veloren/voxygen/src/hud/chat.rs

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use super::{
img_ids::Imgs, BROADCAST_COLOR, FACTION_COLOR, GAME_UPDATE_COLOR, GROUP_COLOR, KILL_COLOR,
META_COLOR, PRIVATE_COLOR, SAY_COLOR, TELL_COLOR, TEXT_COLOR,
};
use crate::{ui::fonts::ConrodVoxygenFonts, GlobalState};
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use client::{cmd, Client, Event as ClientEvent};
use common::{msg::validate_chat_msg, ChatType};
use conrod_core::{
input::Key,
position::Dimension,
text::{
self,
cursor::{self, Index},
},
widget::{self, Button, Id, List, Rectangle, Text, TextEdit},
widget_ids, Colorable, Positionable, Sizeable, Ui, UiCell, Widget, WidgetCommon,
};
use std::collections::VecDeque;
widget_ids! {
struct Ids {
message_box,
message_box_bg,
chat_input,
chat_input_bg,
chat_arrow,
completion_box,
}
}
const MAX_MESSAGES: usize = 100;
#[derive(WidgetCommon)]
pub struct Chat<'a> {
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new_messages: &'a mut VecDeque<ClientEvent>,
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force_input: Option<String>,
force_cursor: Option<Index>,
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force_completions: Option<Vec<String>>,
global_state: &'a GlobalState,
imgs: &'a Imgs,
fonts: &'a ConrodVoxygenFonts,
#[conrod(common_builder)]
common: widget::CommonBuilder,
// TODO: add an option to adjust this
history_max: usize,
}
impl<'a> Chat<'a> {
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pub fn new(
new_messages: &'a mut VecDeque<ClientEvent>,
global_state: &'a GlobalState,
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imgs: &'a Imgs,
fonts: &'a ConrodVoxygenFonts,
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) -> Self {
Self {
new_messages,
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force_input: None,
force_cursor: None,
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force_completions: None,
imgs,
fonts,
global_state,
common: widget::CommonBuilder::default(),
history_max: 32,
}
}
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pub fn prepare_tab_completion(mut self, input: String, client: &Client) -> Self {
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if let Some(index) = input.find('\t') {
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self.force_completions = Some(cmd::complete(&input[..index], &client));
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} else {
self.force_completions = None;
}
self
}
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pub fn input(mut self, input: String) -> Self {
if let Ok(()) = validate_chat_msg(&input) {
self.force_input = Some(input);
}
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self
}
pub fn cursor_pos(mut self, index: Index) -> Self {
self.force_cursor = Some(index);
self
}
fn scrolled_to_bottom(state: &State, ui: &UiCell) -> bool {
// Might be more efficient to cache result and update it when a scroll event has
// occurred instead of every frame.
if let Some(scroll) = ui
.widget_graph()
.widget(state.ids.message_box)
.and_then(|widget| widget.maybe_y_scroll_state)
{
scroll.offset >= scroll.offset_bounds.start
} else {
false
}
}
}
pub struct State {
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messages: VecDeque<ClientEvent>,
input: String,
ids: Ids,
history: VecDeque<String>,
// Index into the history Vec, history_pos == 0 is history not in use
// otherwise index is history_pos -1
history_pos: usize,
completions: Vec<String>,
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// Index into the completion Vec
completions_index: Option<usize>,
// At which character is tab completion happening
completion_cursor: Option<usize>,
}
pub enum Event {
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TabCompletionStart(String),
SendMessage(String),
Focus(Id),
}
impl<'a> Widget for Chat<'a> {
type Event = Option<Event>;
type State = State;
type Style = ();
fn init_state(&self, id_gen: widget::id::Generator) -> Self::State {
State {
input: "".to_owned(),
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messages: VecDeque::new(),
history: VecDeque::new(),
history_pos: 0,
completions: Vec::new(),
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completions_index: None,
completion_cursor: None,
ids: Ids::new(id_gen),
}
}
#[allow(clippy::unused_unit)] // TODO: Pending review in #587
fn style(&self) -> Self::Style { () }
#[allow(clippy::collapsible_if)] // TODO: Pending review in #587
#[allow(clippy::redundant_clone)] // TODO: Pending review in #587
#[allow(clippy::single_match)] // TODO: Pending review in #587
fn update(self, args: widget::UpdateArgs<Self>) -> Self::Event {
let widget::UpdateArgs { id, state, ui, .. } = args;
let transp = self.global_state.settings.gameplay.chat_transp;
// Maintain scrolling.
if !self.new_messages.is_empty() {
state.update(|s| s.messages.extend(self.new_messages.drain(..)));
ui.scroll_widget(state.ids.message_box, [0.0, std::f64::MAX]);
}
// Empty old messages
state.update(|s| {
while s.messages.len() > MAX_MESSAGES {
s.messages.pop_front();
}
});
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if let Some(comps) = &self.force_completions {
state.update(|s| s.completions = comps.clone());
}
let mut force_cursor = self.force_cursor;
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// If up or down are pressed: move through history
// If any key other than up, down, or tab is pressed: stop completion.
