2022-04-08 15:37:50 +00:00
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#![enable(implicit_some)]
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2022-01-23 15:22:27 +00:00
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(
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2021-07-11 18:24:44 +00:00
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name: Name("Beastmaster"),
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2021-07-04 14:55:52 +00:00
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body: RandomWith("humanoid"),
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alignment: Alignment(Enemy),
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2023-07-30 07:32:00 +00:00
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loot: LootTable("common.loot_tables.dungeon.cultist.miniboss"),
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2022-04-08 15:37:50 +00:00
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inventory: (
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loadout: Inline((
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2023-07-30 07:32:00 +00:00
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inherit: Asset("common.loadout.dungeon.cultist.beastmaster"),
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2022-05-06 19:58:52 +00:00
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active_hands: InHands((Choice([
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(1, Item("common.items.weapons.axe.malachite_axe-0")),
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(1, ModularWeapon(tool: Sword, material: Bloodsteel, hands: Two)),
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(1, Item("common.items.weapons.bow.velorite")),
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]), None)),
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2022-04-08 15:37:50 +00:00
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)),
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),
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2021-07-10 20:51:29 +00:00
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meta: [
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2021-12-15 06:51:25 +00:00
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SkillSetAsset("common.skillset.preset.rank5.fullskill"),
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2021-07-10 20:51:29 +00:00
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],
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2022-01-23 15:22:27 +00:00
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)
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