Refine concept of "parameter" nodes to "primitives":
- integer
- float
- string
- boolean
- image
- latents
- conditioning
- color
Each primitive has:
- A field definition, if it is not already python primitive value. The field is how this primitive value is passed between nodes. Collections are lists of the field in node definitions. ex: `ImageField` & `list[ImageField]`
- A single output class. ex: `ImageOutput`
- A collection output class. ex: `ImageCollectionOutput`
- A node, which functions to load or pass on the primitive value. ex: `ImageInvocation` (in this case, `ImageInvocation` replaces `LoadImage`)
Plus a number of related changes:
- Reorganize these into `primitives.py`
- Update all nodes and logic to use primitives
- Consolidate "prompt" outputs into "string" & "mask" into "image" (there's no reason for these to be different, the function identically)
- Update default graphs & tests
- Regen frontend types & minor frontend tidy related to changes
* Fix hue adjustment
Hue adjustment wasn't working correctly because color channels got swapped. This has now been fixed and we're using PIL rather than cv2 to do the RGBA->HSV->RGBA conversion. The range of hue adjustment is also the more typical 0..360 degrees.
orphaned since #3550 removed the LazilyLoadedModelGroup code, probably unused since ModelCache took over responsibility for sequential offload somewhere around #3335.
multi-select actions include:
- drag to board to move all to that board
- right click to add all to board or delete all
backend changes:
- add routes for changing board for list of image names, deleting list of images
- change image-specific routes to `images/i/{image_name}` to not clobber other routes (like `images/upload`, `images/delete`)
- subclass pydantic `BaseModel` as `BaseModelExcludeNull`, which excludes null values when calling `dict()` on the model. this fixes inconsistent types related to JSON parsing null values into `null` instead of `undefined`
- remove `board_id` from `remove_image_from_board`
frontend changes:
- multi-selection stuff uses `ImageDTO[]` as payloads, for dnd and other mutations. this gives us access to image `board_id`s when hitting routes, and enables efficient cache updates.
- consolidate change board and delete image modals to handle single and multiples
- board totals are now re-fetched on mutation and not kept in sync manually - was way too tedious to do this
- fixed warning about nested `<p>` elements
- closes#4088 , need to handle case when `autoAddBoardId` is `"none"`
- add option to show gallery image delete button on every gallery image
frontend refactors/organisation:
- make typegen script js instead of ts
- enable `noUncheckedIndexedAccess` to help avoid bugs when indexing into arrays, many small changes needed to satisfy TS after this
- move all image-related endpoints into `endpoints/images.ts`, its a big file now, but this fixes a number of circular dependency issues that were otherwise felt impossible to resolve
We can derive `isRefinerAvailable` from the query result (eg are there any refiner models installed). This is a piece of server state, so by using the list models response directly, we can avoid needing to manually keep the client in sync with the server.
Created a `useIsRefinerAvailable()` hook to return this boolean wherever it is needed.
Also updated the main models & refiner models endpoints to only return the appropriate models. Now we don't need to filter the data on these endpoints.
- add `RealESRGAN_x2plus.pth` model to installer
- add `RealESRGAN_x2plus.pth` to `realesrgan` node
- rename `RealESRGAN` to `ESRGAN` in nodes
- make `scale_factor` optional in `img_scale` node
- filename -> file_path
- pre and post prompt changed to optional
- clearer pre and post prompt descriptions
- handle pre and post prompt passed as None
- max_prompts defaults to 1 isted of 0 to avoid accidentally processing large prompt files with it set to 0 when adding a new node.
- remove dependency on having access to a `node` during emits, would need a bit of additional args passed through the system and I don't think its necessary at this point. this also allowed us to drop an extraneous fetching/parsing of the session from db.
- provide the invocation context to all `get_model()` calls, so the events are able to be emitted
- test all model loading events in the app and confirm socket events are received
Metadata for the Linear UI is now sneakily provided via a `MetadataAccumulator` node, which the client populates / hooks up while building the graph.
Additionally, we provide the unexpanded graph with the metadata API response.
Both of these are embedded into the PNGs.
