccupationPlaces
|
2016-04-12 01:25:35 +01:00 |
|
second_coming
|
ca9d73de2a
|
marker fix
|
2016-04-11 22:07:38 +01:00 |
|
second_coming
|
69a2c8bc17
|
bus changes and a few tweaks
|
2016-04-11 21:17:34 +01:00 |
|
second_coming
|
a6e9f43771
|
various fixes
|
2016-04-11 16:39:00 +01:00 |
|
second_coming
|
a093bd2190
|
fix
|
2016-04-11 14:56:31 +01:00 |
|
second_coming
|
d7fbd39a4b
|
public bus service added
bug fix: attempt to sort the issue where AI groups kill each other on
spawning
|
2016-04-11 13:59:33 +01:00 |
|
second_coming
|
ab7e8fe9ce
|
Merge remote-tracking branch 'refs/remotes/origin/development'
|
2016-04-10 17:23:24 +01:00 |
|
second_coming
|
90e2fa3e16
|
bug fixes
|
2016-04-10 15:42:45 +01:00 |
|
second_coming
|
38b0279cc8
|
typo fix
|
2016-04-09 19:28:05 +01:00 |
|
second_coming
|
d414888384
|
Merge pull request #1 from ProGEEK/development
Added spawn and waitUntil to wait until DMS has executed its postinit…
|
2016-04-09 18:51:45 +01:00 |
|
root
|
9d4a3f1d27
|
Added spawn and waitUntil to wait until DMS has executed its postinit before initializing Occupation init
|
2016-04-10 03:45:29 +12:00 |
|
second_coming
|
ffc7625d35
|
typo fix
|
2016-04-08 17:07:09 +01:00 |
|
second_coming
|
d3338161ce
|
Vehicle AI & AI Behaviour tweaks
|
2016-04-08 14:48:25 +01:00 |
|
second_coming
|
4120471787
|
version update
|
2016-04-07 11:08:44 +01:00 |
|
second_coming
|
2e62048313
|
Fixed incompatibility with marma
|
2016-04-07 11:02:32 +01:00 |
|
second_coming
|
f2a2236eb2
|
Update README.md
|
2016-04-07 00:45:51 +01:00 |
|
second_coming
|
eacea8e54f
|
tweakamungous
|
2016-04-06 15:52:53 +01:00 |
|
second_coming
|
ef72464dbc
|
v5 06/04/2016
various fixes and changes to AI reactions
|
2016-04-06 11:29:59 +01:00 |
|
second_coming
|
887f26612b
|
Update config.sqf
|
2016-04-06 11:26:39 +01:00 |
|
second_coming
|
4b05f73f28
|
Update initServer.sqf
|
2016-04-06 11:26:17 +01:00 |
|
second_coming
|
6cdeffb95c
|
Update README.md
|
2016-04-03 21:47:43 +01:00 |
|
second_coming
|
693aa469d6
|
Update README.md
|
2016-04-03 21:46:55 +01:00 |
|
second_coming
|
028e635e14
|
Update README.md
|
2016-04-03 19:38:38 +01:00 |
|
second_coming
|
36a846f7a5
|
fixed typo
fixed typo
|
2016-04-03 18:07:51 +01:00 |
|
second_coming
|
6044ec5432
|
all the updates
|
2016-04-02 20:06:53 +01:00 |
|
second_coming
|
51e6d47e43
|
.
|
2016-03-30 15:20:44 +01:00 |
|
second_coming
|
e607cdeeff
|
spawned ai vehicles are now unlocked
|
2016-03-30 12:56:35 +01:00 |
|
second_coming
|
14d33ddca9
|
additional logging
|
2016-03-30 12:53:03 +01:00 |
|