3684cf0454
Fix economy data not properly being used to price trades, resulting in default prices being applied at most towns.
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Also add an exporter from econsim results to sqlite to aid in debugging the economy (which revealed this bug).
2021-05-28 15:09:29 -04:00
b826d5cb2b
Fixed exp splitting in inactive equip slots.
2021-05-26 21:13:16 -05:00
4d7828ec94
Make the camera zoom as the bow (or any ChargedRanged attack) is charging.
2021-05-26 09:34:07 -04:00
2da8d96ec9
add CHANGELOG
2021-05-25 01:08:11 +03:00
419cd2a5e4
Don't modify position in glide character state
2021-05-23 07:26:11 +00:00
854930bc1a
Item pickups are shown in separate window and "inventory-full" messages are shown above the item attempted to be picked up
2021-05-22 20:47:08 +00:00
30bcc6aaa3
Ferocious armour for t5-dungeon minibosses
2021-05-22 10:55:36 +00:00
27885e00b2
Allow NPCs to path towards far away enemies
2021-05-21 03:14:45 +00:00
d5f3ba77d4
Make NPCs Aware of Sound - See Issue #913
2021-05-15 19:36:27 +00:00
7d5ca0e7bf
Revert "Merge branch 'snowram/hacky-mount' into 'master'"
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This reverts merge request !2219
2021-05-14 13:43:20 +00:00
7fe0db2261
Merge branch 'snowram/hacky-mount' into 'master'
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Allow for collars to make QuadMed npcs mountable
See merge request veloren/veloren!2219
2021-05-14 12:27:19 +00:00
95a6e35a3a
Added chat tabs
2021-05-14 12:27:15 +00:00
e4f3064b8a
Collar can make QuadMeds mountable, state + offsets
2021-05-14 00:11:15 +02:00
4d4bc132f4
Campfires can set things on fire and water puts it out
2021-05-13 05:34:51 +00:00
f76b61ac17
Make merchants /tell instead of /say
2021-05-11 17:26:22 +00:00
cd5096fe73
Changelog
2021-05-10 18:57:33 -05:00
0cf0f59fa7
Merge branch 'sharp/modtools' into 'master'
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Added non-admin moderators and timed bans.
See merge request veloren/veloren!2276
2021-05-10 04:54:06 +00:00
e7587c4d9d
Added non-admin moderators and timed bans.
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The security model has been updated to reflect this change (for example,
moderators cannot revert a ban by an administrator). Ban history is
also now recorded in the ban file, and much more information about the
ban is stored (whitelists and administrators also have extra
information).
To support the new information without losing important information,
this commit also introduces a new migration path for editable settings
(both from legacy to the new format, and between versions). Examples
of how to do this correctly, and migrate to new versions of a settings
file, are in the settings/ subdirectory.
As part of this effort, editable settings have been revamped to
guarantee atomic saves (due to the increased amount of information in
each file), some latent bugs in networking were fixed, and server-cli
has been updated to go through StructOpt for both calls through TUI
and argv, greatly simplifying parsing logic.
2021-05-09 21:19:16 -07:00
1ae105125d
Change agent's condition
field back to a bool (from bitflags) and add a separate int_counter
field.
2021-05-09 18:09:53 -04:00
cb2412148b
Miniboss Loot quickfix
2021-05-09 21:29:35 +00:00
2881034426
update CHANGELOG
2021-05-09 20:43:13 +03:00
a17bb0ad73
Better inactive/active audio slider logic
2021-05-09 09:51:41 +00:00
2ea69a6180
Merge branch 'aweinstock/fix-bow-20210507' into 'master'
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Make projectiles function properly if they hit a wall in the same tick as an entity.
See merge request veloren/veloren!2275
2021-05-08 15:47:12 +00:00
1c22a2b3fd
/skill_preset command
2021-05-08 15:47:09 +00:00
7ec7540be4
Make projectiles function properly if they hit a wall in the same tick as an entity.
2021-05-07 23:20:57 -04:00
76da18da3c
Add red-orange pulsing "Nothing!" to the second phase of an a 0-quantity trade, and improve the distance merchants are visible at.
2021-05-07 15:24:55 -04:00
3197bcd12a
(Wiring) Logic - make wiring turing complete
2021-05-06 19:53:12 +02:00
c4bf1be73b
Changelog
2021-05-04 08:45:12 -04:00
db0b05aaff
update CHANGELOG
2021-05-03 22:05:04 +03:00
be39054767
Make terrain compression a checkbox instead of a bandwidth (throughput?) heuristic.
2021-05-03 00:09:44 -04:00
f553700e8c
Add map markers for lakes and mountains
2021-05-03 02:00:23 +00:00
7faa0d3cd9
Add fundamentals for wiring system.
2021-05-02 22:38:44 +02:00
569d0a1ba5
- Split 'debug' kit to 'debug' and 'admin_cosmetics'
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- Add Velorite Admin Bow to 'debug'
- Add rings, cape and necklace to cultist kit
- Add mushroom curry to 'consumables' (former 'potions')
2021-05-02 13:27:03 +00:00
d0953fcab0
Added map marker
2021-05-01 16:26:13 +00:00
2e0272ce28
Town music
2021-04-28 05:07:59 +00:00
34660462e9
Glider physics
2021-04-27 14:41:48 +00:00
5488f9f525
Prevent safezoned villagers from spamming messages upon seeing an enemy
2021-04-25 21:24:06 +00:00
288a6f3a82
Blocking now works if no weapon is equipped in main hand.
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Added temp sfx for blocking and parrying.
Added temp particles for successful parry.
Tweaked values of default block ability.
2021-04-25 13:09:02 -04:00
f31feff1aa
Merge branch 'juliancoffee/fix_buff_bar' into 'master'
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Fix bug with missing Burning icon
See merge request veloren/veloren!2195
2021-04-25 15:55:43 +00:00
3ab61fa231
Update CHANGELOG
2021-04-25 15:51:39 +03:00
c16ec43938
Body specific beam offsets
2021-04-25 04:07:12 +02:00
e4324a3481
Merge branch 'ygor/skillbar-account-for-skillset' into 'master'
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Make skillbar buttons account for energy cost reduction
See merge request veloren/veloren!2185
2021-04-24 19:32:19 +00:00
01c30868eb
Add option to load English string as fallback if string missing
2021-04-24 14:39:35 +00:00
4f71c621f4
Make skillbar buttons account for energy cost reduction
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Previously, the buttons would compare the current energy to the base
cost of the ability, so they would sometimes be grayed out while the
ability was usable. Now they ajust the ability with the character
skillset before getting the energy cost for the purposes of setting
the skillbar icon color.
2021-04-24 03:45:58 +02:00
71b8426592
Add basic distance check to shockwave hit test
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Before checking if the entity hitbox intersects the shockwave shell, we
do a basic check that the entity is close enough to be hit, considering
its radius.
This fixes the unlimited vertical range problem, since the distance is
measured in 3D.
2021-04-24 03:09:45 +02:00
6d9de520f3
Compress terrain chunks with deflate. Includes a benchmark showing that this makes them around 70% smaller, and is the same speed as LZ4.
2021-04-20 23:23:53 -04:00
76ff00757f
Appease clippy, add CHANGELOG entry
2021-04-20 15:29:20 -04:00
762c68cfbb
Basic fluid dynamics and physical properties for entities
2021-04-20 17:38:19 +02:00
86445af09c
change cauldron spawning
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cooking pot height
fmt
fmt, changelog
2021-04-20 02:48:13 +02:00
f23b515dd8
Voxygen: Add master volume sliders to the settings
2021-04-19 19:58:14 +01:00