- Remove `metadata` from `ImageDTO`
- Split up the `images/` routes to accomodate this; metadata is only retrieved per-image
- `images/{image_name}` now gets the DTO
- `images/{image_name}/metadata` gets the new metadata
- `images/{image_name}/full` gets the full-sized image file
- Remove old metadata service
- Add `MetadataAccumulator` node, `CoreMetadataField`, hook up to `LatentsToImage` node
- Add `get_raw()` method to `ItemStorage`, retrieves the row from DB as a string, no pydantic parsing
- Update `images`related services to handle storing and retrieving the new metadata
- Add `get_metadata_graph_from_raw_session` which extracts the `graph` from `session` without needing to hydrate the session in pydantic, in preparation for providing it as metadata; also removes all references to the `MetadataAccumulator` node
This PR is to allow FP16 precision to work on Macs with MPS. In
addition, it centralizes the torch fixes/workarounds required for MPS
into a new backend utility `mps_fixes.py`. This is conditionally
imported in `api_app.py`/`cli_app.py`.
Many MANY thanks to @StAlKeR7779 for patiently working to debug and fix
these issues.
This PR is to allow FP16 precision to work on Macs with MPS. In addition, it centralizes the torch fixes/workarounds
required for MPS into a new backend utility file `mps_fixes.py`. This is conditionally imported in `api_app.py`/`cli_app.py`.
Many MANY thanks to StAlKeR7779 for patiently working to debug and fix these issues.
Only "real" conflicts were in:
invokeai/frontend/web/src/features/controlNet/components/ControlNet.tsx
invokeai/frontend/web/src/features/controlNet/store/controlNetSlice.ts
- remove `image_origin` from most places where we interact with images
- consolidate image file storage into a single `images/` dir
Images have an `image_origin` attribute but it is not actually used when retrieving images, nor will it ever be. It is still used when creating images and helps to differentiate between internally generated images and uploads.
It was included in eg API routes and image service methods as a holdover from the previous app implementation where images were not managed in a database. Now that we have images in a db, we can do away with this and simplify basically everything that touches images.
The one potentially controversial change is to no longer separate internal and external images on disk. If we retain this separation, we have to keep `image_origin` around in a number of spots and it getting image paths on disk painful.
So, I am have gotten rid of this organisation. Images are now all stored in `images`, regardless of their origin. As we improve the image management features, this change will hopefully become transparent.
* Testing change to LatentsToText to allow setting different cfg_scale values per diffusion step.
* Adding first attempt at float param easing node, using Penner easing functions.
* Core implementation of ControlNet and MultiControlNet.
* Added support for ControlNet and MultiControlNet to legacy non-nodal Txt2Img in backend/generator. Although backend/generator will likely disappear by v3.x, right now they are very useful for testing core ControlNet and MultiControlNet functionality while node codebase is rapidly evolving.
* Added example of using ControlNet with legacy Txt2Img generator
* Resolving rebase conflict
* Added first controlnet preprocessor node for canny edge detection.
* Initial port of controlnet node support from generator-based TextToImageInvocation node to latent-based TextToLatentsInvocation node
* Switching to ControlField for output from controlnet nodes.
* Resolving conflicts in rebase to origin/main
* Refactored ControlNet nodes so they subclass from PreprocessedControlInvocation, and only need to override run_processor(image) (instead of reimplementing invoke())
* changes to base class for controlnet nodes
* Added HED, LineArt, and OpenPose ControlNet nodes
* Added an additional "raw_processed_image" output port to controlnets, mainly so could route ImageField to a ShowImage node
* Added more preprocessor nodes for:
MidasDepth
ZoeDepth
MLSD
NormalBae
Pidi
LineartAnime
ContentShuffle
Removed pil_output options, ControlNet preprocessors should always output as PIL. Removed diagnostics and other general cleanup.
* Prep for splitting pre-processor and controlnet nodes
* Refactored controlnet nodes: split out controlnet stuff into separate node, stripped controlnet stuff form image processing/analysis nodes.
* Added resizing of controlnet image based on noise latent. Fixes a tensor mismatch issue.
* More rebase repair.
