veloren/assets/common/abilities/bow/charged.ron

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ChargedRanged(
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energy_cost: 0,
energy_drain: 0,
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initial_regen: 4,
scaled_regen: 16,
initial_damage: 3,
scaled_damage: 15,
initial_knockback: 0,
scaled_knockback: 15,
buildup_duration: 0.3,
charge_duration: 0.9,
recover_duration: 0.4,
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projectile_body: Object(Arrow),
projectile_light: None,
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initial_projectile_speed: 50.0,
scaled_projectile_speed: 200.0,
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move_speed: 0.6,
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)