let (history_dir, tab_dir, stop_tab_completion) =
ui.widget_input(state.ids.chat_input).presses().key().fold(
(0isize, 0isize, false),
|(n, m, tc), key_press| match key_press.key {
Key::Up => (n + 1, m - 1, tc),
Key::Down => (n - 1, m + 1, tc),
Key::Tab => (n, m + 1, tc),
_ => (n, m, true),
},
);
// Handle tab completion
let request_tab_completions = if stop_tab_completion {
// End tab completion
state.update(|s| {
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if s.completion_cursor.is_some() {
s.completion_cursor = None;
}
s.completions_index = None;
});
false
} else if let Some(cursor) = state.completion_cursor {
// Cycle through tab completions of the current word
if state.input.contains('\t') {
state.update(|s| s.input.retain(|c| c != '\t'));
//tab_dir + 1
}
if !state.completions.is_empty() {
if tab_dir != 0 || state.completions_index.is_none() {
state.update(|s| {
let len = s.completions.len();
s.completions_index = Some(
(s.completions_index.unwrap_or(0) + (tab_dir + len as isize) as usize)
% len,
);
if let Some(replacement) = &s.completions.get(s.completions_index.unwrap())
{
let (completed, offset) =
do_tab_completion(cursor, &s.input, replacement);
force_cursor =
cursor_offset_to_index(offset, &completed, &ui, &self.fonts);
s.input = completed;
}
});
}
}
false
} else if let Some(cursor) = state.input.find('\t') {
// Begin tab completion
state.update(|s| s.completion_cursor = Some(cursor));
true
} else {
// Not tab completing
false
};
// Move through history
if history_dir != 0 && state.completion_cursor.is_none() {
state.update(|s| {
if history_dir > 0 {
if s.history_pos < s.history.len() {
s.history_pos += 1;
}
} else {
if s.history_pos > 0 {
s.history_pos -= 1;
}
}
if s.history_pos > 0 {
s.input = s.history.get(s.history_pos - 1).unwrap().to_owned();
force_cursor =
cursor_offset_to_index(s.input.len(), &s.input, &ui, &self.fonts);
} else {
s.input.clear();
}
});
}
let keyboard_capturer = ui.global_input().current.widget_capturing_keyboard;
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if let Some(input) = &self.force_input {
state.update(|s| s.input = input.to_string());
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}
let input_focused =
keyboard_capturer == Some(state.ids.chat_input) || keyboard_capturer == Some(id);
// Only show if it has the keyboard captured.
// Chat input uses a rectangle as its background.
if input_focused {
// Any changes to this TextEdit's width and font size must be reflected in
// `cursor_offset_to_index` below.
let mut text_edit = TextEdit::new(&state.input)
.w(460.0)
.restrict_to_height(false)
.color(TEXT_COLOR)
.line_spacing(2.0)
.font_size(self.fonts.opensans.scale(15))
.font_id(self.fonts.opensans.conrod_id);
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if let Some(pos) = force_cursor {
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text_edit = text_edit.cursor_pos(pos);
}
let y = match text_edit.get_y_dimension(ui) {
Dimension::Absolute(y) => y + 6.0,
_ => 0.0,
};
Rectangle::fill([470.0, y])
.rgba(0.0, 0.0, 0.0, transp + 0.1)
.bottom_left_with_margins_on(ui.window, 10.0, 10.0)
.w(470.0)
.set(state.ids.chat_input_bg, ui);
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if let Some(str) = text_edit
.top_left_with_margins_on(state.ids.chat_input_bg, 1.0, 1.0)
.set(state.ids.chat_input, ui)
{
let mut input = str.to_owned();
input.retain(|c| c != '\n');
if let Ok(()) = validate_chat_msg(&input) {
state.update(|s| s.input = input);
}
}
}
// Message box
Rectangle::fill([470.0, 174.0])
.rgba(0.0, 0.0, 0.0, transp)
.and(|r| {
if input_focused {
r.up_from(state.ids.chat_input_bg, 0.0)
} else {
r.bottom_left_with_margins_on(ui.window, 10.0, 10.0)
}
})
.set(state.ids.message_box_bg, ui);
let (mut items, _) = List::flow_down(state.messages.len() + 1)
.top_left_of(state.ids.message_box_bg)
.w_h(470.0, 174.0)
.scroll_kids_vertically()
.set(state.ids.message_box, ui);
while let Some(item) = items.next(ui) {
// This would be easier if conrod used the v-metrics from rusttype.