* Added support for using multiple control nets. Unfortunately this breaks direct usage of Control node output port ==> TextToLatent control input port -- passing through a Collect node is now required. Working on fixing this...
* Fixed use of ControlNet control_weight parameter
* Fixed lint-ish formatting error
* Core implementation of ControlNet and MultiControlNet.
* Added first controlnet preprocessor node for canny edge detection.
* Initial port of controlnet node support from generator-based TextToImageInvocation node to latent-based TextToLatentsInvocation node
* Switching to ControlField for output from controlnet nodes.
* Refactored controlnet node to output ControlField that bundles control info.
* changes to base class for controlnet nodes
* Added more preprocessor nodes for:
MidasDepth
ZoeDepth
MLSD
NormalBae
Pidi
LineartAnime
ContentShuffle
Removed pil_output options, ControlNet preprocessors should always output as PIL. Removed diagnostics and other general cleanup.
* Prep for splitting pre-processor and controlnet nodes
* Refactored controlnet nodes: split out controlnet stuff into separate node, stripped controlnet stuff form image processing/analysis nodes.
* Added resizing of controlnet image based on noise latent. Fixes a tensor mismatch issue.
* Cleaning up TextToLatent arg testing
* Cleaning up mistakes after rebase.
* Removed last bits of dtype and and device hardwiring from controlnet section
* Refactored ControNet support to consolidate multiple parameters into data struct. Also redid how multiple controlnets are handled.
* Added support for specifying which step iteration to start using
each ControlNet, and which step to end using each controlnet (specified as fraction of total steps)
* Cleaning up prior to submitting ControlNet PR. Mostly turning off diagnostic printing. Also fixed error when there is no controlnet input.
* Added dependency on controlnet-aux v0.0.3
* Commented out ZoeDetector. Will re-instate once there's a controlnet-aux release that supports it.
* Switched CotrolNet node modelname input from free text to default list of popular ControlNet model names.
* Fix to work with current stable release of controlnet_aux (v0.0.3). Turned of pre-processor params that were added post v0.0.3. Also change defaults for shuffle.
* Refactored most of controlnet code into its own method to declutter TextToLatents.invoke(), and make upcoming integration with LatentsToLatents easier.
* Cleaning up after ControlNet refactor in TextToLatentsInvocation
* Extended node-based ControlNet support to LatentsToLatentsInvocation.
* chore(ui): regen api client
* fix(ui): add value to conditioning field
* fix(ui): add control field type
* fix(ui): fix node ui type hints
* fix(nodes): controlnet input accepts list or single controlnet
* Moved to controlnet_aux v0.0.4, reinstated Zoe controlnet preprocessor. Also in pyproject.toml had to specify downgrade of timm to 0.6.13 _after_ controlnet-aux installs timm >= 0.9.2, because timm >0.6.13 breaks Zoe preprocessor.
* Core implementation of ControlNet and MultiControlNet.
* Added first controlnet preprocessor node for canny edge detection.
* Switching to ControlField for output from controlnet nodes.
* Resolving conflicts in rebase to origin/main
* Refactored ControlNet nodes so they subclass from PreprocessedControlInvocation, and only need to override run_processor(image) (instead of reimplementing invoke())
* changes to base class for controlnet nodes
* Added HED, LineArt, and OpenPose ControlNet nodes
* Added more preprocessor nodes for:
MidasDepth
ZoeDepth
MLSD
NormalBae
Pidi
LineartAnime
ContentShuffle
Removed pil_output options, ControlNet preprocessors should always output as PIL. Removed diagnostics and other general cleanup.
* Prep for splitting pre-processor and controlnet nodes
* Refactored controlnet nodes: split out controlnet stuff into separate node, stripped controlnet stuff form image processing/analysis nodes.
* Added resizing of controlnet image based on noise latent. Fixes a tensor mismatch issue.
* Added support for using multiple control nets. Unfortunately this breaks direct usage of Control node output port ==> TextToLatent control input port -- passing through a Collect node is now required. Working on fixing this...
* Fixed use of ControlNet control_weight parameter
* Core implementation of ControlNet and MultiControlNet.
