veloren/assets/common/entity/template.ron

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(
name: Name("Paddy"),
body: RandomWith("humanoid"),
alignment: Alignment(Enemy),
loadout: Extended(
hands: TwoHanded(Item("common.items.weapons.sword.cultist")),
base_asset: Loadout("common.loadout.village.merchant"),
inventory: [],
),
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loot: LootTable("common.loot_tables.creature.humanoid"),
meta: [
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SkillSetAsset("common.skillset.preset.rank3.fullskill"),
],
)