2021-04-16 04:09:15 +00:00
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DashMelee(
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energy_cost: 0,
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2022-01-18 01:41:24 +00:00
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melee_constructor: (
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kind: Stab(
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damage: 15.0,
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poise: 25.0,
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knockback: 10.0,
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energy_regen: 0.0,
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),
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scaled: Some(Stab(
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damage: 60.0,
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poise: 100.0,
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knockback: 30.0,
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energy_regen: 0.0,
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)),
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range: 5.0,
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angle: 90.0,
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damage_effect: Some(Buff((
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kind: Bleeding,
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dur_secs: 15.0,
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strength: DamageFraction(0.3),
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chance: 0.25,
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))),
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),
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2021-04-16 04:09:15 +00:00
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energy_drain: 0,
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forward_speed: 5.0,
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buildup_duration: 0.4,
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charge_duration: 4.0,
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swing_duration: 0.1,
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2021-10-17 13:07:45 +00:00
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recover_duration: 1.7,
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2021-10-16 21:32:48 +00:00
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ori_modifier: 0.1,
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2021-04-24 19:40:23 +00:00
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charge_through: false,
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2021-04-16 04:09:15 +00:00
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is_interruptible: false,
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2021-05-06 18:50:16 +00:00
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)
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