DaforLynx
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6734198104
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Adds on-hit combat sfx
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2021-04-04 03:04:02 +00:00 |
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Samuel Keiffer
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8d9f63404e
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Merge branch 'sam/combat-ratings' into 'master'
Tweaks to Combat Rating Calculation
See merge request veloren/veloren!2051
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2021-04-03 17:33:34 +00:00 |
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Sam
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ca1a93ba21
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Actually committed bone staff fix.
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2021-04-03 10:26:32 -04:00 |
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Justin Shipsey
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debf88e42f
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Merge branch 'vfoulon80/refine-item-icons' into 'master'
Refine some item icons
See merge request veloren/veloren!2045
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2021-04-03 11:19:36 +00:00 |
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Snowram
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9a3f6d8261
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Substitutes DPS for CR in item tooltip
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2021-04-03 00:10:31 -04:00 |
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Sam
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27f178286d
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Removed all rng matches in code to determine loot tables, and moved to loot tables specific for each sprite, creature, or dungeon.
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2021-04-02 23:24:55 -04:00 |
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Sam
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9ad5b0f6b7
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Changelog. Fixed a few qualities.
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2021-04-02 23:04:36 -04:00 |
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Sam
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7c8242b5b1
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Added unit test to validate contents of loot tables.
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2021-04-02 23:04:35 -04:00 |
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Sam
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c8b8cd436e
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Made item prices sane.
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2021-04-02 23:04:34 -04:00 |
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Sam
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7eb1eefa13
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Re-created item_price_calculation with new loot tables.
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2021-04-02 23:04:34 -04:00 |
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Sam
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a2906168a6
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Moved materials into their own loot tables.
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2021-04-02 23:04:33 -04:00 |
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Sam
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cb638180f8
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Moved food items into their own loot tables.
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2021-04-02 23:04:32 -04:00 |
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Sam
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31e69021cb
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Switched loot tables from declaring each weapon individually to just referencing a different loot table.
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2021-04-02 23:04:31 -04:00 |
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Sam
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67916b44a7
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Staff weapon tiering shuffle.
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2021-04-02 23:04:30 -04:00 |
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Sam
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a2fc2abf83
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Made staff and sceptre balancing sane. Created loot tables for staffs and sceptres.
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2021-04-02 23:04:30 -04:00 |
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Sam
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2e37cefce5
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Created weapon loot tables.
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2021-04-02 23:04:29 -04:00 |
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Sam
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833f1f3309
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Converted all armor in loot tables to reference armor set loot tables.
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2021-04-02 23:04:28 -04:00 |
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Sam
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96b354c178
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Consolidated loot tables by switching to CreatureMaterial where possible
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2021-04-02 23:04:27 -04:00 |
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Sam
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247004d180
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Loot tables can now recursively specify loot tables. Mercahnts broken.
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2021-04-02 23:04:25 -04:00 |
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Vincent Foulon
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62b2ad80fb
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Refine Sewing Set
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2021-04-02 18:19:39 +02:00 |
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Vincent Foulon
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49be1fd70c
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Refine some item icons
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2021-04-01 21:46:57 +02:00 |
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Vincent Foulon
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dcde8df365
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address review comments
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2021-04-01 19:13:08 +02:00 |
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Vincent Foulon
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c2a8feada5
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Add dialogue when the Merchant is busy and randomize some trading dialogues
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2021-03-31 19:06:41 +02:00 |
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Snowram
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4128f7fe45
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Merge branch 'snowram/new-weapons-fix' into 'master'
Fix a staff icon, some offset fixes, lower wolf spawn rate
See merge request veloren/veloren!2025
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2021-03-30 01:04:37 +00:00 |
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Joshua Barretto
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92afdaf423
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Merge branch 'zesterer/small-fixes' into 'master'
Bow improvements
See merge request veloren/veloren!2032
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2021-03-30 00:16:45 +00:00 |
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Snowram
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606dd64741
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Fix a staff icon, some offset fixes, lower wolf spawn rate
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2021-03-30 00:27:03 +02:00 |
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Samuel Keiffer
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12ec46c572
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Merge branch 'sam/mindflayer-balancing' into 'master'
Mindflayer balance tweaks.
See merge request veloren/veloren!2031
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2021-03-29 21:05:49 +00:00 |
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Joshua Barretto
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8f3233365d
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Improved hit particles
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2021-03-29 21:52:05 +01:00 |
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Joshua Barretto
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b0acbda236
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Improved archery with feedback sfx and particles
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2021-03-29 21:52:04 +01:00 |
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Snowram
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6adaac8106
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Addresses comments
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2021-03-29 18:35:12 +02:00 |
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Snowram
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b8ac90d049
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Changelog, cleanup, clippy
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2021-03-29 18:35:10 +02:00 |
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Snowram
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508e35ca17
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Add several new i18n lines
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2021-03-29 18:34:45 +02:00 |
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Snowram
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2c09180189
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Set the item tooltip for every bag slots
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2021-03-29 18:34:45 +02:00 |
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Snowram
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aa71dcb9c7
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Make the new tooltip item specific
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2021-03-29 18:34:45 +02:00 |
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Sam
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71ba9b6a54
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Mindflayer balance tweaks.
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2021-03-29 10:44:46 -04:00 |
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Sam
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f6e4626887
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Fix emerald sceptre. Remove duplicate asset.
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2021-03-28 21:19:01 -04:00 |
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Snowram
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c8e191e138
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Merge branch 'snowram/new-scepters-starves' into 'master'
Add new batch of starves and scepter (by Gemu)
See merge request veloren/veloren!2022
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2021-03-29 00:08:19 +00:00 |
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Snowram
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5295894105
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Add new batch of starves and scepter (by Gemu)
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2021-03-29 01:27:55 +02:00 |
|
Joshua Barretto
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b660c53b4c
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Revert to old sky colours for no clouds
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2021-03-28 17:07:41 +01:00 |
|
Joshua Barretto
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34a7667410
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Toned down aurora
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2021-03-28 17:07:41 +01:00 |
|
Treeco
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ab596d2ae8
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New default world map, default continent scale doubled
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2021-03-28 17:07:38 +01:00 |
|
Joshua Barretto
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f16c2b8b4c
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Made clouds adjust to world dimensions correctly
|
2021-03-28 17:02:17 +01:00 |
|
Joshua Barretto
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d8117b3b3d
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Make caves and rtsim entities scale with map size, more cloud detail
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2021-03-28 17:02:16 +01:00 |
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Joshua Barretto
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0bed52f63c
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Properly simulate atmospheric scattering
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2021-03-28 17:01:53 +01:00 |
|
Joshua Barretto
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d53042c852
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Client-side time of day interpolation
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2021-03-28 17:01:53 +01:00 |
|
Joshua Barretto
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19ef00085d
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Softer and faster clouds with more verticality
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2021-03-28 17:01:51 +01:00 |
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Scott Williams
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ef43d29627
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Fix husk drops in miniboss rooms.
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2021-03-28 10:39:20 +00:00 |
|
Sam
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f117a57083
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Switched to using ForceUpdate to forcefully update the client position after a blink
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2021-03-27 21:33:45 -04:00 |
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Monty
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345ef1ca22
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decay display for groups and overhead bars
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2021-03-27 21:05:17 -04:00 |
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jshipsey
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558c82ee54
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flayer anims
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2021-03-27 21:05:16 -04:00 |
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