veloren/assets/common/abilities/bow/charged.ron

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ChargedRanged(
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energy_cost: 0,
energy_drain: 0,
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projectile: (
kind: Pointed,
attack: Some((
damage: 2,
energy: 2,
buff: Some((
kind: Bleeding,
dur_secs: 10,
strength: DamageFraction(0.1),
chance: 0.1,
)),
)),
scaled: Some((
damage: 12,
knockback: Some(12),
energy: 14,
)),
),
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buildup_duration: 0.25,
charge_duration: 1.0,
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recover_duration: 0.4,
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projectile_body: Object(Arrow),
projectile_light: None,
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initial_projectile_speed: 50.0,
scaled_projectile_speed: 200.0,
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move_speed: 0.6,
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)