* Added first controlnet preprocessor node for canny edge detection.
* Initial port of controlnet node support from generator-based TextToImageInvocation node to latent-based TextToLatentsInvocation node
* Switching to ControlField for output from controlnet nodes.
* Refactored controlnet node to output ControlField that bundles control info.
* changes to base class for controlnet nodes
* Added more preprocessor nodes for:
MidasDepth
ZoeDepth
MLSD
NormalBae
Pidi
LineartAnime
ContentShuffle
Removed pil_output options, ControlNet preprocessors should always output as PIL. Removed diagnostics and other general cleanup.
* Prep for splitting pre-processor and controlnet nodes
* Refactored controlnet nodes: split out controlnet stuff into separate node, stripped controlnet stuff form image processing/analysis nodes.
* Added resizing of controlnet image based on noise latent. Fixes a tensor mismatch issue.
* Cleaning up TextToLatent arg testing
* Cleaning up mistakes after rebase.
* Removed last bits of dtype and and device hardwiring from controlnet section
* Refactored ControNet support to consolidate multiple parameters into data struct. Also redid how multiple controlnets are handled.
* Added support for specifying which step iteration to start using
each ControlNet, and which step to end using each controlnet (specified as fraction of total steps)
* Cleaning up prior to submitting ControlNet PR. Mostly turning off diagnostic printing. Also fixed error when there is no controlnet input.
* Commented out ZoeDetector. Will re-instate once there's a controlnet-aux release that supports it.
* Switched CotrolNet node modelname input from free text to default list of popular ControlNet model names.
* Fix to work with current stable release of controlnet_aux (v0.0.3). Turned of pre-processor params that were added post v0.0.3. Also change defaults for shuffle.
* Refactored most of controlnet code into its own method to declutter TextToLatents.invoke(), and make upcoming integration with LatentsToLatents easier.
* Cleaning up after ControlNet refactor in TextToLatentsInvocation
* Extended node-based ControlNet support to LatentsToLatentsInvocation.
* chore(ui): regen api client
* fix(ui): fix node ui type hints
* fix(nodes): controlnet input accepts list or single controlnet
* Added Mediapipe image processor for use as ControlNet preprocessor.
Also hacked in ability to specify HF subfolder when loading ControlNet models from string.
* Fixed bug where MediapipFaceProcessorInvocation was ignoring max_faces and min_confidence params.
* Added nodes for float params: ParamFloatInvocation and FloatCollectionOutput. Also added FloatOutput.
* Added mediapipe install requirement. Should be able to remove once controlnet_aux package adds mediapipe to its requirements.
* Added float to FIELD_TYPE_MAP ins constants.ts
* Progress toward improvement in fieldTemplateBuilder.ts getFieldType()
* Fixed controlnet preprocessors and controlnet handling in TextToLatents to work with revised Image services.
* Cleaning up from merge, re-adding cfg_scale to FIELD_TYPE_MAP
* Making sure cfg_scale of type list[float] can be used in image metadata, to support param easing for cfg_scale
* Fixed math for per-step param easing.
* Added option to show plot of param value at each step
* Just cleaning up after adding param easing plot option, removing vestigial code.
* Modified control_weight ControlNet param to be polistmorphic --
can now be either a single float weight applied for all steps, or a list of floats of size total_steps, that specifies weight for each step.
* Added more informative error message when _validat_edge() throws an error.
* Just improving parm easing bar chart title to include easing type.
* Added requirement for easing-functions package
* Taking out some diagnostic prints.
* Added option to use both easing function and mirror of easing function together.
* Fixed recently introduced problem (when pulled in main), triggered by num_steps in StepParamEasingInvocation not having a default value -- just added default.
---------
Co-authored-by: psychedelicious <4822129+psychedelicious@users.noreply.github.com>
- Also fixed up order in which logger is created in invokeai-web
so that handlers are installed after command-line options are
parsed (and not before!)
- The invokeai.db database file has now been moved into
`INVOKEAIROOT/databases`. Using plural here for possible
future with more than one database file.
- Removed a few dangling debug messages that appeared during
testing.
- Rebuilt frontend to test web.