veloren/assets/common/abilities/bow/charged.ron

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ChargedRanged(
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energy_cost: 0,
energy_drain: 0,
initial_regen: 0.5,
scaled_regen: 12.0,
initial_damage: 0.5,
scaled_damage: 12.0,
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initial_knockback: 0.0,
scaled_knockback: 10.0,
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buildup_duration: 0.2,
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charge_duration: 1.0,
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recover_duration: 0.3,
projectile_body: Object(Arrow),
projectile_light: None,
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initial_projectile_speed: 100.0,
scaled_projectile_speed: 150.0,
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move_speed: 0.6,
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)