let widget = if item.i < state.messages.len() {
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let msg = &state.messages[item.i];
match msg {
ClientEvent::Chat { chat_type, message } => {
let color = match chat_type {
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ChatType::Meta => META_COLOR,
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ChatType::Tell => TELL_COLOR,
ChatType::Chat => TEXT_COLOR,
ChatType::Private => PRIVATE_COLOR,
ChatType::Broadcast => BROADCAST_COLOR,
ChatType::GameUpdate => GAME_UPDATE_COLOR,
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ChatType::Say => SAY_COLOR,
ChatType::Group => GROUP_COLOR,
ChatType::Faction => FACTION_COLOR,
ChatType::Kill => KILL_COLOR,
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};
let text = Text::new(&message)
.font_size(self.fonts.opensans.scale(15))
.font_id(self.fonts.opensans.conrod_id)
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.w(470.0)
.color(color)
.line_spacing(2.0);
// Add space between messages.
let y = match text.get_y_dimension(ui) {
Dimension::Absolute(y) => y + 2.0,
_ => 0.0,
};
Some(text.h(y))
},
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_ => None,
}
} else {
// Spacer at bottom of the last message so that it is not cut off.
// Needs to be larger than the space above.
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Some(
Text::new("")
.font_size(self.fonts.opensans.scale(6))
.font_id(self.fonts.opensans.conrod_id)
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.w(470.0),
)
};
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match widget {
Some(widget) => {
item.set(widget, ui);
},
None => {},
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}
}
// Chat Arrow
// Check if already at bottom.
if !Self::scrolled_to_bottom(state, ui) {
if Button::image(self.imgs.chat_arrow)
.w_h(20.0, 20.0)
.hover_image(self.imgs.chat_arrow_mo)
.press_image(self.imgs.chat_arrow_press)
.bottom_right_with_margins_on(state.ids.message_box_bg, 0.0, -22.0)
.set(state.ids.chat_arrow, ui)
.was_clicked()
{
ui.scroll_widget(state.ids.message_box, [0.0, std::f64::MAX]);
}
}
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// We've started a new tab completion. Populate tab completion suggestions.
if request_tab_completions {
Some(Event::TabCompletionStart(state.input.to_string()))
// If the chat widget is focused, return a focus event to pass the focus
// to the input box.
} else if keyboard_capturer == Some(id) {
Some(Event::Focus(state.ids.chat_input))
}
// If enter is pressed and the input box is not empty, send the current message.
else if ui
.widget_input(state.ids.chat_input)
.presses()
.key()
.any(|key_press| match key_press.key {
Key::Return if !state.input.is_empty() => true,
_ => false,
})
{
let msg = state.input.clone();
state.update(|s| {
s.input.clear();
// Update the history
// Don't add if this is identical to the last message in the history
s.history_pos = 0;
if s.history.get(0).map_or(true, |h| h != &msg) {
s.history.push_front(msg.clone());
s.history.truncate(self.history_max);
}
});
Some(Event::SendMessage(msg))
} else {
None
}
}
}
fn do_tab_completion(cursor: usize, input: &str, word: &str) -> (String, usize) {
let mut pre_ws = None;
let mut post_ws = None;
for (char_i, (byte_i, c)) in input.char_indices().enumerate() {
if c.is_whitespace() && c != '\t' {
if char_i < cursor {
pre_ws = Some(byte_i);
} else {
assert_eq!(post_ws, None); // TODO debug
post_ws = Some(byte_i);
break;
}
}
}
match (pre_ws, post_ws) {
(None, None) => (word.to_string(), word.chars().count()),
(None, Some(i)) => (
format!("{}{}", word, input.split_at(i).1),
word.chars().count(),
),
(Some(i), None) => {
let l_split = input.split_at(i).0;
let completed = format!("{} {}", l_split, word);
(
completed,
l_split.chars().count() + 1 + word.chars().count(),
)
},
(Some(i), Some(j)) => {
let l_split = input.split_at(i).0;
let r_split = input.split_at(j).1;
let completed = format!("{} {}{}", l_split, word, r_split);
(
completed,
l_split.chars().count() + 1 + word.chars().count(),
)
},
}
}
fn cursor_offset_to_index(
offset: usize,
text: &str,
ui: &Ui,
fonts: &ConrodVoxygenFonts,
) -> Option<Index> {
// This moves the cursor to the given offset. Conrod is a pain.
//let iter = cursor::xys_per_line_from_text(&text, &[], &font, font_size,
// Justify::Left, Align::Start, 2.0, Rect{x: Range{start: 0.0, end: width}, y:
// Range{start: 0.0, end: 12.345}});
// cursor::closest_cursor_index_and_xy([f64::MAX, f64::MAX], iter).map(|(i, _)|
// i) Width and font must match that of the chat TextEdit
let width = 460.0;
let font = ui.fonts.get(fonts.opensans.conrod_id)?;
let font_size = fonts.opensans.scale(15);
let infos = text::line::infos(&text, &font, font_size).wrap_by_whitespace(width);
cursor::index_before_char(infos, offset)
}