Commit Graph

18 Commits

Author SHA1 Message Date
SumrakDZN
f57f91f84b Updated files for 1.16 game update
Added: Bizon and its magazine into lower tier military spawns
Added: Alarm clock into the civilian spawns
Changed: All weapons with internal magazines now have their init ammo randomized by CE
Fixed: Loot spawn points in Land_CoalPlant_Main
Fixed: Loot spawn points in Land_Shed_W4
Fixed: Some positions of piles of wooden planks (on regular setup)
2022-02-14 21:24:00 +01:00
SumrakDZN
52bcde9c17 Updated files for 1.15 game update (and xmas event)
Added: AUR A1 with a guaranteed magazine spawn into Tier 4
Added: AUR AX with a guaranteed magazine spawn into Tier 5
Added: 30rnd AUR magazine into Tier 4
Added: Hunter vest into hunting spawn points
Added: cfgweather.xml configuration file (replaces the original init.c weather setup)
Added: land_observatory_spawn and land_portalcage_spawn (invisible objects) expanding loot spawn points in Lantia (allowing for bigger items to be spawned in Tier 6)
Added: Tire repair kit into hardcore setup
Added: Christmas event (disabled for now)
Changed: Updated map cluster and map pos files to support latest version of Namalsk
Tweaked: re-named effect area json file to all lower-case
Fixed: Invalid spawn point at land_hiluxT wreck
Fixed: Invalid spawn point on a stove inside village house 1w04
Fixed: Invalid spawn point on a bmp1 wreck
Removed: Incorrect secondary spawner settings for StaticMedDrop
Removed: Legacy waves parameter from events
2021-11-21 09:54:17 +01:00
SumrakDZN
bbec8ad7c5 Updated files for 1.14 game update
Added: LE-MAS assault rifle into Tier 4 areas with a guaranteed magazine spawn
Added: 25rnd LE-MAS magazine into Tier 4 areas
Added: NV-PVS4 scope to Tier 4 (sea-ice exclusive) areas
Added: Hunting traps (small fish trap, fish net trap, snare trap, all with 2 hour lifetime)
Added: Sardines, Bitterlings and Hare (crafted output from hunting traps)
Added: Hare leg and pelt (crafted output from skinning hare)
Added: Tripwire trap (crafted)
Added: Yellow NBC suit into medic and firefighter areas
Added: PO-X antidote into medical crate dynamic event
Added: Gas mask filter into Tier 2 and 3 firefighter, industrial and medical areas
Added: A chance for a gas mask filter to spawn in NBC respirator and gas mask
Added: Grey and yellow NBC infected with a chance to spawn a gas mask filter
Changed: Expanded reach of Tier 2 area over Brensk railway station and whole Tara island
Tweaked: NBC respirator now spawns in firefighter and medical areas only
Tweaked: Combat gas mask now spawns in military areas only
Tweaked: Combat gas mask random init quantity to an interval of 40 and 100
Tweaked: Gas mask now spawns only in Tier 2 and 3 industrial areas
Tweaked: Lowered number of grey NBC suit parts to compensate for the addition of the yellow one
Tweaked: Lowered number of 1PN51 scopes to compensate for the addition of NV-PVS4 scope
Tweaked: Alakit water tower spawns weapon loot on top
Fixed: Missing entry for Carp, Mackerel in types list
Removed: A chance to spawn civilian bullets in NBC pants
Removed: Un-used Bait and BoneBait in types list
2021-09-28 19:46:03 +02:00
SumrakDZN
2038be4a58 Updated files for Content Update 2
Added: New lore items into the world spawns
Added: Tier 6 (dedicated only for smaller items for now)
Added: NAC plate carrier with all the attachments into Tier 6
Added: Chance of NAC ballistic vest spawn on NAC infected
Fixed: Wrong suppressor spawn for CR-61 (there was a chance for the KA suppressor, not the pistol one)
2021-08-18 20:36:03 +02:00
SumrakDZN
93adab647c Night vision goggles and optics only spawn at TF Bering outpost and SKAT-12 submarine 2021-03-24 21:50:57 +01:00
SumrakDZN
dbf33edaf4 Fixed: Loot spawn positions on harbour crane 2021-03-14 21:29:38 +01:00
SumrakDZN
c58f8a3cb8 Athena-3 food room hype
Underground tuna confirmed.
2021-03-07 11:10:05 +01:00
SumrakDZN
95ab0d077b Map files updated to reflect latest version of Namalsk 2021-02-27 09:44:49 +01:00
SumrakDZN
a910b57863 Fixed loot spawn points in harbour crane 2021-02-12 18:36:27 +01:00
SumrakDZN
73bedb0447 Fixed loot spawn points in Workshop1 building 2021-02-12 18:20:46 +01:00
SumrakDZN
1ed6896289 Fixed floating spawn points in land_nor_hall1 (generic Norinsk factory) 2020-12-15 12:15:02 +01:00
SumrakDZN
1e91ef3e37 Fixed shower spawn point issues in land_budova4 (winter barracks) 2020-12-14 19:59:29 +01:00
SumrakDZN
0a0f72a50c Fixed loot spawn point position in 1st basement floor of a2 2020-12-14 13:15:35 +01:00
SumrakDZN
079d86f151 Fixed loot spawn points in land_Tovarna1 (generic factory building) 2020-12-13 19:29:59 +01:00
SumrakDZN
317d71c9ad Improved loot placement in static helicrashes
May result in loot floating, but still better than under the object..
2020-12-13 13:51:01 +01:00
SumrakDZN
44fbf29eac Another attempt at fixing submarine loot
This one will hopefully do it!
2020-12-09 10:14:26 +01:00
SumrakDZN
8385801324 Map group spawn point fixes
Fixed: loot spawn points in land_Mil_Barracks_Round_Polar
Fixed: a possible fix for loot spawn points land_sea_subB (may need
model changes, coming later)
2020-12-05 13:08:27 +01:00
SumrakDZN
b1c9bd5bce Added mission folders
Regular, Hardcore
2020-11-22 19:53:57 +01:00